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2020 – today
- 2024
- [j10]Jessica R. Cauchard, Woody Gover, William L. Chen, Stephen Cartwright, Ehud Sharlin:
Drones in Wonderland - Disentangling Collocated Interaction Using Radical Form. IEEE Robotics Autom. Lett. 9(2): 1636-1643 (2024) - [c122]Ashratuz Zavin Asha, Sharifa Sultana, Helen Ai He, Ehud Sharlin:
"Shotitwo First!": Unraveling Global South Women's Challenges in Public Transport to Inform Autonomous Vehicle Design. Conference on Designing Interactive Systems 2024 - [c121]Ashratuz Zavin Asha, Mark Colley, Sharifa Sultana, Ehud Sharlin:
Introducing AV-Sketch: An Immersive Participatory Design Tool for Automated Vehicle - Passenger Interaction. AutomotiveUI 2024: 83-93 - [c120]Iryna Luchak, Ashratuz Zavin Asha, Ehud Sharlin:
Podscape: Exploring the Comfort Level with Pods in Pedestrian Spaces through Immersive Simulation. CHI Extended Abstracts 2024: 268:1-268:7 - 2023
- [j9]Roberta C. Ramos Mota, Nivan Ferreira, Julio Daniel Silva, Marius Horga, Marcos Lage, Luis Ceferino, Usman R. Alim, Ehud Sharlin, Fabio Miranda:
A Comparison of Spatiotemporal Visualizations for 3D Urban Analytics. IEEE Trans. Vis. Comput. Graph. 29(1): 1277-1287 (2023) - [c119]Ashratuz Zavin Asha, Ehud Sharlin:
Designing Inclusive Interaction with Autonomous Vehicles for Older Passengers. Conference on Designing Interactive Systems 2023: 2138-2154 - [c118]Sabrina Lakhdhir, Sowmya Somanath, Ehud Sharlin:
Wearing Awareness: Designing Pedestrian-Wearables for Interactions with Autonomous Vehicles. CHI Extended Abstracts 2023: 316:1-316:8 - [c117]Zachary McKendrick, Lior Somin, Patrick Finn, Ehud Sharlin:
Virtual Rehearsal Suite: An Environment and Framework for Virtual Performance Practice. IMX 2023: 27-39 - 2022
- [c116]Ashratuz Zavin Asha, Owen Brierley, Sowmya Somanath, Patrick Finn, Ehud Sharlin:
Towards Designing Audio Interactions with Autonomous Vehicles: A Hearing-Enhanced Pedestrian Story. AutomationXP@CHI 2022 - [c115]Owen Brierley, Zachary McKendrick, Loic Cremer, Ehud Sharlin, Patrick Finn:
A Protocol for Improving XR and Game Performance. MobileHCI (Adjunct) 2022: 10:1-10:3 - [i2]Roberta C. Ramos Mota, Nivan Ferreira, Julio Daniel Silva, Marius Horga, Marcos Lage, Luis Ceferino, Usman R. Alim, Ehud Sharlin, Fabio Miranda:
A Comparison of Spatiotemporal Visualizations for 3D Urban Analytics. CoRR abs/2208.05370 (2022) - [i1]Marcus Friedel, Ehud Sharlin, Ryo Suzuki:
HapticLever: Kinematic Force Feedback using a 3D Pantograph. CoRR abs/2210.01362 (2022) - 2021
- [c114]Ashratuz Zavin Asha, Christopher Smith, Georgina Freeman, Sean Crump, Sowmya Somanath, Lora Oehlberg, Ehud Sharlin:
Co-Designing Interactions between Pedestrians in Wheelchairs and Autonomous Vehicles. Conference on Designing Interactive Systems 2021: 339-351 - [c113]Noor Hammad, Owen Brierley, Zachary McKendrick, Sowmya Somanath, Patrick Finn, Jessica Hammer, Ehud Sharlin:
Homecoming: Exploring Returns to Long-Term Single Player Games. CHI 2021: 116:1-116:13 - [c112]Lior Somin, Zachary McKendrick, Patrick Finn, Ehud Sharlin:
BreachMob: Detecting Vulnerabilities in Physical Environments Using Virtual Reality. VRST 2021: 18:1-18:6 - 2020
- [j8]Xiyue Wang, Kazuki Takashima, Tomoaki Adachi, Patrick Finn, Ehud Sharlin, Yoshifumi Kitamura:
AssessBlocks: Exploring Toy Block Play Features for Assessing Stress in Young Children after Natural Disasters. Proc. ACM Interact. Mob. Wearable Ubiquitous Technol. 4(1): 30:1-30:29 (2020) - [c111]Ashratuz Zavin Asha, Fahim Anzum, Patrick Finn, Ehud Sharlin, Mario Costa Sousa:
Designing External Automotive Displays: VR Prototypes and Analysis. AutomotiveUI 2020: 74-82 - [c110]Ashratuz Zavin Asha, Christopher Smith, Lora Oehlberg, Sowmya Somanath, Ehud Sharlin:
Views from the Wheelchair: Understanding Interaction between Autonomous Vehicle and Pedestrians with Reduced Mobility. CHI Extended Abstracts 2020: 1-8 - [c109]Ming Hou, Karthik Mahadevan, Sowmya Somanath, Ehud Sharlin, Lora Oehlberg:
Autonomous Vehicle-Cyclist Interaction: Peril and Promise. CHI 2020: 1-12 - [c108]Sowmya Somanath, Lora Oehlberg, Ehud Sharlin:
Making despite Material Constraints with Augmented Reality-Mediated Prototyping. FabLearn 2020: 18-25 - [c107]Nour Hammad, Sowmya Somanath, Patrick Finn, Ehud Sharlin:
Using Image Boards to Analyze A Series of Cyborg Design Sketches. HRI (Companion) 2020: 224-226 - [c106]Christopher Smith, Sowmya Somanath, Ehud Sharlin, Yoshifumi Kitamura:
Exploring Interactions between Rogue Autonomous Vehicles and People. HRI (Companion) 2020: 453-455
2010 – 2019
- 2019
- [c105]Mandeep Mangat, Tim Au Yeung, Ehud Sharlin, Sowmya Somanath:
Exploring the Reactions of Companion Animals as Unintended Users of Social Robots. Conference on Designing Interactive Systems (Companion Volume) 2019: 251-256 - [c104]Karthik Mahadevan, Elaheh Sanoubari, Sowmya Somanath, James E. Young, Ehud Sharlin:
AV-Pedestrian Interaction Design Using a Pedestrian Mixed Traffic Simulator. Conference on Designing Interactive Systems 2019: 475-486 - [c103]Nour Hammad, Elaheh Sanoubari, Patrick Finn, Sowmya Somanath, James E. Young, Ehud Sharlin:
Mutation: Leveraging Performing Arts Practices in Cyborg Transitioning. Creativity & Cognition 2019: 53-59 - [c102]Ahmed E. Mostafa, Won Hyung A. Ryu, Sonny Chan, Kazuki Takashima, Gail Kopp, Mario Costa Sousa, Ehud Sharlin:
VRSpineSim: Applying Educational Aids Within A Virtual Reality Spine Surgery Simulator. CGI 2019: 380-387 - 2018
- [c101]Kevin Ta, Ehud Sharlin, Lora Oehlberg:
Bod-IDE: An Augmented Reality Sandbox for eFashion Garments. Conference on Designing Interactive Systems (Companion Volume) 2018: 33-37 - [c100]Martin Feick, Terrance Tin Hoi Mok, Anthony Tang, Lora Oehlberg, Ehud Sharlin:
Perspective on and Re-orientation of Physical Proxies in Object-Focused Remote Collaboration. CHI 2018: 281 - [c99]Karthik Mahadevan, Sowmya Somanath, Ehud Sharlin:
Communicating Awareness and Intent in Autonomous Vehicle-Pedestrian Interaction. CHI 2018: 429 - [c98]Anthony Tran, Sowmya Somanath, Ehud Sharlin:
Supernumerary Arms for Gestural Communication. CHI Extended Abstracts 2018 - [c97]Xiyue Wang, Miteki Ishikawa, Kazuki Takashima, Tomoaki Adachi, Ehud Sharlin, Patrick Finn, Yoshifumi Kitamura:
Designing Action-Characterizing Toy Blocks for Behavior Assessments. CHI Extended Abstracts 2018 - [c96]Martin Feick, Lora Oehlberg, Anthony Tang, André Miede, Ehud Sharlin:
The Way You Move: The Effect of a Robot Surrogate Movement in Remote Collaboration. HRI (Companion) 2018: 105-106 - [c95]Karthik Mahadevan, Sowmya Somanath, Ehud Sharlin:
"Fight-or-Flight": Leveraging Instinctive Human Defensive Behaviors for Safe Human-Robot Interaction. HRI (Companion) 2018: 183-184 - [c94]Jessi Stark, Roberta C. R. Mota, Ehud Sharlin:
Personal Space Intrusion in Human-Robot Collaboration. HRI (Companion) 2018: 245-246 - [c93]Karthik Mahadevan, Sowmya Somanath, Ehud Sharlin:
Can Interfaces Facilitate Communication in Autonomous Vehicle-Pedestrian Interaction? HRI (Companion) 2018: 309-310 - [c92]Roberta C. R. Mota, Allan Rocha, Julio Daniel Silva, Usman R. Alim, Ehud Sharlin:
3De Interactive Lenses for Visualization in Virtual Environments. SciVis 2018: 21-25 - 2017
- [j7]Jiannan Li, Saul Greenberg, Ehud Sharlin:
A two-sided collaborative transparent display supporting workspace awareness. Int. J. Hum. Comput. Stud. 101: 23-44 (2017) - [c91]Ahmed E. Mostafa, Ehud Sharlin, Mario Costa Sousa:
ReflectiveHUD: Designing Spatial Interaction History. Conference on Designing Interactive Systems (Companion Volume) 2017: 233-237 - [c90]Sowmya Somanath, Lora Oehlberg, Janette Hughes, Ehud Sharlin, Mario Costa Sousa:
'Maker' within Constraints: Exploratory Study of Young Learners using Arduino at a High School in India. CHI 2017: 96-108 - [c89]Thomas Quitter, Ahmed E. Mostafa, D'Arcy Norman, André Miede, Ehud Sharlin, Patrick Finn:
Humanoid Robot Instructors for Industrial Assembly Tasks. HAI 2017: 295-304 - [c88]Shelly Sicat, Shreya Chopra, Nico Li, Ehud Sharlin:
Playing the mirror game with a humanoid: Probing the social aspects of switching interaction roles. RO-MAN 2017: 1078-1083 - [c87]Nico Li, Ehud Sharlin, Mario Costa Sousa:
Duopography: using back-of-device multi-touch input to manipulate spatial data on mobile tangible interactive topography. SIGGRAPH ASIA Mobile Graphics and Interactive Applications 2017: 20:1-20:6 - [c86]Ahmed E. Mostafa, Won Hyung A. Ryu, Kazuki Takashima, Sonny Chan, Mario Costa Sousa, Ehud Sharlin:
ReflectiveSpineVR: an immersive spine surgery simulation with interaction history capabilities. SUI 2017: 20-29 - [c85]Nico Li, Wesley Willett, Ehud Sharlin, Mario Costa Sousa:
Visibility perception and dynamic viewsheds for topographic maps and models. SUI 2017: 39-47 - 2016
- [c84]Kazuki Takashima, Takafumi Oyama, Yusuke Asari, Ehud Sharlin, Saul Greenberg, Yoshifumi Kitamura:
Study and Design of a Shape-Shifting Wall Display. Conference on Designing Interactive Systems 2016: 796-806 - [c83]Brennan Jones, Kody R. Dillman, Richard Tang, Anthony Tang, Ehud Sharlin, Lora Oehlberg, Carman Neustaedter, Scott Bateman:
Elevating Communication, Collaboration, and Shared Experiences in Mobile Video through Drones. Conference on Designing Interactive Systems 2016: 1123-1135 - [c82]Hesam Alizadeh, Anna Witcraft, Anthony Tang, Ehud Sharlin:
HappyFeet: Embodiments for Joint Remote Dancing. Graphics Interface 2016: 117-124 - [c81]Roberta C. Ramos Mota, Daniel J. Rea, Anna Le Tran, James E. Young, Ehud Sharlin, Mario Costa Sousa:
Playing the 'trust game' with robots: Social strategies and experiences. RO-MAN 2016: 519-524 - [c80]Roberta C. Ramos Mota, Stephen Cartwright, Ehud Sharlin, Hamidreza Hamdi, Mario Costa Sousa, Zhangxin Chen:
Exploring Immersive Interfaces for Well Placement Optimization in Reservoir Models. SUI 2016: 121-130 - [c79]Sowmya Somanath, Laura Morrison, Janette Hughes, Ehud Sharlin, Mario Costa Sousa:
Engaging 'At-Risk' Students through Maker Culture Activities. TEI 2016: 150-158 - [c78]Ahmed E. Mostafa, Won Hyung A. Ryu, Sonny Chan, Ehud Sharlin, Mario Costa Sousa:
Rethinking temporospatiality in everyday virtual environments. WEVR@VR 2016: 36-39 - 2015
- [c77]Aditya Shekhar Nittala, Xing-Dong Yang, Scott Bateman, Ehud Sharlin, Saul Greenberg:
PhoneEar: interactions for mobile devices that hear high-frequency sound-encoded data. EICS 2015: 174-179 - [c76]Amy Banh, Daniel J. Rea, James E. Young, Ehud Sharlin:
Inspector Baxter: The Social Aspects of Integrating a Robot as a Quality Inspector in an Assembly Line. HAI 2015: 19-26 - [c75]Nico Li, Stephen Cartwright, Aditya Shekhar Nittala, Ehud Sharlin, Mario Costa Sousa:
Flying Frustum: A Spatial Interface for Enhancing Human-UAV Awareness. HAI 2015: 27-31 - [c74]Johann Wentzel, Daniel J. Rea, James E. Young, Ehud Sharlin:
Shared Presence and Collaboration Using a Co-Located Humanoid Robot. HAI 2015: 273-276 - [c73]Kazuki Takashima, Yusuke Asari, Hitomi Yokoyama, Ehud Sharlin, Yoshifumi Kitamura:
MovemenTable: The Design of Moving Interactive Tabletops. INTERACT (3) 2015: 296-314 - [c72]Sowmya Somanath, Allan Rocha, Hamidreza Hamdi, Ehud Sharlin, Mario Costa Sousa:
ReservoirBench: An Interactive Educational Reservoir Engineering Workbench. INTERACT (1) 2015: 340-348 - [c71]Ahmed E. Mostafa, Kazuki Takashima, Mario Costa Sousa, Ehud Sharlin:
JackVR: A Virtual Reality Training System for Landing Oil Rigs. ISVC (2) 2015: 453-462 - [c70]Aditya Shekhar Nittala, Nico Li, Stephen Cartwright, Kazuki Takashima, Ehud Sharlin, Mario Costa Sousa:
PLANWELL: spatial user interface for collaborative petroleum well-planning. SIGGRAPH Asia Mobile Graphics and Interactive Applications 2015: 19:1-19:8 - [c69]Nico Li, Daniel J. Rea, James Everett Young, Ehud Sharlin, Mario Costa Sousa:
And he built a crooked camera: a mobile visualization tool to view four-dimensional geometric objects. SIGGRAPH Asia Mobile Graphics and Interactive Applications 2015: 23:1-23:5 - 2014
- [j6]James Everett Young, Takeo Igarashi, Ehud Sharlin, Daisuke Sakamoto, Jeffrey Allen:
Design and evaluation techniques for authoring interactive and stylistic behaviors. ACM Trans. Interact. Intell. Syst. 3(4): 23:1-23:36 (2014) - [c68]Ahmed E. Mostafa, Ehud Sharlin, Mario Costa Sousa:
Poster: Superhumans: A 3DUI design metaphor. 3DUI 2014: 143-144 - [c67]Jiannan Li, Saul Greenberg, Ehud Sharlin, Joaquim A. Jorge:
Interactive two-sided transparent displays: designing for collaboration. Conference on Designing Interactive Systems 2014: 395-404 - [c66]Brandon Heenan, Saul Greenberg, Setareh Aghel Manesh, Ehud Sharlin:
Designing social greetings in human robot interaction. Conference on Designing Interactive Systems 2014: 855-864 - [c65]Sowmya Somanath, Ehud Sharlin, Mario Costa Sousa:
'Explorances' or why (some) physical entities help us be more creative. SAP 2014: 132 - [c64]Setareh Aghel Manesh, Tanya N. Beran, Ehud Sharlin, Saul Greenberg:
Medi, human robot interaction in pediatric health. CHI Extended Abstracts 2014: 153-154 - [c63]Nico Li, Aditya Shekhar Nittala, Ehud Sharlin, Mario Costa Sousa:
Shvil: collaborative augmented reality land navigation. CHI Extended Abstracts 2014: 1291-1296 - [c62]Hesam Alizadeh, Richard Tang, Ehud Sharlin, Anthony Tang:
Haptics in remote collaborative exercise systems for seniors. CHI Extended Abstracts 2014: 2401-2406 - [c61]Brennan Jones, Kody R. Dillman, Setareh Aghel Manesh, Ehud Sharlin, Anthony Tang:
Designing an immersive and entertaining pervasive gameplay experience with spheros as game and interface elements. CHI PLAY 2014: 425-426 - [c60]Sowmya Somanath, Sheelagh Carpendale, Ehud Sharlin, Mario Costa Sousa:
Information visualization techniques for exploring oil well trajectories in reservoir models. Graphics Interface 2014: 145-150 - [c59]Nico Li, Stephen Cartwright, Ehud Sharlin, Mario Costa Sousa:
Ningyo of the CAVE: robots as social puppets of static infrastructure. HAI 2014: 39-44 - [c58]John Harris, Stephanie Law, Kazuki Takashima, Ehud Sharlin, Yoshifumi Kitamura:
Calamaro: perceiving robotic motion in the wild. HAI 2014: 59-66 - [c57]Junko Ichino, Aura Pon, Ehud Sharlin, David Eagle, Sheelagh Carpendale:
Vuzik: the effect of large gesture interaction on children's creative musical expression. OZCHI 2014: 240-249 - 2013
- [j5]James Everett Young, Ehud Sharlin, Takeo Igarashi:
Teaching Robots Style: Designing and Evaluating Style-by-Demonstration for Interactive Robotic Locomotion. Hum. Comput. Interact. 28(5): 379-416 (2013) - [c56]Jiannan Li, Ehud Sharlin, Saul Greenberg, Michael Rounding:
Designing the car iWindow: exploring interaction through vehicle side windows. CHI Extended Abstracts 2013: 1665-1670 - [c55]Ahmed E. Mostafa, Saul Greenberg, Emilio Vital Brazil, Ehud Sharlin, Mario Costa Sousa:
Interacting with microseismic visualizations. CHI Extended Abstracts 2013: 1749-1754 - [c54]Ahmed E. Mostafa, Saul Greenberg, Emilio Vital Brazil, Ehud Sharlin, Mario Costa Sousa:
Interacting with microseismic visualizations. CHI Extended Abstracts 2013: 2843-2844 - [c53]Sowmya Somanath, Ehud Sharlin, Mario Costa Sousa:
Integrating a robot in a tabletop reservoir engineering application. HRI 2013: 229-230 - [c52]James Everett Young, Kentaro Ishii, Takeo Igarashi, Ehud Sharlin:
User-Centered Programming by Demonstration: Stylistic Elements of Behavior. IJCAI 2013: 3106-3110 - [c51]Ahmed E. Mostafa, Sheelagh Carpendale, Emilio Vital Brazil, David W. Eaton, Ehud Sharlin, Mario Costa Sousa:
FractVis: Visualizing Microseismic Events. ISVC (2) 2013: 384-395 - 2012
- [c50]Paul Lapides, Nicole Sultanum, Ehud Sharlin, Mario Costa Sousa:
Seamless mixed reality tracking in tabletop reservoir engineering interaction. AVI 2012: 725-728 - [c49]Aura Pon, Junko Ichino, David Eagle, Ehud Sharlin, Nicolas D'Alessandro, Sheelagh Carpendale:
Vuzik: a Painting Graphic Score Interface for Composing and control of sound Generation. ICMC 2012 - [c48]James Everett Young, Kentaro Ishii, Takeo Igarashi, Ehud Sharlin:
Style by demonstration: teaching interactive movement style to robots. IUI 2012: 41-50 - [c47]Nicolas D'Alessandro, Aura Pon, Johnty Wang, David Eagle, Ehud Sharlin, Sidney S. Fels:
A Digital Mobile Choir: Joining Two Interfaces towards Composing and Performing Collaborative Mobile Music. NIME 2012 - [c46]Marcel Tozser, Nicole Sultanum, Ehud Sharlin, Ken Rutherford, Colin Foster:
Re-collision: a collision reconstruction forensics tabletop interface. ITS 2012: 81-84 - 2011
- [j4]James Everett Young, Ja-Young Sung, Amy Voida, Ehud Sharlin, Takeo Igarashi, Henrik I. Christensen, Rebecca E. Grinter:
Evaluating Human-Robot Interaction - Focusing on the Holistic Interaction Experience. Int. J. Soc. Robotics 3(1): 53-67 (2011) - [c45]Paul Lapides, Ehud Sharlin, Mario Costa Sousa:
Social comics: a casual authoring game. BCS HCI 2011: 259-268 - [c44]John Harris, James Everett Young, Nicole Sultanum, Paul Lapides, Ehud Sharlin, Mario Costa Sousa:
Designing Snakey: A Tangible User Interface Supporting Well Path Planning. INTERACT (3) 2011: 45-53 - [c43]Eric Kryski, Ehud Sharlin:
Emotive Expression through the Movement of Interactive Robotic Vehicles. INTERACT (3) 2011: 91-99 - [c42]Bon Adriel Aseniero, Ehud Sharlin:
The Looking Glass: Visually Projecting Yourself to the Past. ICEC 2011: 282-287 - [c41]Wai Shan (Florence) Ng, Ehud Sharlin:
Exercise Pal Mootchi. ICEC 2011: 395-398 - [c40]Paul Saulnier, Ehud Sharlin, Saul Greenberg:
Exploring minimal nonverbal interruption in HRI. RO-MAN 2011: 79-86 - [c39]Wai Shan (Florence) Ng, Ehud Sharlin:
Collocated interaction with flying robots. RO-MAN 2011: 143-149 - [c38]James Everett Young, Yoichi Kamiyama, Juliane Reichenbach, Takeo Igarashi, Ehud Sharlin:
How to walk a robot: A dog-leash human-robot interface. RO-MAN 2011: 376-382 - [c37]John Harris, Ehud Sharlin:
Exploring the affect of abstract motion in social human-robot interaction. RO-MAN 2011: 441-448 - [c36]Nicole Sultanum, Sowmya Somanath, Ehud Sharlin, Mario Costa Sousa:
"Point it, split it, peel it, view it": techniques for interactive reservoir visualization on tabletops. ITS 2011: 192-201 - 2010
- [c35]John Harris, Ehud Sharlin:
Exploring emotive actuation and its role in human-robot interaction. HRI 2010: 95-96 - [c34]Paul Saulnier, Ehud Sharlin, Saul Greenberg:
Exploring interruption in HRI using wizard of oz. HRI 2010: 125-126 - [c33]James Everett Young, Kentaro Ishii, Takeo Igarashi, Ehud Sharlin:
Showing robots how to follow people using a broomstick interface. HRI 2010: 133-134 - [c32]Cody Watts, Ehud Sharlin, Peter Woytiuk:
Helping Hands: Designing Video Games with Interpersonal Touch Interaction. ICEC 2010: 55-66 - [c31]Nicole Sultanum, Ehud Sharlin, Mario Costa Sousa, Daniel N. Miranda-Filho, Rob Eastick:
Touching the depths: introducing tabletop interaction to reservoir engineering. ITS 2010: 105-108 - [c30]Wai Shan (Florence) Ng, Ehud Sharlin:
Tweeting halo: clothing that tweets. UIST (Adjunct Volume) 2010: 447-448
2000 – 2009
- 2009
- [j3]Ehud Sharlin, Benjamin Watson, Steve Sutphen, Lili Liu, Robert Lederer, John H. Frazer:
A tangible user interface for assessing cognitive mapping ability. Int. J. Hum. Comput. Stud. 67(3): 269-278 (2009) - [j2]James Everett Young, Richard Hawkins, Ehud Sharlin, Takeo Igarashi:
Toward Acceptable Domestic Robots: Applying Insights from Social Psychology. Int. J. Soc. Robotics 1(1): 95-108 (2009) - [c29]Cheng Guo, James Everett Young, Ehud Sharlin:
Touch and toys: new techniques for interaction with a remote group of robots. CHI 2009: 491-500 - [c28]Cody Watts, Ehud Sharlin, Peter Woytiuk:
Matchmaker: Interpersonal Touch in Gaming. Edutainment 2009: 13-24 - [c27]Paul Saulnier, Ehud Sharlin, Saul Greenberg:
Using bio-electrical signals to influence the social behaviours of domesticated robots. HRI 2009: 263-264 - [c26]Nicolai Marquardt, James Everett Young, Ehud Sharlin, Saul Greenberg:
Situated messages for asynchronous human-robot interaction. HRI 2009: 301-302 - [c25]Paul Lapides, Ehud Sharlin, Saul Greenberg:
HomeWindow: an augmented reality domestic monitor. HRI 2009: 323-324 - [c24]Nicolai Marquardt, Miguel A. Nacenta, James Everett Young, Sheelagh Carpendale, Saul Greenberg, Ehud Sharlin:
The Haptic Tabletop Puck: the video. ITS 2009: 2 - [c23]Nicolai Marquardt, Miguel A. Nacenta, James Everett Young, Sheelagh Carpendale, Saul Greenberg, Ehud Sharlin:
The Haptic Tabletop Puck: tactile feedback for interactive tabletops. ITS 2009: 85-92 - 2008
- [c22]Cody Watts, Ehud Sharlin:
Photogeist: an augmented reality photography game. Advances in Computer Entertainment Technology 2008: 288-291 - [c21]Cody Watts, Ehud Sharlin, Peter Woytiuk:
Exploring interpersonal touch in computer games. Advances in Computer Entertainment Technology 2008: 423 - [c20]Cheng Guo, Ehud Sharlin:
Exploring the use of tangible user interfaces for human-robot interaction: a comparative study. CHI 2008: 121-130 - [c19]Paul Lapides, Ehud Sharlin, Mario Costa Sousa:
Three dimensional tangible user interface for controlling a robotic team. HRI 2008: 343-350 - [c18]James Everett Young, Takeo Igarashi, Ehud Sharlin:
Puppet Master: Designing Reactive Character Behavior by Demonstration. Symposium on Computer Animation 2008: 183-191 - [c17]Min Xin, Ehud Sharlin, Mario Costa Sousa:
Napkin sketch: handheld mixed reality 3D sketching. VRST 2008: 223-226 - [c16]Ruth Ablett, Frank Maurer, Ehud Sharlin, Jörg Denzinger, Craig Schock:
Build Notifications in Agile Environments. XP 2008: 230-231 - 2007
- [c15]Min Xin, Ehud Sharlin, Mario Costa Sousa, Saul Greenberg, Faramarz Samavati:
Purple crayon: from sketches to interactive environment. Advances in Computer Entertainment Technology 2007: 208-211 - [c14]Cody Watts, Ehud Sharlin:
Save 'Em: physical gameplay using augmented reality techniques. Future Play 2007: 160-165 - [c13]James Everett Young, Min Xin, Ehud Sharlin:
Robot expressionism through cartooning. HRI 2007: 309-316 - [c12]Ruth Ablett, Ehud Sharlin, Frank Maurer, Jörg Denzinger, Craig Schock:
BuildBot: Robotic Monitoring of Agile Software Development Teams. RO-MAN 2007: 931-936 - 2006
- [c11]James Everett Young, Ehud Sharlin, Jeffrey E. Boyd:
Implementing Bubblegrams: The Use of Haar-Like Features for Human-Robot Interaction. CASE 2006: 298-303 - [c10]Shelly Park, Jörg Denzinger, Frank Maurer, Ehud Sharlin:
An interactive speech interface for summarizing agile project planning meetings. CHI Extended Abstracts 2006: 1205-1210 - [c9]Min Xin, Ehud Sharlin:
Sheep and wolves: test bed for human-robot interaction. CHI Extended Abstracts 2006: 1553-1558 - [c8]Min Xin, Ehud Sharlin:
Exploring Human-Robot Interaction Through Telepresence Board Games. ICAT 2006: 249-261 - [c7]Lisa Streit, Paul Lapides, Mario Costa Sousa, Ehud Sharlin:
Modeling Plant Variations through 3D Interactive Sketches. SBM 2006: 99-106 - [c6]Paul Lapides, Ehud Sharlin, Mario Costa Sousa, Lisa Streit:
The 3D Tractus: A Three-Dimensional Drawing Board. Tabletop 2006: 169-176 - 2005
- [c5]Ellen Lau, Ehud Sharlin, Ariel Shamir:
A Robotic Interface for Retrieval of Distributed Multimedia Content. DMS 2005: 190-195 - [c4]Takeshi Asano, Ehud Sharlin, Yoshifumi Kitamura, Kazuki Takashima, Fumio Kishino:
Predictive interaction using the delphian desktop. UIST 2005: 133-141 - 2004
- [j1]Ehud Sharlin, Benjamin Watson, Yoshifumi Kitamura, Fumio Kishino, Yuichi Itoh:
On tangible user interfaces, humans and spatiality. Pers. Ubiquitous Comput. 8(5): 338-346 (2004) - [c3]Ehud Sharlin, Yuichi Itoh, Benjamin Watson, Yoshifumi Kitamura, Steve Sutphen, Lili Liu, Fumio Kishino:
Spatial Tangible User Interfaces for Cognitive Assessment and Training. BioADIT 2004: 137-152 - 2002
- [c2]Ehud Sharlin, Yuichi Itoh, Benjamin Watson, Yoshifumi Kitamura, Steve Sutphen, Lili Liu:
Cognitive cubes: a tangible user interface for cognitive assessment. CHI 2002: 347-354 - 2000
- [c1]Ehud Sharlin, Pablo A. Figueroa, Mark Green, Benjamin Watson:
A Wireless, Inexpensive Optical Tracker for the CAVE(tm). VR 2000: 271-
Coauthor Index
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last updated on 2024-10-09 21:31 CEST by the dblp team
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