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Filippo G. Pratticò
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- affiliation: Politecnico di Torino, Department of Control and Computer Engineering (DAUIN), Turin, Italy
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2020 – today
- 2024
- [j14]Alberto Cannavò, Antonio Castiello, Filippo Gabriele Pratticò, Tatiana Mazali, Fabrizio Lamberti:
Immersive movies: the effect of point of view on narrative engagement. AI Soc. 39(4): 1811-1825 (2024) - [j13]Abdulmotaleb El-Saddik, Fabrizio Lamberti, Steve Mann, Filippo Gabriele Pratticò, Ruck Thawonmas, Yu Yuan:
Metaverse and Extended Universe (XV): Opportunities and Challenges for Consumer Technologies. IEEE Consumer Electron. Mag. 13(3): 25-26 (2024) - [j12]Steve Mann, Yu Yuan, Fabrizio Lamberti, Abdulmotaleb El-Saddik, Ruck Thawonmas, Filippo Gabriele Pratticò:
eXtended meta-uni-omni-Verse (XV): Introduction, Taxonomy, and State-of-the-Art. IEEE Consumer Electron. Mag. 13(3): 27-35 (2024) - [j11]Davide Calandra, Filippo Gabriele Pratticò, Alberto Cannavò, Claudio Casetti, Fabrizio Lamberti:
Digital twin- and extended reality-based telepresence for collaborative robot programming in the 6G perspective. Digit. Commun. Networks 10(2): 315-327 (2024) - [j10]Sofia Seinfeld, Filippo Gabriele Pratticò, Chiara De Giorgi, Fabrizio Lamberti:
Virtual Reality Body Swapping to Improve Self-Assessment in Job Interview Training. IEEE Trans. Learn. Technol. 17: 992-1006 (2024) - [c28]Miriam Tanda, Filippo Gabriele Pratticò, Jessica Podda, Erica Grange, Giampaolo Brichetto, Lorenzo De Michieli, Fabrizio Lamberti, Giacinto Barresi:
Rehabilitative Exergaming in Multiple Sclerosis: Bimanual Tasks in Mixed Reality. GEM 2024: 1-6 - [c27]Alessandro Visconti, Marina Nadalin, Federico De Lorenzis, Filippo Gabriele Pratticò, Fabrizio Lamberti:
Integrating the Time Travel Mechanic in VR Serious Games to Enhance Causal Reasoning. GEM 2024: 1-6 - [c26]Antonio Macaluso, Andrea Bottino, Filippo Gabriele Pratticò, Fabrizio Lamberti, Chiara Galletti, Chiara Storchi, Jessica Podda, Andrea Tacchino, Giampaolo Brichetto, Nicoló Boccardo, Lorenzo De Michieli, Giacinto Barresi:
Executive Control in a Mixed Reality Exergame for Motor-Cognitive Rehabilitation in Multiple Sclerosis. ICCE 2024: 1-6 - [c25]Filippo Gabriele Pratticò, Debora Di Cosmo, Matteo Piviotti, Giuseppe La Rosa, Fabrizio Lamberti:
Effectiveness of Computer-based e-Learning and Virtual Reality Training System for the Preparatory Phase of a Training on Maintenance Procedure. ICCE 2024: 1-6 - [c24]Lorenzo Valente, Filippo Gabriele Pratticò, Marco Nobile, Fabrizio Lamberti:
Towards Adaptive AR Interfaces for Passengers of Autonomous Urban Air Mobility Vehicles: Analyzing the Impact of Flight Phases and Visibility Conditions on User Experience Through Simulation. VR Workshops 2024: 351-359 - 2023
- [j9]Alberto Butera, Valentina Gatteschi, Filippo Gabriele Pratticò, Daniela Novaro, Deborah Vianello:
Blockchain and NFTs-Based Trades of Second-Hand Vehicles. IEEE Access 11: 57598-57615 (2023) - [j8]Filippo Gabriele Pratticò, Alberto Cannavò, Davide Calandra, Fabrizio Lamberti:
A Breakdown Study of a Mockup-Based Consumer Haptic Setup for Virtual Reality. IEEE Consumer Electron. Mag. 12(5): 76-90 (2023) - [j7]Federico De Lorenzis, Filippo Gabriele Pratticò, Maurizio Repetto, Enrico Pons, Fabrizio Lamberti:
Immersive Virtual Reality for procedural training: Comparing traditional and learning by teaching approaches. Comput. Ind. 144: 103785 (2023) - [c23]Davide Calandra, Filippo Gabriele Pratticò, Jacopo Fiorenza, Fabrizio Lamberti:
Exploring the suitability of a Digital twin- and eXtended Reality-based telepresence platform for a collaborative robotics training scenario over next-generation mobile networks. EUROCON 2023: 701-706 - [c22]Leonardo Vezzani, Francesco Strada, Filippo Gabriele Pratticò, Andrea Bottino:
The WalkingSeat: A Leaning Interface for Locomotion in Virtual Environments. EuroXR 2023: 21-39 - [c21]Filippo Gabriele Pratticò, Irene Checo, Alessandro Visconti, Adalberto L. Simeone, Fabrizio Lamberti:
Designing Hand-held Controller-based Handshake Interaction in Social VR and Metaverse. MIG 2023: 18:1-18:6 - [c20]Alberto Cannavò, Bill Kapralos, Sofia Seinfeld, Filippo Gabriele Pratticò, Congyi Zhang:
IEEE VR 2023 Workshops: Workshop: 3D Reconstruction, Digital Twinning, and Simulation for Virtual Experiences (ReDigiTS 2023). VR Workshops 2023: 94-95 - [c19]Alberto Cannavò, Filippo Gabriele Pratticò, Alberto Bruno, Fabrizio Lamberti:
AR-MoCap: Using Augmented Reality to Support Motion Capture Acting. VR 2023: 318-327 - [c18]Luca Piano, Filippo Gabriele Pratticò, Alessandro Sebastian Russo, Lorenzo Lanari, Lia Morra, Fabrizio Lamberti:
Bent & Broken Bicycles: Leveraging synthetic data for damaged object re-identification. WACV 2023: 4870-4880 - [i6]Luca Piano, Filippo Gabriele Pratticò, Alessandro Sebastian Russo, Lorenzo Lanari, Lia Morra, Fabrizio Lamberti:
Bent & Broken Bicycles: Leveraging synthetic data for damaged object re-identification. CoRR abs/2304.07883 (2023) - 2022
- [c17]Federico De Lorenzis, Filippo Gabriele Pratticò, Fabrizio Lamberti:
HCP-VR: Training First Responders through a Virtual Reality Application for Hydrogeological Risk Management. VISIGRAPP (2: HUCAPP) 2022: 273-280 - [c16]Federico De Lorenzis, Filippo Gabriele Pratticò, Fabrizio Lamberti:
Work-in-Progress - Blower VR: A Virtual Reality Experience To Support the Training of Forest Firefighters. iLRN 2022: 1-3 - [c15]Filippo Gabriele Pratticò, Javad Alizadeh Shabkhoslati, Navid Shaghaghi, Fabrizio Lamberti:
Bot Undercover: On the Use of Conversational Agents to Stimulate Teacher-Students Interaction in Remote Learning. VR Workshops 2022: 277-282 - [c14]Riccardo Ferri, Alberto Cannavò, Filippo Gabriele Pratticò, Fabrizio Lamberti:
SPE Selection Technique: A Projection-based Approach for Precise Object Interaction in Immersive Virtual Environments. VR Workshops 2022: 916-917 - [i5]Bin Han, Mohammad Asif Habibi, Björn Richerzhagen, Kim Schindhelm, Florian Zeiger, Fabrizio Lamberti, Filippo Gabriele Pratticò, Karthik Upadhya, Charalampos Korovesis, Ioannis-Prodromos Belikaidis, Panagiotis Demestichas, Siyu Yuan, Hans D. Schotten:
Digital Twins for Industry 4.0 in the 6G Era. CoRR abs/2210.08970 (2022) - 2021
- [j6]Filippo Gabriele Pratticò, Fabrizio Lamberti:
Mixed-Reality Robotic Games: Design Guidelines for Effective Entertainment With Consumer Robots. IEEE Consumer Electron. Mag. 10(1): 6-16 (2021) - [j5]Filippo Gabriele Pratticò, Fabrizio Lamberti:
Towards the adoption of virtual reality training systems for the self-tuition of industrial robot operators: A case study at KUKA. Comput. Ind. 129: 103446 (2021) - [j4]Alberto Cannavò, Davide Calandra, Filippo Gabriele Pratticò, Valentina Gatteschi, Fabrizio Lamberti:
An Evaluation Testbed for Locomotion in Virtual Reality. IEEE Trans. Vis. Comput. Graph. 27(3): 1871-1889 (2021) - [j3]Filippo Gabriele Pratticò, Fabrizio Lamberti, Alberto Cannavò, Lia Morra, Paolo Montuschi:
Comparing State-of-the-Art and Emerging Augmented Reality Interfaces for Autonomous Vehicle-to-Pedestrian Communication. IEEE Trans. Veh. Technol. 70(2): 1157-1168 (2021) - [c13]Fabrizio Lamberti, Federico De Lorenzis, Filippo Gabriele Pratticò, Massimo Migliorini:
An Immersive Virtual Reality Platform for Training CBRN Operators. COMPSAC 2021: 133-137 - [c12]Davide Calandra, Filippo Gabriele Pratticò, Gianmario Lupini, Fabrizio Lamberti:
Impact of Avatar Representation in a Virtual Reality-Based Multi-user Tunnel Fire Simulator for Training Purposes. VISIGRAPP (Revised Selected Papers) 2021: 3-20 - [c11]Davide Calandra, Filippo Gabriele Pratticò, Massimo Migliorini, Vittorio Verda, Fabrizio Lamberti:
A Multi-role, Multi-user, Multi-technology Virtual Reality-based Road Tunnel Fire Simulator for Training Purposes. VISIGRAPP (1: GRAPP) 2021: 96-105 - [c10]Filippo Gabriele Pratticò, Davide Calandra, Matteo Piviotti, Fabrizio Lamberti:
Assessing the User Experience of Consumer Haptic Devices for Simulation-based Virtual Reality. ICCE-Berlin 2021: 1-6 - [c9]Filippo Gabriele Pratticò, Federico De Lorenzis, Fabrizio Lamberti:
Look at It This Way: A Comparison of Metaphors for Directing the User's Gaze in eXtended Reality Training Systems. iLRN 2021: 1-8 - [i4]Filippo Gabriele Pratticò, Fabrizio Lamberti, Alberto Cannavò, Lia Morra, Paolo Montuschi:
Comparing State-of-the-Art and Emerging Augmented Reality Interfaces for Autonomous Vehicle-to-Pedestrian Communication. CoRR abs/2102.02783 (2021) - 2020
- [c8]Filippo Gabriele Pratticò, Francisco Navarro Merino, Fabrizio Lamberti:
Is Learning by Teaching an Effective Approach in Mixed-Reality Robotic Training Systems? INTETAIN 2020: 177-190 - [i3]Lia Morra, Fabrizio Lamberti, Filippo Gabriele Pratticò, Salvatore La Rosa, Paolo Montuschi:
Building Trust in Autonomous Vehicles: Role of Virtual Reality Driving Simulators in HMI Design. CoRR abs/2007.13371 (2020) - [i2]Filippo Gabriele Pratticò, Fabrizio Lamberti:
Mixed-Reality Robotic Games: Design Guidelines for Effective Entertainment with Consumer Robots. CoRR abs/2007.15538 (2020) - [i1]Alberto Cannavò, Davide Calandra, Filippo Gabriele Pratticò, Valentina Gatteschi, Fabrizio Lamberti:
An Evaluation Testbed for Locomotion in Virtual Reality. CoRR abs/2010.10178 (2020)
2010 – 2019
- 2019
- [j2]Lia Morra, Fabrizio Lamberti, Filippo Gabriele Pratticò, Salvatore La Rosa, Paolo Montuschi:
Building Trust in Autonomous Vehicles: Role of Virtual Reality Driving Simulators in HMI Design. IEEE Trans. Veh. Technol. 68(10): 9438-9450 (2019) - [c7]Filippo Gabriele Pratticò, Francesco Strada, Fabrizio Lamberti, Andrea Bottino:
Asteroid Escape: A Serious Game to Foster Teamwork Abilities. Eurographics (Short Papers) 2019: 53-56 - [c6]Filippo Gabriele Pratticò, Piero Baldo, Alberto Cannavò, Fabrizio Lamberti:
Investigating Tangible User Interaction in Mixed-Reality Robotic Games. ICCE-Berlin 2019: 205-210 - [c5]Filippo Gabriele Pratticò, Alberto Cannavò, Junchao Chen, Fabrizio Lamberti:
User Perception of Robot's Role in Floor Projection-based Mixed-Reality Robotic Games. ISCT 2019: 76-81 - [c4]Davide Calandra, Filippo Gabriele Pratticò, Alberto Cannavò, Luca Micelli, Fabrizio Lamberti:
Building Reconfigurable Passive Haptic Interfaces On Demand Using Off-the-shelf Construction Bricks. VR 2019: 1403-1404 - 2018
- [j1]Fernando Salvetti, Barbara Bertagni, Pierluigi Ingrassia, Filippo Gabriele Pratticò:
HoloLens, Augmented Reality and Teamwork: Merging Virtual and Real Workplaces. Int. J. Adv. Corp. Learn. 11(1): 44-47 (2018) - [c3]Fabrizio Lamberti, Davide Calandra, Federica Bazzano, Filippo G. Pratticò, Davide M. Destefanis:
RobotQuest: A Robotic Game Based on Projected Mixed Reality and Proximity Interaction. GEM 2018: 1-9 - [c2]Fabrizio Lamberti, Filippo G. Pratticò, Davide Calandra, Giovanni Piumatti, Federica Bazzano, Thiago R. K. Villani:
Robotic Gaming and User Interaction: Impact of Autonomous Behaviors and Emotional Features. GEM 2018: 1-9 - [c1]Giovanni Piumatti, Filippo G. Pratticò, Gianluca Paravati, Fabrizio Lamberti:
Enabling autonomous navigation in a commercial off-the-shelf toy robot for robotic gaming. ICCE 2018: 1-6
Coauthor Index
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last updated on 2024-10-07 22:11 CEST by the dblp team
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