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J. P. Djajadiningrat
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2010 – 2019
- 2018
- [p2]Kees Overbeeke, Tom Djajadiningrat, Caroline Hummels, Stephan Wensveen, Joep W. Frens:
Let's Make Things Engaging. Funology, 2nd ed. 2018: 275-286 - 2016
- [c18]Sander Bogers, Janne van Kollenburg, Joep W. Frens, Tom Djajadiningrat:
Data-Enabled-Design: A Situated Exploration of Rich Interactions. Conference on Designing Interactive Systems (Companion Volume) 2016: 45-48 - [c17]Tom Djajadiningrat, Patray Lui:
Merging Realities: Exploring Meaningful Placement of AR Content. Conference on Designing Interactive Systems (Companion Volume) 2016: 69-72 - [c16]Tom Djajadiningrat, Pei-Yin Chao, SeYoung Kim, Marleen Van Leengoed, Jeroen Raijmakers:
Mime: An AR-based System Helping Patients to Test their Blood at Home. Conference on Designing Interactive Systems 2016: 347-359 - [c15]Tom Djajadiningrat, Patray Lui, Pei-Yin Chao, Christian Richard:
Virtual Trainer: A Low Cost AR Simulation of a Sudden Cardiac Arrest Emergency. Conference on Designing Interactive Systems 2016: 607-618 - [c14]Tom Djajadiningrat:
Inherently Meaningful. TEI 2016: 2
2000 – 2009
- 2008
- [j6]Onno A. van Nierop, Aadjan J. C. van der Helm
, Kees C. J. Overbeeke, J. P. Djajadiningrat:
A natural human hand model. Vis. Comput. 24(1): 31-44 (2008) - 2007
- [j5]Tom Djajadiningrat, Ben Matthews
, Marcelle A. Stienstra:
Easy doesn't do it: skill and expression in tangible aesthetics. Pers. Ubiquitous Comput. 11(8): 657-676 (2007) - [c13]Tom Djajadiningrat, Steven Kyffin:
Disintermediating the PC: a product centric view on Web 2.0. DPPI 2007: 516-519 - 2005
- [c12]Mads Vedel Jensen, Jacob Buur, Tom Djajadiningrat:
Designing the user actions in tangible interaction. Critical Computing 2005: 9-18 - [p1]Kees Overbeeke, Tom Djajadiningrat, Caroline Hummels, Stephan Wensveen, Joep W. Frens:
Let's Make Things Engaging. Funology 2005: 7-17 - 2004
- [j4]Stephan Wensveen, Kees C. J. Overbeeke, Tom Djajadiningrat, Steven Kyffin:
Freedom of fun, freedom of interaction. Interactions 11(5): 59-61 (2004) - [j3]Tom Djajadiningrat, Stephan Wensveen
, Joep W. Frens, Kees C. J. Overbeeke:
Tangible products: redressing the balance between appearance and action. Pers. Ubiquitous Comput. 8(5): 294-309 (2004) - [c11]Stephan Wensveen, J. P. Djajadiningrat, Kees C. J. Overbeeke:
Interaction frogger: a design framework to couple action and function through feedback and feedforward. Conference on Designing Interactive Systems 2004: 177-184 - [c10]Jacob Buur, Mads Vedel Jensen, Tom Djajadiningrat:
Hands-only scenarios and video action walls: novel methods for tangible user interaction design. Conference on Designing Interactive Systems 2004: 185-192 - [c9]Joep W. Frens, J. P. Djajadiningrat, Kees C. J. Overbeeke:
Rich Interaction: Issues. EUSAI 2004: 271-278 - 2003
- [j2]Jesper Pedersen, Jacob Buur
, Tom Djajadiningrat:
Field Design Sessions: Augmenting Whose Reality? Int. J. Hum. Comput. Interact. 16(3): 461-476 (2003) - [c8]Mette Kjaersgaard, Jesper Pedersen, Tom Djajadiningrat:
A lost cause: the ever-improving developer's map. CHI Extended Abstracts 2003: 642-643 - 2002
- [c7]Joep W. Frens, J. P. Djajadiningrat, Kees C. J. Overbeeke:
Cubby+: exploring interaction. Symposium on Designing Interactive Systems 2002: 135-140 - [c6]Tom Djajadiningrat, Kees Overbeeke, Stephan Wensveen
:
But how, Donald, tell us how?: on the creation of meaning in interaction design through feedforward and inherent feedback. Symposium on Designing Interactive Systems 2002: 285-291 - [c5]Stephan Wensveen, Kees C. J. Overbeeke, Tom Djajadiningrat:
Push me, shove me and I show you how you feel: recognising mood from emotionally rich interaction. Symposium on Designing Interactive Systems 2002: 335-340 - [c4]Tom Djajadiningrat, Jacob Buur:
Look mama, with hands!: on tangible interaction, gestures and learning. Symposium on Designing Interactive Systems 2002: 417 - 2000
- [c3]Stephan Wensveen, Kees Overbeeke, J. P. Djajadiningrat:
Touch Me, Hit Me and I Know How You Feel: A Design Approach to Emotionally Rich Interaction. Symposium on Designing Interactive Systems 2000: 48-52 - [c2]J. P. Djajadiningrat, William W. Gayer, Joep W. Frens:
Interaction Relabelling and Extreme Characters: Methods for Exploring Aesthetic Interactions. Symposium on Designing Interactive Systems 2000: 66-71 - [c1]J. P. Djajadiningrat, Kees Overbeeke, Stephan Wensveen:
Augmenting fun and beauty: a pamphlet. Designing Augmented Reality Environments 2000: 131-134
1990 – 1999
- 1997
- [j1]J. P. Djajadiningrat, Kees C. J. Overbeeke, G. J. F. Smets:
The importance of the number of degrees of freedom for rotation of objects. Behav. Inf. Technol. 16(6): 337-347 (1997)
Coauthor Index
aka: Kees Overbeeke
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