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DIS 2002: London, England
- Bill Verplank, Alistair G. Sutcliffe, Wendy E. Mackay, Jonathan Amowitz, William W. Gaver:
Proceedings of the 4th Conference on Designing Interactive Systems: Processes, Practices, Methods, and Techniques, DIS 2002, London, England, UK, June 25-28, 2002. ACM 2002, ISBN 1-58113-515-7 - Bill Moggridge:
Interviews with interaction designers. 7-8 - Anthony Dunne, Fiona Raby:
The Placebo project. 9-12 - Thomas P. Moran:
Everyday adaptive design. 13-14 - John Maeda:
Some recent thoughts on digital media. 15-18 - Pelle Ehn:
Neither Bauhäusler nor nerd educating the interaction designer. 19-23 - Gillian Crampton Smith:
Who will design the cathedrals of information technology? 24-25 - S. Joy Mountford:
Can we learn anything about the process of UI design? 26-31 - Benjamin Fry:
Investigating exhibits. 32-36
Augmented Education
- Kieran Ferris, Liam J. Bannon:
"...a load of ould boxology!". 41-49 - Masanori Sugimoto, Fusako Kusunoki, Hiromichi Hashizume:
Design of an interactive system for group learning support. 50-55 - Hanna Strömberg, Antti Väätänen, Veli-Pekka Räty:
A group game played in interactive virtual space: design and evaluation. 56-63 - Jason Elliott, Amy S. Bruckman:
Design of a 3D interactive math learning environment. 64-74 - Mary Beth Rosson, John M. Carroll, Cheryl D. Seals, Tracy Lewis:
Community design of community simulations. 75-83
Perspectives
- Phoebe Sengers, Rainer Liesendahi, Werner Magar, Christoph Seibert, Boris Müller, Thorsten Joachims, Weidong Geng, Pia Mårtensson, Kristina Höök:
The enigmatics of affect. 87-98 - Lene Nielsen:
From user to character: an investigation into user-descriptions in scenarios. 99-104 - Lars Hallnäs, Johan Redström:
Abstract information appliances: methodological exercises in conceptual design of computational things. 105-116 - Bo Westerlund:
Form is function. 117-124 - Michael E. Atwood, Katherine W. McCain, Jodi C. Williams:
How does the design community think about design? 125-132
Tools
- Joep W. Frens, J. P. Djajadiningrat, Kees C. J. Overbeeke:
Cubby+: exploring interaction. 135-140 - Daniel Avrahami, Scott E. Hudson:
Forming interactivity: a tool for rapid prototyping of physical interactive products. 141-146 - Mark W. Newman, Jana Z. Sedivy, Christine Neuwirth, W. Keith Edwards, Jason I. Hong, Shahram Izadi, Karen Marcelo, Trevor F. Smith:
Designing for serendipity: supporting end-user configuration of ubiquitous computing environments. 147-156 - Juan P. Casares, A. Chris Long, Brad A. Myers, Rishi Bhatnagar, Scott M. Stevens, Laura Dabbish, Dan Yocum, Albert T. Corbett:
Simplifying video editng using metadata. 157-166 - Jakob E. Bardram, Claus Bossen, Andreas Lykke-Olesen, Rune Nielsen, Kim Halskov Madsen:
Virtual video prototyping of pervasive healthcare systems. 167-177
Reflecting On Practice
- Victoria Bellotti, Nicolas Ducheneaut, Mark Howard, Ian Smith, Christine Neuwirth:
Innovation in extremis: evolving an application for the critical work of email and information management. 181-192 - Maribeth Back, Steve R. Harrison:
The roads not taken: detours and dead ends on the design path of speeder reader. 193-199 - Napawan Sawasdichai, Sharon Poggenpohl:
User purposes and information-seeking behaviors in web-based media: a user-centered approach to information design on websites. 201-212 - Richard I. Anderson, Jennifer Crakow, Jay Joichi:
Improving the design of business and interactive system concepts in a digital business consultancy. 213-223 - Mark Bergman, Gloria Mark:
Technology choice as a first step in design: the interplay of procedural and sensemaking processes. 224-234
Home and Neighbourhood
- Katja Battarbee, Nik Baerten, Martijn Hinfelaar, Paul Irvine, Susanne Loeber, Alan Munro, Thomas Pederson:
Pools and satellites: intimacy in the city. 237-245 - Barry A. T. Brown, Mark J. Perry:
Of maps and guidebooks: designing geographical technologies. 246-254 - Allison Woodruff, Margaret H. Szymanski, Rebecca E. Grinter, Paul M. Aoki:
Practical strategies for integrating a conversation analyst in an iterative design process. 255-264 - Andy Crabtree, Terry Hemmings, Tom Rodden:
Pattern-based support for interactive design in domestic settings. 265-276 - Mark Blythe, Andrew F. Monk:
Notes towards an ethnography of domestic technology. 277-281
Objects in Space
- Tom Djajadiningrat, Kees Overbeeke, Stephan Wensveen:
But how, Donald, tell us how?: on the creation of meaning in interaction design through feedforward and inherent feedback. 285-291 - Daniel Fallman:
Wear, point, and tilt: designing support for mobile service and maintenance in industrial settings. 293-302 - Adam M. Fass, Jodi Forlizzi, Randy Pausch:
MessyDesk and MessyBoard: two designs inspired by the goal of improving human memory. 303-311 - Angela Chang, M. Sile O'Modhrain, Robert J. K. Jacob, Eric Gunther, Hiroshi Ishii:
ComTouch: design of a vibrotactile communication device. 312-320 - Carl F. DiSalvo, Francine Gemperle, Jodi Forlizzi, Sara B. Kiesler:
All robots are not created equal: the design and perception of humanoid robot heads. 321-326
Exhibits
- Didier Chincholle, Mikael Eriksson, Alex Burden:
Location-sensitive services: it's now ready for prime time on cellular phones! 331-334 - Stephan Wensveen, Kees C. J. Overbeeke, Tom Djajadiningrat:
Push me, shove me and I show you how you feel: recognising mood from emotionally rich interaction. 335-340 - Ramia Mazé, Monica Bueno:
Mixers: a participatory approach to design prototyping. 341-344 - Koert van Mensvoort:
What you see is what you feel: exploiting the dominance of the visual over the haptic domain to simulate force-feedback with cursor displacements. 345-348 - Gerd Andersson, Kristina Höök, Dário Mourão, Ana Paiva, Marco Costa:
Using a Wizard of Oz study to inform the design of SenToy. 349-355 - Boris Müller, Sven Voelker:
Forest of thoughts. 356-358 - Judith S. Donath, Fernanda B. Viégas:
The chat circles series: explorations in designing abstract graphical communication interfaces. 359-369 - Matthias Rath:
Examples and ideas in the development of sounding objects. 370-372 - Yvonne Rogers, Michael Scaife, Eric Charles Harris, Ted Phelps, Sara Price, Hilary Smith, Henk L. Muller, Cliff Randell, Andrew Moss, Ian Taylor, Danae Stanton, Claire O'Malley, Greta Corke, Silvia Gabrielli:
Things aren't what they seem to be: innovation through technology inspiration. 373-378 - Jeffrey Nichols, Jacob O. Wobbrock, Darren Gergle, Jodi Forlizzi:
Mediator and medium: doors as interruption gateways and aesthetic displays. 379-386 - Hal Eden, Eric Scharff, Eva Hornecker:
Multilevel design and role play: experiences in assessing support for neighborhood participation in design. 387-392 - Takashi Kiriyama, Mihoko Otake, Hiroya Tanaka, Junichi Tokuda, Haruka Tanji, Takeshi Matsushita, Masatoshi Arikawa, Ryosuke Shibasaki:
Exploring exhibit space in a personal perspective: an interactive photo collage of a folk crafts museum. 393-398 - Wendy Ju, Leonardo Bonanni, Richard Ribón Fletcher, Rebecca Hurwitz, Tilke Judd, Rehmi Post, Matthew Reynolds, Jennifer Yoon:
Origami Desk: integrating technological innovation and human-centric design. 399-405 - Giles Rollestone, Ian Morris:
Networked information services in context sensitive environments. 406-408
Tutorials
- Kathy K. Baxter, Catherine Courage:
Collecting and incorporating user requirements into design solutions. 410 - Aaron Marcus:
Cross-cultural UI design: for home, work, and on the way. 411 - Scott Weiss:
Handheld usability. 412 - Mary Beth Rosson, John M. Carroll:
Scenario-based usability engineering. 413
Workshops
- Mark R. Hicks, Geraldine Fitzpatrick:
Co-design in practice. 416 - Tom Djajadiningrat, Jacob Buur:
Look mama, with hands!: on tangible interaction, gestures and learning. 417
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