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Multimodal Technologies and Interaction, Volume 8
Volume 8, Number 1, 2024
- Francesco Ganis
, Andrea Gulli
, Federico Fontana
, Stefania Serafin
:
The Role of Haptics in Training and Games for Hearing-Impaired Individuals: A Systematic Review. 1 - Nikolaos Partarakis
, Xenophon Zabulis
:
Applying Cognitive Load Theory to eLearning of Crafts. 2 - Amaryllis-Chryssi Malegiannaki
, Evangelia Garefalaki, Nikolaos Pellas
, Mary H. Kosmidis
:
Virtual Reality Assessment of Attention Deficits in Traumatic Brain Injury: Effectiveness and Ecological Validity. 3 - Vincenzo Ferrari
, Nadia Cattari
, Sara Condino
, Fabrizio Cutolo
:
Optical Rules to Mitigate the Parallax-Related Registration Error in See-Through Head-Mounted Displays for the Guidance of Manual Tasks. 4 - Maria Luisa Lorusso
, Francesca Borasio
, Paola Panetto, Mariangela Curioni, Giada Brotto, Giulio Pons, Alex Carsetti, Massimo Molteni:
Validation of a Web App Enabling Children with Dyslexia to Identify Personalized Visual and Auditory Parameters Facilitating Online Text Reading. 5
Volume 8, Number 2, 2024
- Clemens Reitelbach, Kiemute Oyibo
:
Optimal Stimulus Properties for Steady-State Visually Evoked Potential Brain-Computer Interfaces: A Scoping Review. 6 - Apostolos Vrontos
, Verena Nitsch
, Christopher Brandl
:
Electrical Muscle Stimulation for Kinesthetic Feedback in AR/VR: A Systematic Literature Review. 7 - Maximilian Rosilius
, Martin Spiertz, Benedikt Wirsing, Manuel Geuen, Volker Bräutigam, Bernd Ludwig
:
Impact of Industrial Noise on Speech Interaction Performance and User Acceptance when Using the MS HoloLens 2. 8 - Tjasa Kermavnar
, Pieter M. A. Desmet:
Technology and Meditation: Exploring the Challenges and Benefits of a Physical Device to Support Meditation Routine. 9 - Taneli Nyyssönen
, Seppo Helle, Teijo Lehtonen, Jouni Smed
:
A Comparison of One- and Two-Handed Gesture User Interfaces in Virtual Reality - A Task-Based Approach. 10 - Abdu Arslanyilmaz
, Margaret L. Briley, Gregory Boerio, Katie Petridis
, Ramlah Ilyas:
Assessing the Efficacy of an Accessible Computing Curriculum for Students with Autism Spectrum Disorders. 11 - Miah Dawes, Katherine Rackliffe, Amanda Lee Hughes
, Derek L. Hansen
:
Asymmetric VR Game Subgenres: Implications for Analysis and Design. 12 - Gvidas Razevicius
, Anne Roudaut
, Abhijit Karnik
:
HoberUI: An Exploration of Kinematic Structures as Interactive Input Devices. 13 - Nianmei Zhou
, Steven Devleminck
, Luc Geurts
:
Contact Resistance Sensing for Touch and Squeeze Interactions. 14
Volume 8, Number 3, 2024
- Bram van Deurzen
, Gustavo Alberto Rovelo Ruiz
, Daniël M. Bot
, Davy Vanacken
, Kris Luyten
:
Substitute Buttons: Exploring Tactile Perception of Physical Buttons for Use as Haptic Proxies. 15 - Jakob Peintner
, Bengt Escher
, Henrik Detjen
, Carina Manger, Andreas Riener
:
How to Design Human-Vehicle Cooperation for Automated Driving: A Review of Use Cases, Concepts, and Interfaces. 16 - Mathieu Raynal, Julie Ducasse, Marc J.-M. Macé, Bernard Oriola, Christophe Jouffrais
:
The FlexiBoard: Tangible and Tactile Graphics for People with Vision Impairments. 17 - Carina Liebers
, Pranav Megarajan
, Jonas Auda
, Tim Claudius Stratmann
, Max Pfingsthorn
, Uwe Gruenefeld
, Stefan Schneegass
:
Keep the Human in the Loop: Arguments for Human Assistance in the Synthesis of Simulation Data for Robot Training. 18 - Logan Pinter
, Mohammad Faridul Haque Siddiqui
:
Enhancing Calculus Learning through Interactive VR and AR Technologies: A Study on Immersive Educational Tools. 19 - Setareh Zafari
, Jesse de Pagter
, Guglielmo Papagni
, Alischa Rosenstein
, Michael Filzmoser
, Sabine T. Köszegi
:
Trust Development and Explainability: A Longitudinal Study with a Personalized Assistive System. 20 - Achraf Othman
, Khansa Chemnad
, Aboul Ella Hassanien
, Ahmed Tlili
, Christina Yan Zhang, Dena Al-Thani
, Fahriye Altinay
, Hajer Chalghoumi
, Hend S. Al-Khalifa
, Maisa Obeid
, Mohamed Jemni, Tawfik Al Hadhrami
, Zehra Altinay
:
Accessible Metaverse: A Theoretical Framework for Accessibility and Inclusion in the Metaverse. 21 - Amal Abdulrahman
, Katherine Hopman, Debbie Richards
:
Do Not Freak Me Out! The Impact of Lip Movement and Appearance on Knowledge Gain and Confidence. 22 - Colin Dodds, Ahmed Kharrufa
:
Show-and-Tell: An Interface for Delivering Rich Feedback upon Creative Media Artefacts. 23 - Zoe Anastasiadou, Eleni Dimitriadou, Andreas Lanitis
:
Design and Evaluation of a Memory-Recalling Virtual Reality Application for Elderly Users. 24
Volume 8, Number 4, 2024
- Vincent van Rheden, Eric Harbour
, Thomas Finkenzeller
, Alexander Meschtscherjakov
:
Into the Rhythm: Evaluating Breathing Instruction Sound Experiences on the Run with Novice Female Runners. 25 - Dmitry Vidmanov
, Alexander Alfimtsev:
Mobile User Interface Adaptation Based on Usability Reward Model and Multi-Agent Reinforcement Learning. 26 - Dimosthenis Lygouras, Avgoustos A. Tsinakos:
The Use of Immersive Technologies in Karate Training: A Scoping Review. 27 - Loni Taylor, Vibhuti Gupta
, Kwanghee Jung
:
Leveraging Visualization and Machine Learning Techniques in Education: A Case Study of K-12 State Assessment Data. 28 - Valéry Marcial Monthe, Thierry Duval
:
A Two-Level Highlighting Technique Based on Gaze Direction to Improve Target Pointing and Selection on a Big Touch Screen. 29 - Andrew R. Ruis
, Carol Barford, Jais Brohinsky, Yuanru Tan, Matthew Bougie, Zhiqiang Cai, Tyler J. Lark
, David Williamson Shaffer:
iPlan: A Platform for Constructing Localized, Reduced-Form Models of Land-Use Impacts. 30 - Shota Sawada
, SunKyoung Kim
, Masakazu Hirokawa
, Kenji Suzuki
:
MirrorCampus: A Synchronous Hybrid Learning Environment That Supports Spatial Localization of Learners for Facilitating Discussion-Oriented Behaviors. 31 - Leonarda Banic, Tihomir Orehovacki
:
A Comparison of Parenting Strategies in a Digital Environment: A Systematic Literature Review. 32 - Kiemute Oyibo
, Julita Vassileva
:
The Effect of Culture and Social-Cognitive Characteristics on App Preference and Willingness to Use a Fitness App. 33 - Mohammad Ahmadi
, Samantha W. Michalka
, Marzieh Ahmadi Najafabadi
, Burkhard C. Wünsche
, Mark Billinghurst
:
EEG, Pupil Dilations, and Other Physiological Measures of Working Memory Load in the Sternberg Task. 34 - Narges Ashtari
, Parmit K. Chilana
:
How New Developers Approach Augmented Reality Development Using Simplified Creation Tools: An Observational Study. 35
Volume 8, Number 5, 2024
- Pietro Ruiu
, Lorenzo Mascia
, Enrico Grosso
:
Saliency-Guided Point Cloud Compression for 3D Live Reconstruction. 36 - Stella Paschalidou
:
Multimodal Embodiment Research of Oral Music Traditions: Electromyography in Oud Performance and Education Research of Persian Art Music. 37 - Christopher S. Norrie
, Stijn R. J. M. Deckers
, Maartje Radstaake
, Hans van Balkom
:
A Narrative Review of the Sociotechnical Landscape and Potential of Computer-Assisted Dynamic Assessment for Children with Communication Support Needs. 38 - Jorge Hernán Aristizábal Zapata
, Julián Esteban Gutiérrez Posada
, Pascual D. Diago
:
Design and Validation of a Computational Thinking Test for Children in the First Grades of Elementary Education. 39 - João Serras, Andrew T. Duchowski
, Isabel Blanco Nobre, Catarina Moreira
, Anderson Maciel
, Joaquim Jorge
:
Immersive Virtual Colonography Viewer for Colon Growths Diagnosis: Design and Think-Aloud Study. 40 - Andrea Picardi
, Giandomenico Caruso
:
User-Centered Evaluation Framework to Support the Interaction Design for Augmented Reality Applications. 41
Volume 8, Number 6, 2024
- Jussi Rantala
, Katri Salminen
, Poika Isokoski, Ville Nieminen, Markus Karjalainen, Jari Väliaho, Philipp Müller
, Anton Kontunen
, Pasi Kallio
, Veikko Surakka
:
Recall of Odorous Objects in Virtual Reality. 42 - Matina Kiourexidou, Andreas Kanavos
, Maria I. Klouvidaki
, Nikos Antonopoulos:
Exploring the Role of User Experience and Interface Design Communication in Augmented Reality for Education. 43 - Julian Kindel
, Daniel Andreas
, Zhongshi Hou
, Anany Dwivedi
, Philipp Beckerle
:
A Wearable Bidirectional Human-Machine Interface: Merging Motion Capture and Vibrotactile Feedback in a Wireless Bracelet. 44 - Patrick Coe
, Grigori E. Evreinov
, Mounia Ziat
, Roope Raisamo
:
What the Mind Can Comprehend from a Single Touch. 45 - Markus Murtinger
, Jakob Carl Uhl
, Lisa Maria Atzmüller, Georg Regal
, Michael Roither
:
Sound of the Police - Virtual Reality Training for Police Communication for High-Stress Operations. 46 - Leire Bastida
, Sara Sillaurren
, Erlantz Loizaga
, Eneko Tomé
, Ana Moya:
Exploring Human Emotions: A Virtual Reality-Based Experimental Approach Integrating Physiological and Facial Analysis. 47 - Pietro Ruiu
, Michele Nitti
, Virginia Pilloni
, Marinella Cadoni
, Enrico Grosso
, Mauro Fadda
:
Metaverse & Human Digital Twin: Digital Identity, Biometrics, and Privacy in the Future Virtual Worlds. 48 - Dimitrios Liaskos
, Vassilios Krassanakis
:
OnMapGaze and GraphGazeD: A Gaze Dataset and a Graph-Based Metric for Modeling Visual Perception Differences in Cartographic Backgrounds Used in Online Map Services. 49 - Diana-Margarita Córdova-Esparza
, Julio-Alejandro Romero-González
, Karen-Edith Córdova-Esparza
, Juan R. Terven
, Rocio-Edith López-Martínez
:
Active Learning Strategies in Computer Science Education: A Systematic Review. 50 - Yuki Nishi
, Yugo Nakamura, Shogo Fukushima, Yutaka Arakawa
:
LightSub: Unobtrusive Subtitles with Reduced Information and Decreased Eye Movement. 51 - Andreas Nikolarakis
, Panayiotis Koutsabasis
:
Mobile AR Interaction Design Patterns for Storytelling in Cultural Heritage: A Systematic Review. 52 - Bijetri Biswas
, Erin Dooley
, Elizabeth J. Coulthard
, Anne Roudaut:
Autoethnography of Living with a Sleep Robot. 53
Volume 8, Number 7, 2024
- Kevin Fred Mwaita
, Rahul Bhaumik, Aftab Ahmed, Adwait Sharma
, Antonella De Angeli, Michael Haller
:
Emotion-Aware In-Car Feedback: A Comparative Study. 54 - Zhehan Jiang
, Zhengzhou Zhu, Shucheng Pan
:
Data Governance in Multimodal Behavioral Research. 55 - Marco Lemos
, Pedro J. S. Cardoso
, João M. F. Rodrigues
:
Harnessing AI and NLP Tools for Innovating Brand Name Generation and Evaluation: A Comprehensive Review. 56 - Paraskevi Riga, Georgios Kouroupetroglou
:
How Blind Individuals Recall Mathematical Expressions in Auditory, Tactile, and Auditory-Tactile Modalities. 57
Volume 8, Number 8, 2024
- Diego Enrique Guzmán, Carlos Felipe Rengifo
, Cecilia E. García Cena
:
Serious Games for Cognitive Rehabilitation in Older Adults: A Conceptual Framework. 64 - Maarten Hundscheid, Linghan Zhang
, Ans Tummers-Heemels, Wijnand A. IJsselsteijn
:
Mindful Waters: An Interactive Digital Aquarium for People with Dementia. 65 - Javier Guerra-Armas
, Mar Flores-Cortes, Guillermo Ceniza-Bordallo
, Marta Matamala-Gomez
:
User Experience in Immersive Virtual Reality-Induced Hypoalgesia in Adults and Children Suffering from Pain Conditions. 66 - Li-Ting Wang, Yung Liao
, Shao-Hsi Chang
, Jong-Hwan Park:
Effects of a 12-Week Semi-Immersion Virtual Reality-Based Multicomponent Intervention on the Functional Capacity of Older Adults in Different Age Groups: A Randomized Control Trial. 67 - Mary Guindy
, Péter A. Kara
:
Lessons Learned from Implementing Light Field Camera Animation: Implications, Limitations, Potentials, and Future Research Efforts. 68 - Alissa Burova
, John Mäkelä, Tuuli Keskinen, Pekka Kallioniemi, Kimmo Ronkainen
, Markku Turunen
:
The Role of Audio Feedback and Gamification Elements for Remote Boom Operation. 69 - James Pinkl
, Julián Villegas
, Michael Cohen
:
Multimodal Drumming Education Tool in Mixed Reality. 70 - Annalena Aicher
, Yuki Matsuda
, Keichii Yasumoto
, Wolfgang Minker
, Elisabeth André
, Stefan Ultes
:
Enhancing Reflective and Conversational User Engagement in Argumentative Dialogues with Virtual Agents. 71 - Vaishnavi Rangarajan, Arash Shahbaz Badr, Raffaele De Amicis
:
Evaluating Virtual Reality in Education: An Analysis of VR through the Instructors' Lens. 72 - John Murray, Keith F. Joiner
, Graham Wild:
Micro-Credentialing and Digital Badges in Developing RPAS Knowledge, Skills, and Other Attributes. 73 - Sevasti Eva Fotiadi
:
Multisensory Technologies for Inclusive Exhibition Spaces: Disability Access Meets Artistic and Curatorial Research. 74
Volume 8, Number 9, 2024
- Diego Vergara
, Georgios Lampropoulos
, Álvaro Antón-Sancho, Pablo Fernández-Arias:
Impact of Artificial Intelligence on Learning Management Systems: A Bibliometric Review. 75 - Thomas Hrast, David Ahlström
, Martin Hitz
:
Observations and Considerations for Implementing Vibration Signals as an Input Technique for Mobile Devices. 76 - Theodora Chamaidi
, Modestos Stavrakis
:
A Multispecies Interaction Design Approach: Introducing the Beings Activities Context Technologies (BACT) Framework. 77 - Michael Holly
, Carina Weichselbraun, Florian Wohlmuth, Florian Glawogger
, Maria Seiser
, Philipp Einwallner, Johanna Pirker
:
VRChances: An Immersive Virtual Reality Experience to Support Teenagers in Their Career Decisions. 78 - Carlos Ruiz-Núñez, Javier Gismero Rodríguez, Antonio J. Garcia Ruiz
, Saturnino Manuel Gismero Moreno
, María Sonia Cañizal Santos, Iván Herrera-Peco:
Can Generative AI Contribute to Health Literacy? A Study in the Field of Ophthalmology. 79 - José Manuel Ibarra Kwick, Óscar Hernández-Uribe, Leonor Adriana Cárdenas-Robledo
, Ramón Alberto Luque-Morales:
Extended Reality Applications for CNC Machine Training: A Systematic Review. 80 - Nikolaos Pellas
:
Effects of Kahoot! on K-12 Students' Mathematics Achievement and Multi-Screen Addiction. 81 - Mark Reybrouck
:
Music as a Tool for Affiliative Bonding: A Second-Person Approach to Musical Engagement. 82 - Fotis Liarokapis
, Václav Milata, Filip Skola
:
Extended Reality Educational System with Virtual Teacher Interaction for Enhanced Learning. 83
Volume 8, Number 10, 2024
- Stefano Filippi
, Barbara Motyl:
Development of a Tool for Evaluating the Influence of Engineering Students' Perception of Generative AI on University Courses Based on Personality, Perceived Roles in Design Teams, and Course Engagement. 84 - Hsiang Ling Huang
:
Exploring the Impact of VR Scaffolding on EFL Teaching and Learning: Anxiety Reduction, Perceptions, and Influencing Factors. 85 - Moisés Moreira
, Estela Vilhena
, Vítor H. Carvalho, Duarte Duque
:
A Virtual Reality Game-Based Approach for Shoulder Rehabilitation. 86 - Evangelia Skourou, Dimitris Spiliotopoulos
:
Assessment of Purchasing Influence of Email Campaigns Using Eye Tracking. 87 - Ashish Amresh
, Vipin Verma
, Michelle Zandieh
:
An In-Depth Evaluation of Educational Burst Games in Relation to Learner Proficiency. 88 - Paula Puente-Torre
, Vanesa Delgado-Benito
, Sonia Rodríguez-Cano, Miguel Ángel García-Delgado:
Virtual Reality as an Interactive Tool for the Implementation of Mindfulness in University Settings: A Systematic Review. 89 - Bo Fu
:
Predictive Gaze Analytics: A Comparative Case Study of the Foretelling Signs of User Performance during Interaction with Visualizations of Ontology Class Hierarchies. 90 - Norah Saleh Mohamed Al-Muqbil:
Impact of Metaverse Technology on Academic Achievement and Motivation in Middle School Science. 91 - Farouk Adéwalé Moustapha, Myriam Ertz
, Chourouk Ouerghemmi
:
Virtual Tasting in the Metaverse: Technological Advances and Consumer Behavior Impacts. 92 - Shogo Fukushima
, Keigo Sakamoto, Yugo Nakamura
:
NariTan: Enhancing Second Language Vocabulary Learning Through Non-Human Avatar Embodiment in Immersive Virtual Reality. 93
Volume 8, Number 11, 2024
- Ming Yan
, Lucia Rampino, Giandomenico Caruso
:
Fostering User Acceptance in Shared Autonomous Vehicles: A Framework for HMI Design. 94 - Fakhroddin Noorbehbahani, Kingson Fung
, Kiemute Oyibo:
Current State of Serious Games in Human Trafficking: Evaluation, Gaps, and Future Research Directions. 95 - Gita Senka, Michela Tramonti
, Alden Dochshanov, Triinu Jesmin
, Jaanus Terasmaa
, Hariklia Tsalapatas, Olivier Heidmann, Manuel Caeiro Rodríguez
, Carlos Vaz de Carvalho
:
Using a Game to Educate About Sustainable Development. 96 - Yalcin Yildirim
, Mahyar Arefi
:
A Qualitative Study on Digital Aesthetics and Sound Interaction. 97 - Panagiotis Kourtesis
:
A Comprehensive Review of Multimodal XR Applications, Risks, and Ethical Challenges in the Metaverse. 98 - Tamás Balla
, Robert Tóth
, Marianna Zichar
, Miklós Hoffmann
:
Multimodal Approach of Improving Spatial Abilities. 99 - Ryan Hsu, Connor McCabe, Caroline Ellison, Mark Howells, Tobias Loetscher:
Bridging the Gap: Virtual Reality as a Tool for De-Escalation Training in Disability Support Settings. 100 - Anthony Lachance
, Sié Mathieu Aymar Romaric Da, Achille Yameogo
, James Plaisimond
, Florian Naye
, Farzaneh Yousefi, Frédéric Bergeron
, Maxime Sasseville
, Marie-Pierre Gagnon
:
Interactive Conversational Agents for Cigarette-Smoking and Vaping Cessation: A Mixed-Methods Systematic Review. 101 - Sara Alzalabny
, Omar Moured
, Karin Müller, Thorsten Schwarz
, Bastian E. Rapp
, Rainer Stiefelhagen:
Designing a Tactile Document UI for 2D Refreshable Tactile Displays: Towards Accessible Document Layouts for Blind People. 102 - Satoko Inoue, Emmanuel Ayedoun
, Hiroshi Takenouchi, Masataka Tokumaru:
Leveraging Interactive Evolutionary Computation to Induce Serendipity in Informal Learning. 103
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