


default search action
AVR 2016: Lecce, Italy - Part II
- Lucio Tommaso De Paolis, Antonio Mongelli:
Augmented Reality, Virtual Reality, and Computer Graphics - Third International Conference, AVR 2016, Lecce, Italy, June 15-18, 2016. Proceedings, Part II. Lecture Notes in Computer Science 9769, Springer 2016, ISBN 978-3-319-40650-3
Applications of VR/AR in Medicine
- Robert Codd-Downey, Robert Shewaga, Alvaro Uribe-Quevedo
, Bill Kapralos, Kamen Kanev, Michael R. M. Jenkin
:
A Novel Tabletop and Tablet-Based Display System to Support Learner-Centric Ophthalmic Anatomy Education. 3-12 - Blanca Guinea, Mario Alaguero, Fernando Melgosa, Andrés Bustillo
:
Using a Short Video Animation to Assist with the Diagnosis of Sleep Disorders in Young Children. 13-29 - Fabrizio Cutolo
, Mentore Siesto, Stefano Mascioli, Cinzia Freschi, Mauro Ferrari
, Vincenzo Ferrari
:
Configurable Software Framework for 2D/3D Video See-Through Displays in Medical Applications. 30-42 - Fabrizio Cutolo
, Marina Carbone
, Paolo Domenico Parchi
, Vincenzo Ferrari
, Michele Lisanti, Mauro Ferrari
:
Application of a New Wearable Augmented Reality Video See-Through Display to Aid Percutaneous Procedures in Spine Surgery. 43-54 - Christopher Bellman, Ruba AlOmari, Albert Fung, Miguel Vargas Martin, Ramiro Liscano:
Challenges in the Effectiveness of Image Tagging Using Consumer-Grade Brain-Computer Interfaces. 55-64 - Valerio De Luca
, Antonio Meo, Antonio Mongelli, Pietro Vecchio, Lucio Tommaso De Paolis:
Development of a Virtual Simulator for Microanastomosis: New Opportunities and Challenges. 65-81 - Giuseppe Turini
, Sara Condino, Matteo Postorino, Vincenzo Ferrari
, Mauro Ferrari
:
Improving Endovascular Intraoperative Navigation with Real-Time Skeleton-Based Deformation of Virtual Vascular Structures. 82-91 - Marina Carbone
, Cinzia Freschi, Stefano Mascioli, Vincenzo Ferrari
, Mauro Ferrari
:
A Wearable Augmented Reality Platform for Telemedicine. 92-100 - Andrea Paci, Simone Marcutti, Serena Ricci
, Maura Casadio, Gianni Viardo Vercelli
, Pierangelo Marchiolè, Massimo Cordone:
eBSim: Development of a Low-Cost Obstetric Simulator. 101-110
Applications of VR/AR in Cultural Heritage
- Vanessa Lange
, Christian Siegl, Matteo Colaianni, Philipp Kurth, Marc Stamminger, Frank Bauer:
Interactive Painting and Lighting in Dynamic Multi-Projection Mapping. 113-125 - David Checa
, Mario Alaguero, Miguel A. Arnaiz, Andrés Bustillo
:
Briviesca in the 15th c.: A Virtual Reality Environment for Teaching Purposes. 126-138 - Francesco Fassi, Alessandro Mandelli
, Simone Teruggi, Fabrizio Rechichi
, Fausta Fiorillo
, Cristiana Achille
:
VR for Cultural Heritage - A VR-WEB-BIM for the Future Maintenance of Milan's Cathedral. 139-157 - Antonina Canzoneri, Gaia Pavoni, Marco Callieri, Matteo Dellepiane, Paolo Pingi
, Manuela De Giorgi, Roberto Scopigno:
A Virtual Experience Across the Buried History. 158-171 - Roberto Pierdicca
, Emanuele Frontoni
, Primo Zingaretti
, Eva Savina Malinverni
, Andrea Galli
, Ernesto Marcheggiani
, Carlos Smaniotto Costa
:
Cyberarchaeology: Improved Way Findings for Archaeological Parks Through Mobile Augmented Reality. 172-185 - Marco Romano
, Paloma Díaz
, Ignacio Aedo, Pierpaolo D'Agostino
:
Augmenting Smart Objects for Cultural Heritage: A Usability Experiment. 186-204 - Francesco Gabellone
, Ivan Ferrari
, Francesco Giuri
, Paola Durante, Sofia Giammarruco:
Santo Stefano in Soleto (Lecce, Italy): The Presentation of Heterogeneous Data Using Hybrid Platform. 205-216 - Simona Naspetti
, Roberto Pierdicca
, Serena Mandolesi
, Marina Paolanti
, Emanuele Frontoni
, Raffaele Zanoli
:
Automatic Analysis of Eye-Tracking Data for Augmented Reality Applications: A Prospective Outlook. 217-230 - Leith K. Y. Chan, Kit Sum Geran Yuen, Henry Y. K. Lau:
Immersive Learning Environment for Visual Arts. 231-240 - Sebastián Mirasol-Menacho, Ana Planells-Pérez, Arturo Barba-Sevillano, Jaume Segura-Garcia
, Máximo Cobos-Serrano
, Alicia Giménez-Pérez
:
Development of a HMD for Virtual Acoustics. Application in a World Heritage (UNESCO) Building from the Valencian Civil Gothic. 241-250 - Simone Marcutti, Gianni Viardo Vercelli
:
Enabling Touchless Interfaces for Mobile Platform: State of the Art and Future Trends. 251-260 - Octavian Mihai Machidon
, Cristian-Cezar Postelnicu, Florin-Stelian Girbacia
:
3D Reconstruction as a Service - Applications in Virtual Cultural Heritage. 261-268 - Mohammad Fadly Syahputra
, Joko Ali Permady, Muhammad Anggia Muchtar
:
Digital Reconstruction of Darul Aman Palace Based on Images and Implementation into Virtual Reality Environment. 269-279 - Luca Greci
:
An Augmented Reality Guide for Religious Museum. 280-289
Human-Computer Interaction
- Andrea Sanna
, Fabrizio Lamberti
, Federica Bazzano, Luigi Maggio:
Developing Touch-Less Interfaces to Interact with 3D Contents in Public Exhibitions. 293-303 - Ali Samini, Karljohan E. Lundin Palmerius:
A User Study on Touch Interaction for User-Perspective Rendering in Hand-Held Video See-Through Augmented Reality. 304-317 - Giuseppe Caggianese
, Luigi Gallo
, Pietro Neroni:
An Investigation of Leap Motion Based 3D Manipulation Techniques for Use in Egocentric Viewpoint. 318-330 - Dario Di Mauro, Davide Maria Calandra, Antonio Origlia
, Francesco Cutugno
:
PaSt: Human Tracking and Gestures Recognition for Flexible Virtual Environments Management. 331-347 - Victor Kyriazakos, Giorgos Nikolakis, Konstantinos Moustakas:
Natural Interaction with 3D Content on Mobile AR Systems Using Gesture Recognition. 348-357 - Luca Maule, Alberto Fornaser, Malvina Leuci, Nicola Conci
, Mauro Da Lio
, Mariolino De Cecco
:
Development of Innovative HMI Strategies for Eye Controlled Wheelchairs in Virtual Reality. 358-377 - Marcello Carrozzino
, Cristian Lorenzini, Mihai Duguleana, Chiara Evangelista
, Raffaello Brondi, Franco Tecchia, Massimo Bergamasco
:
An Immersive VR Experience to Learn the Craft of Printmaking. 378-389 - Yanxiang Zhang, Hui Ye:
Time-Based Nonlinear Interactive Player. 390-399

manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.