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Publication search results
found 61 matches
- 2020
- Anthony Lewis Brooks
, Eva Irene Brooks
:
Interactivity, Game Creation, Design, Learning, and Innovation - 8th EAI International Conference, ArtsIT 2019, and 4th EAI International Conference, DLI 2019, Aalborg, Denmark, November 6-8, 2019, Proceedings. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering 328, Springer 2020, ISBN 978-3-030-53293-2 [contents] - 2019
- Hong Li, Heiko Müller, Jonna Häkkilä
:
Our Little Secret: Design and User Study on an Electrochromic Ambient Display for Supporting Long-Distance Relationships. ArtsIT/DLI 2019: 611-622 - Hong Li, Jonna Häkkilä
, Kaisa Väänänen
:
Towards a Conceptual Design Framework for Emotional Communication Systems for Long-Distance Relationships. ArtsIT/DLI 2019: 103-123 - Ali Adjorlu
, Stefania Serafin
:
Co-designing a Head-Mounted Display Based Virtual Reality Game to Teach Street-Crossing Skills to Children Diagnosed with Autism Spectrum Disorder. ArtsIT/DLI 2019: 397-405 - Ali Adjorlu
, Stefania Serafin
:
Head-Mounted Display-Based Virtual Reality as a Tool to Reduce Disruptive Behavior in a Student Diagnosed with Autism Spectrum Disorder. ArtsIT/DLI 2019: 739-748 - Liv Arleth, Emilie Lind Damkjær, Hendrik Knoche
:
"But Wait, There's More!" a Deeper Look into Temporally Placing Touch Gesture Signifiers. ArtsIT/DLI 2019: 290-308 - Markus Bresinsky, Sophia Willner:
GLOBE - Digital Literacy and Organizational Learning by Scenario-Driven Exercises. ArtsIT/DLI 2019: 671-682 - Anthony Lewis Brooks
, Eva Brooks
:
Targeting Experiences. ArtsIT/DLI 2019: 31-37 - Anthony Lewis Brooks
, Eva Brooks
:
Extended Realities, Artificial Intelligence and Interfaces. ArtsIT/DLI 2019: 195-201 - Anthony Lewis Brooks
, Eva Brooks
:
Games, Gamification and Accessible Games. ArtsIT/DLI 2019: 363-369 - Anthony Lewis Brooks
, Eva Brooks
:
Arts and Artist. ArtsIT/DLI 2019: 491-495 - Eva Brooks
, Anthony Lewis Brooks
:
Design as a Knowledge Constructing Activity. ArtsIT/DLI 2019: 583-587 - Eva Brooks
, Anthony Lewis Brooks
:
Learning Designs and Participation Through Digital Technologies. ArtsIT/DLI 2019: 645-649 - Eva Brooks
, Anthony Lewis Brooks
:
Innovation, Inclusion and Emerging Technologies. ArtsIT/DLI 2019: 725-729 - Eva Brooks
, Marie Bengtsson, Malin Jartsell Gustafsson, Tony Roth, Lena Tonnby:
To Become Digitally Competent: A Study of Educators' Participation in Professional Learning. ArtsIT/DLI 2019: 699-713 - Linda Candy:
Creating with the Digital: Tool, Medium, Mediator, Partner. ArtsIT/DLI 2019: 13-28 - Ailin Chen, Rui Jesus
, Márcia Vilarigues:
Authentication of Art: Assessing the Performance of a Machine Learning Based Authentication Method. ArtsIT/DLI 2019: 328-342 - Bianca Clavio Christensen
, Hendrik Knoche
, Birthe Dinesen:
Challenges for Designing Adaptive Gamification in Telerehabilitation Systems for Heart Failure Patients' Self-management. ArtsIT/DLI 2019: 370-378 - Jonathan Duckworth
, James Hullick, Shigenori Mochizuki
, Sarah Pink, Christine Imms, Peter H. Wilson
:
Interactive Arts and Disability: A Conceptual Model Toward Understanding Participation. ArtsIT/DLI 2019: 524-538 - Ernest A. Edmonds:
Art and Code: Programming as a Medium. ArtsIT/DLI 2019: 3-12 - Rasmus Eklund, Cumhur Erkut
:
A Positional Infrared Tracking System Using Non-individualised HRTFs to Simulate a Loudspeaker Setup and Its Influence on Externalisation of Music. ArtsIT/DLI 2019: 158-177 - Kevin German, Marco Limm, Matthias Wölfel, Silke Helmerdig:
Co-designing Object Shapes with Artificial Intelligence. ArtsIT/DLI 2019: 309-327 - Mackenzie Hammer, Nicoletta Adamo
:
Audience Perception of Exaggerated Motions on Realistic Animated Animal Characters. ArtsIT/DLI 2019: 88-102 - Miralem Helmefalk
, Joacim Rosenlund
:
Make Waste Fun Again! A Gamification Approach to Recycling. ArtsIT/DLI 2019: 415-426 - Daniel Hepperle
, Andreas Siess
, Matthias Wölfel:
Staging Virtual Reality Exhibits for Bystander Involvement in Semi-public Spaces. ArtsIT/DLI 2019: 261-272 - Ana Herruzo
, Nikita Pashenkov
:
"What I See Is What You Get" Explorations of Live Artwork Generation, Artificial Intelligence, and Human Interaction in a Pedagogical Environment. ArtsIT/DLI 2019: 343-359 - Emil Rosenlund Høeg
, Begüm Becermen, Jon Ram Bruun-Pedersen
, Stefania Serafin
:
Co-creating Virtual Reality Applications for Motor Rehabilitation with Physiotherapists. ArtsIT/DLI 2019: 379-389 - Emil Rosenlund Høeg
, Christian F. R. Scully, Jon Ram Bruun-Pedersen
, Stefania Serafin
:
The Reality of Implementing Virtual Reality: A Case Study on the Challenges of Integrating VR-Based Rehabilitation. ArtsIT/DLI 2019: 749-759 - Bastian Ilsø Hougaard
, Hendrik Knoche
:
Stars, Crests and Medals: Visual Badge Design Framework to Gamify and Certify Online Learning. ArtsIT/DLI 2019: 406-414 - Janette Hughes, Jennifer Anne Robb, Margaret Lam:
Designing and Learning with IoT in a Passion-Based Constructionist Context. ArtsIT/DLI 2019: 760-771
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