- Elsebeth Korsgaard Sorensen, Hanne Voldborg Andersen:
Learning Together Apart - The Impact on Participation When Using Dialogic Educational Technologies for Kids with Attention and Developmental Deficits. ArtsIT/DLI 2016: 264-271 - Nikolaj Marimo Støvring, Esbern Torgard Kaspersen, Jeppe Milling Korsholm, Yousif Ali Hassan Najim, Soraya Makhlouf, Alireza Khani, Cumhur Erkut:
Multi-kinect Skeleton Fusion for Enactive Games. ArtsIT/DLI 2016: 173-180 - Wil-Kie Tan, Stephen Jia Wang, Jeffrey Janet:
Pairing Craft-Making with Mandarin eBooks: An Investigation into the Potential Use of Craft for Language Learning by Preschoolers. ArtsIT/DLI 2016: 97-104 - Sacha Kjærhus Therkildsen, Nanna Cassøe Bunkenborg, Lasse Juel Larsen:
An Adaptation Framework for Turning Real Life Events into Games: The Design Process of the Refugee Game. ArtsIT/DLI 2016: 239-247 - Nikolaos Vidakis, Kalafatis Konstantinos, Georgios A. Triantafyllidis:
A Multimodal Interaction Framework for Blended Learning. ArtsIT/DLI 2016: 205-211 - Chulin Yang, Stephen Jia Wang:
Sandtime: A Tangible Interaction Featured Gaming Installation to Encourage Social Interaction Among Children. ArtsIT/DLI 2016: 137-144 - Yujie Zhu, Stephen Jia Wang:
A Tangible Augmented Reality Toy Kit: Interactive Solution for Early Childhood Education. ArtsIT/DLI 2016: 12-19 - Emmanouil Zidianakis, Kalliopi Stratigi, Danae Ioannidi, Nikolaos Partarakis, Margherita Antona, Constantine Stephanidis:
The Farm Game: A Game Designed to Follow Children's Playing Maturity. ArtsIT/DLI 2016: 20-28