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Michael Zyda
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- affiliation: University of Southern California, Los Angeles, USA
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2020 – today
- 2024
- [j55]Michael Zyda:
How to Create a Games Industry in Your Country. Computer 57(1): 114-119 (2024) - [j54]Michael Zyda:
Large Language Models and Generative AI, Oh My! Computer 57(3): 127-132 (2024) - [j53]Michael Zyda:
Today Generative AI Is Just a Parlor Trick. Computer 57(5): 98-101 (2024) - [j52]Barry L. Jenkins, Warren Mayoss, Michael Zyda:
Streamed Interactive Media: How Changing the Paradigm on Streaming Game Content Enables a New Media Category. Computer 57(6): 116-121 (2024) - [j51]Michael Zyda:
Generative AI Changes the World, Maybe. Computer 57(9): 118-123 (2024) - [j50]Michael Zyda:
Twenty Columns Later ... Computer 57(11): 102-117 (2024) - 2023
- [j49]Michael Zyda:
The Metaverse University. Computer 56(1): 150-156 (2023) - [j48]Michael Zyda:
American Professor. Computer 56(3): 140-149 (2023) - [j47]Michael Zyda:
Do We Need Universities Anymore? Computer 56(5): 145-150 (2023) - [j46]Michael Zyda:
Hubris - From the Metaverse to ChatGPT to TikTok's Time of Tribulation. Computer 56(7): 131-136 (2023) - [j45]Michael Zyda:
The Metaverse Is Just a Software Layer ... Computer 56(9): 105-108 (2023) - [j44]Michael Zyda:
Game Technology Takes Over the Film Industry. Computer 56(11): 124-128 (2023) - [c57]Powen Yao, Tian Yang, Michael Zyda:
Toward a Gesture System Architecture in Extended Reality Based on a Multi-dimensional Taxonomy of Gestures. HCI (47) 2023: 340-347 - 2022
- [j43]Michael Zyda:
Can We Replace All, or Mostly All, In-Class Teaching With Educational Games? Computer 55(1): 113-117 (2022) - [j42]Michael Zyda:
Let's Rename Everything "the Metaverse!". Computer 55(3): 124-129 (2022) - [j41]Michael Zyda:
We Need Something Like "Bell Labs" for the Games Industry. Computer 55(5): 16-21 (2022) - [j40]Michael Zyda:
How Do I Get a Position in the Games Industry? The FAQ. Computer 55(5): 102-108 (2022) - [j39]Michael Zyda:
Weapons of Mass Distraction - The America's Army Game at 20. Computer 55(7): 112-122 (2022) - [j38]Michael Zyda:
Building a Human-Intelligent Metaverse. Computer 55(9): 120-128 (2022) - [j37]Michael Zyda:
Patent Litigation in the Games Space. Computer 55(11): 120-129 (2022) - [c56]Pranavi Jalapati, Satya Naraparaju, Powen Yao, Michael Zyda:
Integrating Sensor Fusion with Pose Estimation for Simulating Human Interactions in Virtual Reality. HCI (43) 2022: 74-87 - [c55]Powen Yao, Yu Hou, Yuan He, Da Cheng, Huanpu Hu, Michael Zyda:
Using Multi-modal Machine Learning for User Behavior Prediction in Simulated Smart Home for Extended Reality. HCI (16) 2022: 94-112 - [c54]Powen Yao, Zhankai Ye, Michael Zyda:
Virtual Equipment System: Toward Bag of Holding and Other Extradimensional Storage in Extended Reality. HCI (16) 2022: 113-130 - [c53]Powen Yao, Shitong Shen, Michael Zyda:
Virtual Equipment System: First Evaluation of Egocentric Virtual Equipment for Sensory Settings. HCI (16) 2022: 131-149 - [c52]Tian Yang, Powen Yao, Michael Zyda:
Flick Typing: A New VR Text Input System Based on Space Gestures. HCI (16) 2022: 379-392 - [c51]Powen Yao, Yu Hou, Yuan He, Da Cheng, Huanpu Hu, Michael Zyda:
Toward Using Multi-Modal Machine Learning for User Behavior Prediction in Simulated Smart Home for Extended Reality. VR Workshops 2022: 688-689 - [c50]Tian Yang, Powen Yao, Michael Zyda:
Flick Typing: Toward A New XR Text Input System Based on 3D Gestures and Machine Learning. VR Workshops 2022: 888-889 - 2021
- [j36]Michael Zyda:
"Why Did I Say, 'Yes' to Writing This Bimonthly Column?". Computer 54(9): 98-102 (2021) - [j35]Michael Zyda:
Will I See Sensor-Based Games Happen Before I Die? Computer 54(12): 116-120 (2021) - [c49]Yilei Zeng, Aayush Shah, Jameson Thai, Michael Zyda:
Applied Machine Learning for Games: A Graduate School Course. AAAI 2021: 15695-15703 - [c48]Powen Yao, Vangelis Lympouridis, Michael Zyda:
Virtual Equipment System: Expansion to Address Alternate Contexts. HCI (38) 2021: 353-360 - [c47]Adityan Jothi, Powen Yao, Andrew Zhao, Mark Miller, Sloan Swieso, Michael Zyda:
Toward Predicting User Waist Location From VR Headset and Controllers Through Machine Learning. SUI 2021: 27:1-27:2 - [c46]Sloan Swieso, Powen Yao, Mark Miller, Adityan Jothi, Andrew Zhao, Michael Zyda:
Toward Using Machine Learning-Based Motion Gesture for 3D Text Input. SUI 2021: 28:1-28:2 - [c45]Mark Miller, Powen Yao, Adityan Jothi, Andrew Zhao, Sloan Swieso, Michael Zyda:
Virtual Equipment System: Toward Peripersonal Equipment Slots with Machine Learning. SUI 2021: 30:1-30:2 - [c44]Powen Yao, Vangelis Lympouridis, Michael Zyda:
Virtual Equipment System: Face Mask and Voodoo Doll for User Privacy and Self-Expression Options in Virtual Reality. VR Workshops 2021: 747-748 - 2020
- [c43]Yilei Zeng, Deren Lei, Beichen Li, Gangrong Jiang, Emilio Ferrara, Michael Zyda:
Learning to Reason in Round-Based Games: Multi-Task Sequence Generation for Purchasing Decision Making in First-Person Shooters. AIIDE 2020: 308-314 - [c42]Aishwarya Lohokare, Aayush Shah, Michael Zyda:
Deep Learning Bot for League of Legends. AIIDE 2020: 322-324 - [c41]Powen Yao, Tian Zhu, Michael Zyda:
Designing Virtual Equipment Systems for VR. HCI (39) 2020: 137-144 - [c40]Tian Zhu, Powen Yao, Michael Zyda:
Using Reinforcement Learning Agents to Analyze Player Experience. HCI (1) 2020: 510-519 - [c39]Powen Yao, Vangelis Lympouridis, Tian Zhu, Michael Zyda:
Interfacing with Sensory Options Using a Virtual Equipment System. SUI 2020: 25:1-25:2 - [c38]Powen Yao, Vangelis Lympouridis, Tian Zhu, Michael Zyda, Ruoxi Jia:
Punch Typing: Alternative Method for Text Entry in Virtual Reality. SUI 2020: 28:1-28:2 - [c37]Powen Yao, Tian Zhu, Michael Zyda:
Adjustable Pointer in Virtual Reality for Ergonomic Interaction. VR Workshops 2020: 829-830 - [i2]Yilei Zeng, Deren Lei, Beichen Li, Gangrong Jiang, Emilio Ferrara, Michael Zyda:
Learning to Reason in Round-based Games: Multi-task Sequence Generation for Purchasing Decision Making in First-person Shooters. CoRR abs/2008.05131 (2020) - [i1]Yilei Zeng, Aayush Shah, Jameson Thai, Michael Zyda:
Applied Machine Learning for Games: A Graduate School Course. CoRR abs/2012.01148 (2020)
2010 – 2019
- 2018
- [c36]Tian Zhu, Bingtang Wang, Michael Zyda:
Exploring the similarity between game events for game level analysis and generation. FDG 2018: 8:1-8:7 - 2016
- [j34]Michael Zyda:
Why the VR You See Now Is Not the Real VR. Presence Teleoperators Virtual Environ. 25(2): 166-168 (2016) - 2014
- [r1]Kay M. Stanney, Kelly S. Hale, Michael Zyda:
Virtual Environments in the Twenty-First Century. Handbook of Virtual Environments, 2nd ed. 2014: 3-22 - 2013
- [j33]Marc Spraragen, Peter M. Landwehr, Balakrishnan Ranganathan, Michael Zyda, Kathleen M. Carley, Yu-Han Chang, Rajiv T. Maheswaran:
Cosmopolis: A Massively Multiplayer Online Game for Social and Behavioral Research. J. Artif. Soc. Soc. Simul. 16(1) (2013) - 2011
- [c35]Jerry Lin, Marc Spraragen, Jim Blythe, Michael Zyda:
EmoCog: Computational Integration of Emotion and Cognitive Architecture. FLAIRS 2011 - [c34]Jim Blythe, Aaron Botello, Joseph Sutton, David Mazzocco, Jerry Lin, Marc Spraragen, Michael Zyda:
Testing Cyber Security with Simulated Humans. IAAI 2011: 1622-1627 - 2010
- [c33]Michael Zyda, Marc Spraragen, Balki Ranganathan, Bjarni Arnason, Peter M. Landwehr:
Designing a Massively Multiplayer Online Game / Research Testbed Featuring AI-Driven NPC Communities. AIIDE 2010
2000 – 2009
- 2009
- [j32]Michael Zyda:
Computer science in the conceptual age. Commun. ACM 52(12): 66-72 (2009) - [j31]Michael Zyda, Marc Spraragen, Balakrishnan Ranganathan:
Testing Behavioral Models with an Online Game. Computer 42(4): 103-105 (2009) - 2008
- [c32]Michael Zyda, Victor Lacour, Chris Swain:
Operating a computer science game degree program. GDCSE 2008: 71-75 - [c31]Michael Zyda, Devin Rosen, Bharathwaj Nandakumar:
GOGS: USC GamePipe Online Game Server. Sandbox@SIGGRAPH 2008: 51-53 - [c30]Michael J. Zyda, Dhruv Thukral, James C. Ferrans, Jonathan Engelsma, Mat Hans:
Enabling a voice modality in mobile games through VoiceXML. Sandbox@SIGGRAPH 2008: 143-147 - 2007
- [j30]Michael Zyda:
Introduction. Commun. ACM 50(7): 26-29 (2007) - [j29]Michael Zyda, Dhruv Thukral, Sumeet Jakatdar, Jonathan Engelsma, James C. Ferrans, Mat Hans, Larry Shi, Frederick L. Kitson, Venu Vasudevan:
Educating the Next Generation of Mobile Game Developers. IEEE Computer Graphics and Applications 27(2): 92-96 (2007) - [c29]Michael Zyda:
A Look at the Future of Networked and Mobile Entertainment. PADS 2007: 3 - 2006
- [j28]Michael Zyda:
Guest Editor's Introduction: Educating the Next Generation of Game Developers. Computer 39(6): 30-34 (2006) - 2005
- [j27]Michael Zyda:
From Visual Simulation to Virtual Reality to Games. Computer 38(9): 25-32 (2005) - 2004
- [c28]Michael Zyda:
Keynote Address: Does the Future of Modeling and Simulation Have a Game Face? WSC 2004: 3 - 2003
- [j26]Michael Zyda, John Hiles, Alex Mayberry, Casey Wardynski, Michael V. Capps, Brian Osborn, Russell Shilling, Martin Robaszewski, Margaret J. Davis:
Entertainment R&D for Defense. IEEE Computer Graphics and Applications 23(1): 28-36 (2003) - [j25]Helmuth Trefftz, Ivan Marsic, Michael Zyda:
Handling Heterogeneity in Networked Virtual Environments. Presence Teleoperators Virtual Environ. 12(1): 37-51 (2003) - [c27]Michael Zyda, Donald P. Brutzman, Rudy Darken, John Hiles, Ted G. Lewis, Alex Mayberry, Russell Shilling, Joe Sullivan, Alex Callahan, Margaret J. Davis:
This Year in the MOVES Institute. CW 2003 - [c26]Eric R. Bachmann, Xiaoping Yun, Doug McKinney, Robert B. McGhee, Michael Zyda:
Design and implementation of MARG sensors for 3-DOF orientation measurement of rigid bodies. ICRA 2003: 1171-1178 - [c25]Michael Zyda, Robert Gehorsam, Philip Rosedale, Mark R. Mine, Mike Goslin, J. C. Herz:
Does the metaverse start now? SI3D 2003: 215-218 - [c24]Michael Zyda, Alex Mayberry, Casey Wardynski, Russell Shilling, Margaret J. Davis:
The MOVES institute's America's army operations game. SI3D 2003: 219-220 - [e4]Michael Zyda, Michael V. Capps, Randy F. Pausch, Gary Bishop:
Proceedings of the 2003 Symposium on Interactive 3D Graphics, SI3D 2003, Monterey, California, USA, April 28-30, 2003. ACM 2003, ISBN 1-58113-645-5 [contents] - 2002
- [j24]Katherine L. Morse, Michael Zyda:
Multicast grouping for data distribution management. Simul. Pract. Theory 9(3-5): 121-141 (2002) - [c23]Michael Zyda:
The MOVES Institute - From Science Fiction Novels to Your Door. DS-RT 2002: 3-6 - [c22]Russell Shilling, Michael Zyda:
Introducing Emotion into Military Simulation and Video Game Design America's Army: Operations and VIRTE. GAME-ON 2002 - [c21]Helmuth Trefftz, Ivan Marsic, Michael Zyda:
Handling Heterogeneity in Networked Virtual Environments. VR 2002: 7-14 - [c20]Michael Zyda, Don McGregor, Donald P. Brutzman, Andrzej Kapolka:
Tutorial 5: A Hands-On Introduction to Networked Virtual Environments. VR 2002: 304- - 2001
- [j23]Michael V. Capps, Perry McDowell, Michael Zyda:
A Future for Entertainment-Defense Research Collaboration. IEEE Computer Graphics and Applications 21(1): 37-43 (2001) - [c19]João Luis Marins, Xiaoping Yun, Eric R. Bachmann, Robert B. McGhee, Michael Zyda:
An extended Kalman filter for quaternion-based orientation estimation using MARG sensors. IROS 2001: 2003-2011 - [c18]Eric R. Bachmann, Robert B. McGhee, Xiaoping Yun, Michael Zyda:
Inertial and magnetic posture tracking for inserting humans into networked virtual environments. VRST 2001: 9-16 - 2000
- [j22]Michael V. Capps, Don McGregor, Donald P. Brutzman, Michael Zyda:
NPSNET-V: A New Beginning for Dynamically Extensible Virtual Environments. IEEE Computer Graphics and Applications 20(5): 12-15 (2000) - [j21]Russell L. Storms, Michael Zyda:
Interactions in Perceived Quality of Auditory-Visual Displays. Presence Teleoperators Virtual Environ. 9(6): 557-580 (2000)
1990 – 1999
- 1999
- [b1]Sandeep K. Singhal, Michael Zyda:
Networked virtual environments - desgin and implementation. Addison-Wesley-Longman; ACM Press 1999, ISBN 978-0-201-32557-7, pp. I-XVI, 1-331 - [j20]Michael V. Capps, Kent Watsen, Michael Zyda:
Cyberspace and Mock Apple Pie: A Vision of the Future of Graphics and Virtual Environments. IEEE Computer Graphics and Applications 19(6): 8-11 (1999) - [c17]Eric R. Bachmann, Ildeniz Duman, Umit Y. Usta, Robert B. McGhee, Xiaoping Yun, Michael Zyda:
Orientation tracking for humans and robots using inertial sensors. CIRA 1999: 187-194 - [c16]Michael R. Macedonia, Michael Zyda, Paul T. Barham, Farid Mamaghani:
Extreme VR - Modeling and Simulation for Virtual Worlds (Panel). VR 1999: 70- - 1998
- [j19]Michael Zyda, Rudolph P. Darken:
The Naval Postgraduate School's Moves Curriculum. IEEE Computer Graphics and Applications 18(3): 8-11 (1998) - [j18]Russell L. Storms, John T. Roesli, Lloyd J. Biggs, John Falby, Paul T. Barham, Michael Zyda:
The NPSNet Sound Cube. Presence Teleoperators Virtual Environ. 7(5): 503-508 (1998) - [c15]Kent Watsen, Michael Zyda:
Bamboo-a portable system for dynamically extensible, real-time, networked, virtual environments. VRAIS 1998: 252-259 - [c14]Howard Abrams, Kent Watsen, Michael Zyda:
Three-tiered interest management for large-scale virtual environments. VRST 1998: 125-129 - 1997
- [j17]Michael R. Macedonia, Michael Zyda:
A Taxonomy for Networked Virtual Environments. IEEE Multim. 4(1): 48-56 (1997) - [c13]Michael Zyda:
NPSNET-IV: inserting the human into the networked synthetic environment. SIGGRAPH Visual Proceedings 1997: 280 - [c12]Donald P. Brutzman, Michael Zyda, Kent Watsen, Michael R. Macedonia:
Virtual Reality Transfer Protocol (VRTP) Design Rationale. WETICE 1997: 179-186 - 1996
- [c11]Michael Zyda:
Networking Large-Scale Virtual Environments. CA 1996: 1-4 - [c10]William R. Cockayne, Michael Zyda, Paul T. Barham, Don Brutzman, John Falby:
The laboratory for human interaction in the virtual environment. VRST 1996: 157-160 - [c9]Ralph V. Rogers, Michael Zyda, Edward F. Mykytka, David Bartlett, Michael Bathe:
Modeling and simulation education: is there a need for graduate degrees in modeling and simulation?. WSC 1996: 1401-1406 - [e3]Mark Green, Kim M. Fairchild, Michael Zyda:
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST 1996, Hong Kong, July 01-04, 1996. ACM 1996, ISBN 0-89791-825-8 [contents] - 1995
- [j16]Michael R. Macedonia, Michael Zyda, David R. Pratt, Donald P. Brutzman, Paul T. Barham:
Exploiting reality with multicast groups. IEEE Computer Graphics and Applications 15(5): 38-45 (1995) - [j15]David R. Pratt, Michael Zyda, Kristen M. Kelleher:
Virtual Reality: In the Mind of the Beholder - Guest Editors' Introduction. Computer 28(7): 17-19 (1995) - [c8]Michael R. Macedonia, Donald P. Brutzman, Michael Zyda, David R. Pratt, Paul T. Barham, John Falby, John Locke:
NPSNET: A Multi-Player 3D Virtual Environment over the Internet. SI3D 1995: 93-94, 210 - [c7]Randy F. Pausch, Walter A. Aviles, Nathaniel I. Durlach, Warren Robinett, Michael Zyda:
A national research agenda for virtual reality: report by the National Research Council Committee on VR R&D (panel). SIGGRAPH 1995: 477-478 - [c6]Michael R. Macedonia, Michael Zyda, David R. Pratt, Donald P. Brutzman, Paul T. Barham:
Exploiting reality with multicast groups: a network architecture for large-scale virtual environments. VRAIS 1995: 2-10 - [c5]Donald P. Brutzman, Michael R. Macedonia, Michael Zyda:
Internetwork Infrastructure Requirements for Virtual Environments. VRML 1995: 95-104 - [e2]Michael Zyda:
Proceedings of the 1995 Symposium on Interactive 3D Graphics, SI3D '95, Monterey, CA, USA, April 9-12, 1995. ACM 1995, ISBN 0-89791-736-7 [contents] - 1994
- [j14]Michael R. Macedonia, Michael Zyda, David R. Pratt, Paul T. Barham, Steven Zeswitz:
NPSNET: A Network Software Architecture For Large Scale Virtual Environments. Presence Teleoperators Virtual Environ. 3(4): 265-287 (1994) - 1993
- [j13]John Falby, Michael Zyda, David R. Pratt, Randy L. Mackey:
NPSNET: Hierarchical data structures for real-time three-dimensional visual simulation. Comput. Graph. 17(1): 65-69 (1993) - [j12]Michael Zyda, Kalin P. Wilson, David R. Pratt, James G. Monahan, John Falby:
NPSOFF: An object description language for supporting virtual world construction. Comput. Graph. 17(4): 457-464 (1993) - [j11]Michael Zyda, David R. Pratt, William D. Osborne, James G. Monahan:
NPSNET: Real-time collision detection and response. Comput. Animat. Virtual Worlds 4(1): 13-24 (1993) - [j10]Michael Zyda, David R. Pratt, John Falby, Chuck Lombardo, Kristen M. Kelleher:
The Software Required for the Computer Generation of Virtual Environments. Presence Teleoperators Virtual Environ. 2(2): 130-140 (1993) - [j9]Michael Zyda, David R. Pratt, John Falby, Paul T. Barham, Kristen M. Kelleher:
NPSNET and the Naval Postgraduate School Graphics and Video Laboratory. Presence Teleoperators Virtual Environ. 2(3): 244-258 (1993) - 1992
- [j8]Joseph M. Cooke, Michael Zyda, David R. Pratt, Robert B. McGhee:
NPSNET: Flight Simulation Dynamic Modeling Using Quaternions. Presence Teleoperators Virtual Environ. 1(4): 404-420 (1992) - [c4]Michael Zyda, David R. Pratt, James G. Monahan, Kalin P. Wilson:
NPSNET: Constructing a 3D Virtual World. SI3D 1992: 147-156 - 1991
- [j7]Michael J. DeHaemer Jr., Michael Zyda:
Simplification of objects rendered by polygonal approximations. Comput. Graph. 15(2): 175-184 (1991) - 1990
- [j6]Michael Zyda, Robert B. McGhee, Corrine M. McConkle, Andrew H. Nelson, Ron S. Ross:
A real-time, three-dimensional moving platform visualization tool. Comput. Graph. 14(2): 321-333 (1990) - [j5]Michael Zyda, Mark A. Fichten, David H. Jennings:
Meaningful graphics workstation performance measurements. Comput. Graph. 14(3-4): 519-526 (1990) - [e1]Michael Zyda:
Proceedings of the 1990 symposium on Interactive 3D graphics, I3D '90, Snowbird, UT, USA, March 1990. ACM 1990, ISBN 0-89791-351-5 [contents]
1980 – 1989
- 1988
- [j4]Michael Zyda, Robert A. Walker:
Design notes on a single board multiprocessor for real-time contour surface display generation. Comput. Graph. 12(1): 90-97 (1988) - [j3]Michael Zyda, Robert B. McGhee, Ron S. Ross, Douglas B. Smith, Dale G. Streyle:
Flight simulators for under $100000. IEEE Computer Graphics and Applications 8(1): 19-27 (1988) - [j2]Michael Zyda:
A decomposable algorithm for contour surface display generation. ACM Trans. Graph. 7(2): 129-148 (1988) - 1987
- [j1]Michael Zyda, Allan R. Jones, Patrick G. Hogan:
Surface construction from planar contours. Comput. Graph. 11(4): 393-408 (1987) - [c3]R. F. Richbourg, Neil C. Rowe, Michael Zyda, Robert B. McGhee:
Solving global two-dimensional routing problems using snell's law and a search. ICRA 1987: 1631-1636 - 1986
- [c2]R. F. Richbourg, Neil C. Rowe, Michael Zyda:
Exploiting capability constraints to solve global two-dimensional path planning problems. ICRA 1986: 90-95 - 1982
- [c1]Michael Zyda:
A contour display generation algorithm for VLSI implementation. SIGGRAPH 1982: 135-146
Coauthor Index
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