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Georgios Papaioannou 0001
Person information
- affiliation: Athens University of Economics and Business, Department of Informatics, Greece
- affiliation: Foundation of the Hellenic World (FHW), Greece
- affiliation (PhD 2001): National and Kapodistrian University of Athens, Department of Informatics and Telecommunications, Greece
Other persons with the same name
- Georgios Papaioannou — disambiguation page
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2020 – today
- 2024
- [c42]Iordanis E. Evangelou, Nick Vitsas, Georgios Papaioannou, Anastasios Gkaravelis:
A Generative Approach to Light Placement for Street Lighting. Eurographics (Short Papers) 2024 - 2023
- [j26]Nick Vitsas, Iordanis E. Evangelou, Georgios Papaioannou, Anastasios Gkaravelis:
Parallel Transformation of Bounding Volume Hierarchies into Oriented Bounding Box Trees. Comput. Graph. Forum 42(2): 245-254 (2023) - [j25]Iordanis E. Evangelou, Georgios Papaioannou, Konstantinos Vardis, Anastasios Gkaravelis:
A neural builder for spatial subdivision hierarchies. Vis. Comput. 39(8): 3797-3809 (2023) - [j24]Nick Vitsas, Iordanis E. Evangelou, Georgios Papaioannou, Anastasios Gkaravelis:
Opening Design using Bayesian Optimization. Virtual Real. Intell. Hardw. 5(6): 550-564 (2023) - [c41]Iordanis E. Evangelou, Anastasios Gkaravelis, Georgios Papaioannou:
Real-Time Volume Editing on Low-Power Virtual Reality Devices. VISIGRAPP (1: GRAPP) 2023: 110-118 - 2021
- [j23]Andreas-Alexandros Vasilakis, Georgios Papaioannou, Nick Vitsas, Anastasios Gkaravelis, Beatriz Sousa Santos, Ginger Alford:
Remote Teaching Advanced Rendering Topics Using the Rayground Platform. IEEE Computer Graphics and Applications 41(5): 99-103 (2021) - [j22]Iordanis E. Evangelou, Michalis A. Savelonas, Georgios Papaioannou:
PU learning-based recognition of structural elements in architectural floor plans. Multim. Tools Appl. 80(9): 13235-13252 (2021) - [c40]Iordanis E. Evangelou, Nick Vitsas, Georgios Papaioannou, Manolis Georgioudakis, Apostolos Chatzisymeon:
Shape Classification of Building Information Models using Neural Networks. 3DOR 2021: 1-4 - [c39]Nick Vitsas, Konstantinos Vardis, Georgios Papaioannou:
Sampling Clear Sky Models using Truncated Gaussian Mixtures. EGSR (DL) 2021: 35-44 - 2020
- [j21]Nick Vitsas, Georgios Papaioannou, Anastasios Gkaravelis, Andreas-Alexandros Vasilakis:
Illumination-Guided Furniture Layout Optimization. Comput. Graph. Forum 39(2): 291-301 (2020) - [j20]Andreas-Alexandros Vasilakis, Konstantinos Vardis, Georgios Papaioannou:
A Survey of Multifragment Rendering. Comput. Graph. Forum 39(2): 623-642 (2020) - [j19]Iordanis E. Evangelou, Georgios Papaioannou, Konstantinos Vardis, Andreas Vasilakis:
Rasterisation-based progressive photon mapping. Vis. Comput. 36(10): 1993-2004 (2020) - [c38]Nick Vitsas, Anastasios Gkaravelis, Andreas-Alexandros Vasilakis, Konstantinos Vardis, Georgios Papaioannou:
Rayground: An Online Educational Tool for Ray Tracing. Eurographics (Education Papers) 2020: 1-8
2010 – 2019
- 2019
- [c37]Georgios Papaioannou, Iordanis Koutsopoulos:
Tile-based Caching Optimization for 360° Videos. MobiHoc 2019: 171-180 - 2018
- [j18]Anastasios Gkaravelis, Georgios Papaioannou:
Light Optimization for Detail Highlighting. Comput. Graph. Forum 37(7): 37-44 (2018) - [j17]Ioannis Pratikakis, Michalis A. Savelonas, Pavlos Mavridis, Georgios Papaioannou, Konstantinos Sfikas, Fotis Arnaoutoglou, Dirk Rieke-Zapp:
Predictive digitisation of cultural heritage objects. Multim. Tools Appl. 77(10): 12991-13021 (2018) - 2017
- [j16]Georgios Papaioannou, Tobias Schreck, Anthousis Andreadis, Pavlos Mavridis, Robert Gregor, Ivan Sipiran, Konstantinos Vardis:
From Reassembly to Object Completion: A Complete Systems Pipeline. ACM Journal on Computing and Cultural Heritage 10(2): 8:1-8:22 (2017) - [c36]Andreas-Alexandros Vasilakis, Konstantinos Vardis, Georgios Papaioannou, Konstantinos Moustakas:
Variable k-buffer using Importance Maps. Eurographics (Short Papers) 2017: 21-24 - [c35]Anastasios Gkaravelis, Georgios Papaioannou:
Detail Highlighting using a Shadow Edge Histogram. Eurographics (Short Papers) 2017: 69-72 - [c34]Michalis A. Savelonas, Anthousis Andreadis, Georgios Papaioannou, Pavlos Mavridis:
Exploiting Unbroken Surface Congruity for the Acceleration of Fragment Reassembly. GCH 2017: 137-144 - 2016
- [j15]Anastasios Gkaravelis, Georgios Papaioannou:
Inverse lighting design using a coverage optimization strategy. Vis. Comput. 32(6-8): 771-780 (2016) - [c33]Kostas Vardis, Andreas-Alexandros Vasilakis, Georgios Papaioannou:
DIRT: deferred image-based ray tracing. High Performance Graphics 2016: 63-73 - [c32]Konstantinos Kalampokis, Georgios Papaioannou, Anastasios Gkaravelis:
A Generic Physically-based Approach to the Opening Design Problem. Eurographics (Short Papers) 2016: 69-72 - [c31]Kostas Vardis, Andreas Vasilakis, Georgios Papaioannou:
A multiview and multilayer approach for interactive ray tracing. I3D 2016: 171-178 - 2015
- [j14]Pavlos Mavridis, Anthousis Andreadis, Georgios Papaioannou:
Efficient Sparse ICP. Comput. Aided Geom. Des. 35-36: 16-26 (2015) - [j13]Pavlos Mavridis, Ivan Sipiran, Anthousis Andreadis, Georgios Papaioannou:
Object Completion using k-Sparse Optimization. Comput. Graph. Forum 34(7): 13-21 (2015) - [j12]Andreas-Alexandros Vasilakis, Georgios Papaioannou, Ioannis Fudos:
k+-buffer: An Efficient, Memory-Friendly and Dynamic k-buffer Framework. IEEE Trans. Vis. Comput. Graph. 21(6): 688-700 (2015) - [c30]Anthousis Andreadis, Georgios Papaioannou, Pavlos Mavridis:
Generalized digital reassembly using geometric registration. Digital Heritage 2015: 549-556 - [c29]Pavlos Mavridis, Anthousis Andreadis, Georgios Papaioannou:
Fractured Object Reassembly via Robust Surface Registration. Eurographics (Short Papers) 2015: 21-24 - [c28]Andreas Vasilakis, Georgios Papaioannou:
Improving k-buffer Methods via Occupancy Maps. Eurographics (Short Papers) 2015: 69-72 - [c27]Anthousis Andreadis, Georgios Papaioannou, Pavlos Mavridis:
A Parametric Space Approach to the Computation of Multi-scale Geometric Features. GRAPP 2015: 5-15 - [c26]Anastasios Gkaravelis, Georgios Papaioannou, Konstantinos Kalampokis:
Inverse Light Design for High-occlusion Environments. GRAPP 2015: 26-34 - [c25]Andreas Vasilakis, Georgios Papaioannou:
Accelerating k+-buffer using efficient fragment culling. I3D 2015: 129 - [c24]Anthousis Andreadis, Robert Gregor, Ivan Sipiran, Pavlos Mavridis, Georgios Papaioannou, Tobias Schreck:
Fractured 3D object restoration and completion. SIGGRAPH Posters 2015: 74:1 - [c23]Anthousis Andreadis, Georgios Papaioannou, Pavlos Mavridis:
GPU Accelerated Computation of Geometric Descriptors in Parametric Space. VISIGRAPP (Selected Papers) 2015: 41-61 - [i1]Stamos Katsigiannis, Georgios Papaioannou, Dimitris Maroulis:
CVC: The Contourlet Video Compression algorithm for real-time applications. CoRR abs/1510.00561 (2015) - 2014
- [c22]Anthousis Andreadis, Pavlos Mavridis, Georgios Papaioannou:
Facet Extraction and Classification for the Reassembly of Fractured 3D Objects. Eurographics (Posters) 2014: 1-2 - [c21]Robert Gregor, Ivan Sipiran, Georgios Papaioannou, Tobias Schreck, Anthousis Andreadis, Pavlos Mavridis:
Towards Automated 3D Reconstruction of Defective Cultural Heritage Objects. GCH 2014: 135-144 - 2013
- [c20]Stamos Katsigiannis, Dimitris Maroulis, Georgios Papaioannou:
A GPU based real-time video compression method for video conferencing. DSP 2013: 1-6 - [c19]Kostas Vardis, Georgios Papaioannou, Athanasios Gaitatzes:
Multi-view ambient occlusion with importance sampling. I3D 2013: 111-118 - 2012
- [j11]Pavlos Mavridis, Georgios Papaioannou:
Texture Compression using Wavelet Decomposition. Comput. Graph. Forum 31(7): 2107-2116 (2012) - [c18]Stamos Katsigiannis, Georgios Papaioannou, Dimitris Maroulis:
A contourlet transform based algorithm for real-time video encoding. Real-Time Image and Video Processing 2012: 843704 - [c17]Pavlos Mavridis, Georgios Papaioannou:
Texture compression using wavelet decomposition: a preview. I3D 2012: 218 - 2011
- [c16]Georgios Papaioannou:
Real-Time Diffuse Global Illumination Using Radiance Hints. High Performance Graphics 2011: 15-24 - [c15]Pavlos Mavridis, Georgios Papaioannou:
Global Illumination using Imperfect Volumes. GRAPP 2011: 160-165 - [c14]Athanasios Gaitatzes, Pavlos Mavridis, Georgios Papaioannou:
Two Simple Single-pass GPU methods for Multi-channel Surface Voxelization of Dynamic Scenes. PG (Short Papers) 2011 - [c13]Pavlos Mavridis, Georgios Papaioannou:
High quality elliptical texture filtering on GPU. SI3D 2011: 23-30 - 2010
- [j10]Georgios Papaioannou, Maria Lida Menexi, Charilaos Papadopoulos:
Real-Time Volume-Based Ambient Occlusion. IEEE Trans. Vis. Comput. Graph. 16(5): 752-762 (2010)
2000 – 2009
- 2009
- [c12]Charalampos Koniaris, Athanasios Gaitatzes, Georgios Papaioannou:
An Automated Modeling Method for Multiple Detail Levels of Real-Time Trees. VS-GAMES 2009: 53-60 - 2008
- [j9]Athanasios Gaitatzes, Yiorgos Chrysanthou, Georgios Papaioannou:
Presampled Visibility for Ambient Occlusion. J. WSCG 16(1-3): 17-24 (2008) - 2006
- [c11]Pavlos Stavrou, Pavlos Mavridis, Georgios Papaioannou, Georgios Passalis, Theoharis Theoharis:
3D Object Repair Using 2D Algorithms. International Conference on Computational Science (2) 2006: 271-278 - [c10]Athanasios Gaitatzes, Georgios Papaioannou, Dimitrios Christopoulos, Gjergji Zyba:
Media productions for a dome display system. VRST 2006: 261-264 - [c9]Athanasios Gaitatzes, Georgios Papaioannou, Dimitrios Christopoulos:
Virtual reality systems and applications. VRST 2006: 384 - 2005
- [c8]Athanasios Gaitatzes, Dimitrios Christopoulos, Georgios Papaioannou:
Virtual Reality Systems and Applications: The Ancient Olympic Games. Panhellenic Conference on Informatics 2005: 155-165 - [c7]Georgios Papaioannou:
Interactive Dynamics for Large Virtual Reality Applications. Panhellenic Conference on Informatics 2005: 307-316 - 2004
- [c6]N. Vajramushti, Ioannis A. Kakadiaris, Theoharis Theoharis, Georgios Papaioannou:
Efficient 3D object retrieval using depth images. Multimedia Information Retrieval 2004: 189-196 - [c5]Athanasios Gaitatzes, Dimitrios Christopoulos, Georgios Papaioannou:
The Ancient Olympic Games: Being Part of the Experience. VAST 2004: 19-28 - 2003
- [j8]Evaggelia-Aggeliki Karabassi, Georgios Papaioannou, Charalampos Fretzagias, Theoharis Theoharis:
Exploiting multiresolution models to accelerate ray tracing. Comput. Graph. 27(1): 91-98 (2003) - [j7]Georgios Papaioannou, Evaggelia-Aggeliki Karabassi:
On the automatic assemblage of arbitrary broken solid artefacts. Image Vis. Comput. 21(5): 401-412 (2003) - [c4]Georgios Papaioannou, Theoharis Theoharis:
Fast Fragment Assemblage Using Boundary Line and Surface Matching. CVPR Workshops 2003: 2 - [c3]Georgios Papaioannou, Athanasios Gaitatzes, Dimitrios Christopoulos:
Enhancing Virtual Reality Walkthroughs of Archaeological Sites. VAST 2003: 175-184 - 2002
- [j6]Georgios Papaioannou, Evaggelia-Aggeliki Karabassi, Theoharis Theoharis:
Reconstruction of Three-Dimensional Objects through Matching of Their Parts. IEEE Trans. Pattern Anal. Mach. Intell. 24(1): 114-124 (2002) - 2001
- [b1]Georgios Papaioannou:
Αυτόματη ανακατασκευή τριδιάστατων αντικειμένων με μεθόδους γραφικών: εφαρμογή στην ανακατασκευή αρχαιοτήτων. National and Kapodistrian University of Athens, Greece, 2001 - [j5]Georgios Papaioannou, Evaggelia-Aggeliki Karabassi, Theoharis Theoharis:
Virtual Archaeologist: Assembling the Past. IEEE Computer Graphics and Applications 21(2): 53-59 (2001) - [c2]Theoharis Theoharis, Georgios Papaioannou, Evaggelia-Aggeliki Karabassi:
The magic of the Z-Buffer: A Survey. WSCG 2001: 379-386 - 2000
- [j4]Michael Hatzitheodorou, Evaggelia-Aggeliki Karabassi, Georgios Papaioannou, Alexander Boehm, Theoharis Theoharis:
Stereo Matching Using Optic Flow. Real Time Imaging 6(4): 251-266 (2000) - [c1]Georgios Papaioannou, Evaggelia-Aggeliki Karabassi, Theoharis Theoharis:
Segmentation and Surface Characterization of Arbitrary 3D Meshes for Object Reconstruction and Recognition. ICPR 2000: 1734-1737
1990 – 1999
- 1999
- [j3]Evaggelia-Aggeliki Karabassi, Georgios Papaioannou, Theoharis Theoharis, Alexander Boehm:
Intersection Test for Collision Detection in Particle Systems. J. Graphics, GPU, & Game Tools 4(1): 25-37 (1999) - [j2]Evaggelia-Aggeliki Karabassi, Georgios Papaioannou, Theoharis Theoharis:
A Fast Depth-Buffer-Based Voxelization Algorithm. J. Graphics, GPU, & Game Tools 4(4): 5-10 (1999) - 1998
- [j1]Georgios Papaioannou, Theoharis Theoharis, Alexander Boehm:
A texture controller. Vis. Comput. 14(10): 488-496 (1998)
Coauthor Index
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