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Tatsuhiro Yonekura
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2020 – today
- 2022
- [c60]Yudai Okui, Tatsuhiro Yonekura, Masaru Kamada:
Evaluation of Information Aggregation Performance of PPN-Integrated Networks by Changing the Interval for Input Part Switching. NBiS 2022: 449-456 - 2021
- [c59]Yudai Okui, Tatsuhiro Yonekura, Masaru Kamada:
Integrating PPN into Autoencoders for Better Information Aggregation Performance. NBiS 2021: 359-366 - 2020
- [c58]Koki Maruyama, Yasuhiro Ohtaki, Michitoshi Niibori, Tatsuhiro Yonekura, Masaru Kamada:
Another HTML5 Implementation of Web-Com for Embedding Chalk Annotations and Talk Voices into HTML Documents. NBiS 2020: 560-566
2010 – 2019
- 2018
- [j15]Miki Kuroki, Michitoshi Niibori, Tomoyuki Ishida, Tatsuhiro Yonekura:
Implementation of information collecting tools using mobile terminals useful for efficient infrastructure maintenance. Int. J. Space Based Situated Comput. 8(1): 9-19 (2018) - [c57]Hayato Ito, Tatsuya Ohyanagi, Tomoyuki Ishida, Tatsuhiro Yonekura:
Proposal of a Regional Knowledge Inheritance System Using Location-Based AR and Historical Maps. IMIS 2018: 320-328 - 2017
- [j14]Toshiya Watanabe, Kazuki Kamata, Sheik Arick Hasan, Susumu Shibusawa, Masaru Kamada, Tatsuhiro Yonekura, Minoru Yamada, Yukari Ohashi:
Design and Implementation of an Antagonistic Exercise Support System Using a Depth Image Sensor. EAI Endorsed Trans. Pervasive Health Technol. 3(10): e3 (2017) - [c56]Miki Kuroki, Michitoshi Niibori, Tomoyuki Ishida, Tatsuhiro Yonekura:
A Study on the Operation of Infrastructure Management System with Citizens' Participation Using the ICT Technology. NBiS 2017: 664-673 - [c55]Shuji Ogawa, Michitoshi Niibori, Tatsuhiro Yonekura, Masaru Kamada:
An HTML5 Implementation of Web-Com for Recording Chalk Annotations and Talk Voices onto Web Pages. NBiS 2017: 1070-1075 - 2016
- [j13]Erjing Zhou, Michitoshi Niibori, Shusuke Okamoto, Masaru Kamada, Tatsuhiro Yonekura:
IslayTouch: an educational visual programming environment for tablet devices. Int. J. Space Based Situated Comput. 6(3): 183-197 (2016) - [c54]Tadashi Okada, Jun Iio, Yoshihiko Kubota, Tatsuhiro Yonekura:
An Intensive Analysis on the Usage Situation of the Mobile Services in Japanese High Schools: Why and How are They Used? NBiS 2016: 536-540 - [c53]Toshiya Watanabe, Kazuki Kamata, Sheik Arick Hasan, Susumu Shibusawa, Masaru Kamada, Tatsuhiro Yonekura, Minoru Yamada:
Design of an antagonistic exercise support system using a depth image sensor. PervasiveHealth 2016: 162-169 - 2015
- [c52]Erjing Zhou, Shusuke Okamoto, Michitoshi Niibori, Masaru Kamada, Tatsuhiro Yonekura:
IslayTouch: An Educational Visual Programming Environment Based on State-Transition Diagrams that Runs on Android Devices. NBiS 2015: 238-241 - 2014
- [c51]Norio Akatsu, Maiko Shimizu, Tatsuhiro Yonekura:
A Study of the Simulation Technology Application to a Parking Lot Layout Design. NBiS 2014: 584-589 - [c50]Erjing Zhou, Shusuke Okamoto, Michitoshi Niibori, Masaru Kamada, Tatsuhiro Yonekura:
Interactive Animation Authoring Platform Based on State-Transition Diagrams that Runs on Android Devices. NBiS 2014: 596-599 - [c49]Toshiya Watanabe, Naohiro Ohtsuka, Susumu Shibusawa, Masaru Kamada, Tatsuhiro Yonekura:
Design of Lower Limb Chair Exercise Support System with Depth Sensor. UIC/ATC/ScalCom 2014: 104-111 - [c48]Toshiya Watanabe, Naohiro Ohtsuka, Susumu Shibusawa, Masaru Kamada, Tatsuhiro Yonekura:
Motion Detection and Evaluation of Chair Exercise Support System with Depth Image Sensor. UIC/ATC/ScalCom 2014: 800-807 - 2013
- [c47]Shusuke Okamoto, Masaru Kamada, Masaki Kohana, Tatsuhiro Yonekura:
Rapid Authoring of Web-based Multiplayer Online Games. iiWAS 2013: 639 - [c46]Tadashi Okada, Jun Iio, Mayumi Nakada, Yuka Obu, Tatsuhiro Yonekura:
Consideration of IT Which Solves an Agricultural Problem: Examination of the Solution of an Agricultural Problem Which Utilized the Agricultural Support System. NBiS 2013: 439-443 - [c45]Yuta Watanabe, Shusuke Okamoto, Masaki Kohana, Masaru Kamada, Tatsuhiro Yonekura:
A Parallelization of Interactive Animation Software with Web Workers. NBiS 2013: 448-452 - [c44]Dandy Kwong Ling, Michitoshi Niibori, Shusuke Okamoto, Masaru Kamada, Tatsuhiro Yonekura:
Web-Based Tool for Programming Interactive 3D Animations in Terms of State-Transition Diagrams. NBiS 2013: 453-458 - 2012
- [j12]Masaki Kohana, Shusuke Okamoto, Masaru Kamada, Tatsuhiro Yonekura:
Dynamic reallocation rules on multi-server web-based MORPG system. Int. J. Grid Util. Comput. 3(2/3): 136-144 (2012) - [c43]Chao Liu, Toshiya Watanabe, Susumu Shibusawa, Tatsuhiro Yonekura:
A Remote View System to Allow Real-Time Walkthrough. ICPADS 2012: 918-923 - [c42]Yui Takizawa, Kazutaka Tsuji, Tatsuhiro Yonekura:
How to Encourage Intermediary on Social Media. NBiS 2012: 867-872 - [c41]Yoshihiro Kawano, Yuka Obu, Yorinori Kishimoto, Takashi Yamaguchi, Eiji Nunohiro, Tatsuhiro Yonekura:
A Personal Branding for University Students by Practical Use of Social Media. NBiS 2012: 879-884 - [c40]Naoto Takama, Michitoshi Niibori, Shusuke Okamoto, Masaru Kamada, Tatsuhiro Yonekura:
Web-Based Tool for Programming Interactive Animations in Terms of State-Transition Diagrams. NBiS 2012: 885-888 - [c39]Michitoshi Niibori, Yutaro Arisawa, Shusuke Okamoto, Masaru Kamada, Tatsuhiro Yonekura:
An Authoring Tool for Flash Games in ActionScript3.0. NBiS 2012: 889-892 - [c38]Makoto Rokujo, Michitoshi Niibori, Shusuke Okamoto, Masaru Kamada, Tatsuhiro Yonekura:
Authoring Tool for Flash 3D Animations in Terms of State-Transition Diagrams. NBiS 2012: 893-897 - 2011
- [c37]Masaki Kohana, Shusuke Okamoto, Masaru Kamada, Tatsuhiro Yonekura:
Reallocation Criteria on Multi-server Web-based MORPG System. AINA 2011: 564-570 - [c36]Susumu Shibusawa, Mamoru Kobayashi, Hiroshi Ohno, Tatsuhiro Yonekura:
Arrival and departure processes of nodes in P2P systems. GLOBECOM Workshops 2011: 609-614 - [c35]Mamoru Kobayashi, Susumu Shibusawa, Hiroshi Ohno, Tatsuhiro Yonekura:
Participation and Departure Processes of Nodes in Connection Graph. ICPADS 2011: 805-810 - [c34]Yoshihiro Kawano, Yoshito Kishimoto, Tatsuhiro Yonekura:
A Prototype of Attention Simulator on Twitter. NBiS 2011: 173-177 - 2010
- [j11]Masaki Kohana, Shusuke Okamoto, Masaru Kamada, Tatsuhiro Yonekura:
Evaluation of a Dynamic Data Allocation Method for Web-Based Multi-Server MORPG System. IEICE Trans. Inf. Syst. 93-D(12): 3173-3180 (2010) - [j10]Mamoru Kobayashi, Jun Kageyama, Susumu Shibusawa, Tatsuhiro Yonekura:
File Replication Method Based on Demand Forecasting of File Download in P2P Networks. J. Digit. Inf. Manag. 8(4): 247-253 (2010) - [c33]Masaki Kohana, Shusuke Okamoto, Masaru Kamada, Tatsuhiro Yonekura:
Dynamic Data Allocation Scheme for Multi-server Web-Based MORPG System. AINA Workshops 2010: 449-454 - [c32]Chao Liu, Susumu Shibusawa, Tatsuhiro Yonekura:
A Walkthrough System with Improved Map Projection Panoramas from Omni Directional Images. UIC/ATC Workshops 2010: 45-51
2000 – 2009
- 2009
- [c31]Kouji Shimatsuka, Tatsuhiro Yonekura:
Visualization of and Retrieval of Background Information Relating to Words in Web Documents - A Visualization Interface based on Vector Representation. WEBIST 2009: 419-422 - [c30]Yuka Obu, Masahiro Miyata, Juyeon Choe, Katsumi Terakado, Tatsuhiro Yonekura:
The Existence Proof Service of the web Pages - New Web Service to Get Grounds of the Existence of the Web Pages. WEBIST 2009: 572-576 - 2008
- [j9]Shusuke Okamoto, Masaru Kamada, Tatsuhiro Yonekura:
Prototyping Tool for Web-Based Multiuser Online Role-Playing Game. IEICE Trans. Inf. Syst. 91-D(6): 1700-1703 (2008) - [c29]Yuka Obu, Kazuhiro Maruo, Tatsuhiro Yonekura, Masaru Kamada, Shusuke Okamoto:
Enhancement of Web Browser Programming with Guest - Visual Programinng Tool for Non-programmers. WEBIST (2) 2008: 50-57 - [c28]Yoshihiro Kawano, Masahiro Miyata, Dai Hanawa, Tatsuhiro Yonekura:
A New Concept for Real-Time Web Games - Developing Highly Real-Time Web Games. WEBIST (1) 2008: 171-177 - [c27]Yuka Obu, Kazuhiro Maruo, Tatsuhiro Yonekura, Masaru Kamada, Shusuke Okamoto:
State-Transition Diagram for Visual Programming Tool GUEST. WEBIST (Selected Papers) 2008: 214-227 - [c26]Yuka Obu, Minoru Sasaki, Tatsuhiro Yonekura:
A New Concept of the Search Engine for the Web API. WEBIST (2) 2008: 343-346 - 2007
- [j8]Dai Hanawa, Tatsuhiro Yonekura:
Improvement on the accuracy of the polynomial form extrapolation model in distributed virtual environment. Vis. Comput. 23(5): 369-379 (2007) - [c25]Yuka Obu, Mizuaki Yamamoto, Tatsuhiro Yonekura, Masaru Kamada, Shusuke Okamoto:
Exploring State Diagram-based Web Browser Programming. CW 2007: 121-125 - [c24]Kazufumi Osato, Tatsuhiro Yonekura, Yoshihiro Kawano, Dai Hanawa:
On an Analysis of Pass Play in a Virtual Ball Game. CW 2007: 187-193 - [c23]Shunsuke Mogaki, Masaru Kamada, Tatsuhiro Yonekura:
Minimization of Latency in Cheat-Proof Real-Time Gaming by Trusting Time-Stamp Servers. CW 2007: 202-206 - [c22]Leonardo M. Trejos, Masaru Kamada, Tatsuhiro Yonekura, Mamun Bin Ibne Reaz:
Wildlife net-gamekeepers using sensor network. NETGAMES 2007: 67-69 - [c21]Shunsuke Mogaki, Masaru Kamada, Tatsuhiro Yonekura, Shusuke Okamoto, Yasuhiro Ohtaki, Mamun Bin Ibne Reaz:
Time-stamp service makes real-time gaming cheat-free. NETGAMES 2007: 135-138 - 2006
- [j7]Tomoko Yokokawa, Masaru Kamada, Yasuhiro Ohtaki, Tatsuhiro Yonekura:
Estimation of Color Images by Box Splines from Their Observation through Honeycomb Color Filter. IEICE Trans. Fundam. Electron. Commun. Comput. Sci. 89-A(12): 3678-3684 (2006) - [c20]Dai Hanawa, Tatsuhiro Yonekura:
A Proposal of Dead Reckoning Protocol in Distributed Virtual Environment based on the Taylor Expansion. CW 2006: 107-114 - [c19]Yoshimichi Sasaki, Masaru Kamada, Tatsuhiro Yonekura:
Implementation of Outdoor Mixed Reality Gaming on Mobile Devices. CW 2006: 173-176 - [c18]Yoshihiro Kawano, Tatsuhiro Yonekura:
Count down protocol: asynchronous consistent protocol in P2P virtual ball game. NETGAMES 2006: 32 - [c17]Syun-nosuke Yamakawa, Tatsuhiro Yonekura:
On a dynamic caching method for field segmented DVE by multi-server. NETGAMES 2006: 43 - [c16]Masayuki Nakagawa, Shusuke Okamoto, Masaru Kamada, Tatsuhiro Yonekura:
Flash movie authoring environment based on state diagram. NETGAMES 2006: 45 - [c15]Tatsuya Shimomura, Shusuke Okamoto, Masaru Kamada, Tatsuhiro Yonekura:
A game authoring tool based on character definition in terms of state-transition diagrams. NETGAMES 2006: 49 - 2005
- [j6]Kazuki Hiraki, Tatsuhiro Yonekura, Susumu Shibusawa:
"Web-Com": Interactive Browser for Web-Based Education. IEICE Trans. Inf. Syst. 88-D(5): 912-918 (2005) - [j5]Masahiro Yoshida, Yuka Obu, Tatsuhiro Yonekura:
A Protocol for Real-Time Remote Musical Session. IEICE Trans. Inf. Syst. 88-D(5): 919-925 (2005) - [j4]Tatsuhiro Yonekura, Yoshihiro Kawano:
A Protocol for Peer-to-Peer Multi-Player Networked Virtual Ball Game. IEICE Trans. Inf. Syst. 88-D(5): 926-937 (2005) - [c14]Kazuki Hiraki, Tatsuhiro Yonekura, Susumu Shibusawa:
An Evaluation ofWeb-Com: Web-Based Education System. CW 2005: 229-236 - [c13]Yoshihiro Kawano, Tatsuhiro Yonekura:
On a Serverless Networked Virtual Ball Game for Multi-Player. CW 2005: 271-278 - [c12]Dai Hanawa, Tatsuhiro Yonekura:
On the Error Modeling of Dead Reckoned Data in a Distributed Virtual Environment. CW 2005: 279-288 - [c11]Kanako Yokota, Tatsuhiro Yonekura:
A Proposal of COMPASS (COMmunity Portrait Authentication SyStem). CW 2005: 363-367 - 2004
- [c10]Masahiro Yoshida, Yuka Obu, Tatsuhiro Yonekura:
A Protocol For Remote Musical Session with Fluctuated Tempo. CW 2004: 87-93 - [c9]Tatsuhiro Yonekura, Yoshihiro Kawano, Dai Hanawa:
Peer-to-Peer Networked Field-type Virtual Environment by Using AtoZ. CW 2004: 241-248 - [c8]Kazuki Hiraki, Tatsuhiro Yonekura, Shintaro Kawahara, Susumu Shibusawa:
Development of the "Web-Com" Interactive Browser for Web-Based Class. CW 2004: 343-350 - [c7]Tomokazu Takahashi, Yoshito Mekada, Hiroshi Murase, Tatsuhiro Yonekura:
High Quality Isosurface Generation from Volumetric Data and Its Application to Visualization of Medical CT data. ICPR (3) 2004: 734-737 - [c6]Dai Hanawa, Tatsuhiro Yonekura:
Relationship between Network Latency and Information Quality in a Synchronized Distributed Virtual Environment. VR 2004: 227-228 - 2003
- [c5]Yuka Obu, Tomoyuki Kato, Tatsuhiro Yonekura:
M.A.S.: A Protocol for a Musical Session in a Sound Field where Synchronization between Musical Notes is not guaranteed. ICMC 2003 - 2001
- [c4]Dai Hanawa, Tatsuhiro Yonekura:
A Basic Estimation of Predictive Feedback Loop (PFL) in a Distributed Virtual Environment (DVE) with Lag. INTERACT 2001: 696-697
1990 – 1999
- 1999
- [j3]Hiroshi Tominaga, Tatsuhiro Yonekura:
A proposal of an auditory interface for the virtual three-dimensional space. Syst. Comput. Jpn. 30(11): 77-84 (1999) - [c3]Hor Li San, Tatsuhiro Yonekura:
Pseudo-Real-Time Phenomenon in an Augmented Distributed Virtual Environment (ADVE) with Lag. IV 1999: 328-333 - 1996
- [c2]Hiroshi Tominaga, Tatsuhiro Yonekura:
Three dimensional input function using nonverbal voice interface. VRST 1996: 185-190 - 1993
- [j2]Tatsuhiro Yonekura, Shinya Miyazaki, Jun-ichiro Toriwaki:
Analysis of the data concentration function of a four-layer neural network in terms of the autoassociation and PPN models. Syst. Comput. Jpn. 24(1): 28-46 (1993) - [c1]Tatsuhiro Yonekura, Nobuyuki Ariyoshi, Yoshiki Watanabe:
ASPECT: Audio SPatial Environment for Communication - as a Three Dimensional Auditory Interaction Tool. VRAIS 1993: 183-187 - 1991
- [j1]Tatsuhiro Yonekura, Shigeki Yokoi, Jun-ichiro Toriwaki:
A Method of Information Integration by Multilayer Neural Networks and Its Theoretical Study. Syst. Comput. Jpn. 22(11): 42-51 (1991)
Coauthor Index
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