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Guilherme Gonçalves
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2020 – today
- 2024
- [j22]Hugo Coelho, Pedro Monteiro, Guilherme Gonçalves, Miguel Melo, Maximino Bessa:
Immersive Creation of Virtual Reality Training Experiences. IEEE Access 12: 85773-85782 (2024) - [j21]Guilherme Gonçalves, Miguel Melo, Carlos Serôdio, Rui Silva, Maximino Bessa:
Adaptation and Validation of the Simulator Sickness Questionnaire to Portuguese (SSQp) Based on Immersive Virtual Reality Exposure. IEEE Access 12: 92708-92717 (2024) - 2023
- [j20]Bruno Peixoto, Luciana Cabral P. Bessa, Guilherme Gonçalves, Maximino Bessa, Miguel Melo:
Teaching EFL With Immersive Virtual Reality Technologies: A Comparison With the Conventional Listening Method. IEEE Access 11: 21498-21507 (2023) - [j19]Miguel Melo, Guilherme Gonçalves, José Vasconcelos-Raposo, Maximino Bessa:
How Much Presence is Enough? Qualitative Scales for Interpreting the Igroup Presence Questionnaire Score. IEEE Access 11: 24675-24685 (2023) - [j18]Pedro Monteiro, Guilherme Gonçalves, Bruno Peixoto, Miguel Melo, Maximino Bessa:
Evaluation of Hands-Free VR Interaction Methods During a Fitts' Task: Efficiency and Effectiveness. IEEE Access 11: 70898-70911 (2023) - [j17]Pedro Monteiro, Hugo Coelho, Guilherme Gonçalves, Miguel Melo, Maximino Bessa:
Exploring the user experience of hands-free VR interaction methods during a Fitts' task. Comput. Graph. 117: 1-12 (2023) - [j16]Guilherme Gonçalves, Miguel Melo, Pedro Monteiro, Hugo Coelho, Maximino Bessa:
The role of different light settings on the perception of realism in virtual replicas in immersive Virtual Reality. Comput. Graph. 117: 172-182 (2023) - [j15]Guilherme Gonçalves, Hugo Coelho, Pedro Monteiro, Miguel Melo, Maximino Bessa:
Systematic Review of Comparative Studies of the Impact of Realism in Immersive Virtual Experiences. ACM Comput. Surv. 55(6): 115:1-115:36 (2023) - [c8]Guilherme Gonçalves, Cláudio Gonçalves, Paulo Rodrigues, Luís Barbosa, Vítor Filipe, Miguel Melo, Maximino Bessa:
Enhancing Training Methods: Evaluation of a VR Approach for Antenna Construction. ICGI 2023: 1-8 - [c7]Guilherme Gonçalves, Miguel Melo, Bruno Peixoto, Luís Barbosa, Maximino Bessa:
Examining the Influence of Trimodal Multisensory Stimuli on Presence, Perceived Realism, and Quality of Experience in Video Visualization. ICGI 2023: 1-8 - 2022
- [j14]Galvão Meirinhos, Guilherme Gonçalves, Miguel Melo, Maximino Bessa:
Using Virtual Reality to Demonstrate and Promote Products: The Effect of Gender, Product Contextualization and Presence on Purchase Intention and User Satisfaction. IEEE Access 10: 58811-58820 (2022) - [j13]Guilherme Gonçalves, Galvão Meirinhos, Vítor Filipe, Miguel Melo, Maximino Bessa:
Virtual Reality e-Commerce: Contextualization and Gender Impact on User Memory and User Perception of Functionalities and Size of Products. IEEE Access 10: 92491-92504 (2022) - [j12]Guilherme Gonçalves, Peter Fernandes Wanke, Yong Tan:
A higher order portfolio optimization model incorporating information entropy. Intell. Syst. Appl. 15: 200101 (2022) - [j11]Miguel Melo, Hugo Coelho, Guilherme Gonçalves, Nieves Losada, Filipa Jorge, Mário Sérgio Teixeira, Maximino Bessa:
Immersive multisensory virtual reality technologies for virtual tourism. Multim. Syst. 28(3): 1027-1037 (2022) - [j10]Hugo Coelho, Pedro Monteiro, Guilherme Gonçalves, Miguel Melo, Maximino Bessa:
Authoring tools for virtual reality experiences: a systematic review. Multim. Tools Appl. 81(19): 28037-28060 (2022) - [j9]Miguel Melo, Guilherme Gonçalves, Pedro Monteiro, Hugo Coelho, José Vasconcelos-Raposo, Maximino Bessa:
Do Multisensory Stimuli Benefit the Virtual Reality Experience? A Systematic Review. IEEE Trans. Vis. Comput. Graph. 28(2): 1428-1442 (2022) - [j8]Guilherme Gonçalves, Miguel Melo, Luís Barbosa, José Vasconcelos-Raposo, Maximino Bessa:
Evaluation of the impact of different levels of self-representation and body tracking on the sense of presence and embodiment in immersive VR. Virtual Real. 26(1): 1-14 (2022) - 2021
- [j7]Guilherme Gonçalves, Pedro Monteiro, Hugo Coelho, Miguel Melo, Maximino Bessa:
Systematic Review on Realism Research Methodologies on Immersive Virtual, Augmented and Mixed Realities. IEEE Access 9: 89150-89161 (2021) - [j6]Guilherme Gonçalves, Fabián Leonardo Cabrera:
Design of a Transmitter for Inductively-Coupled High-Bitrate Communication in Stacked Chips. IEEE Trans. Circuits Syst. II Express Briefs 68(11): 3396-3400 (2021) - [j5]Pedro Monteiro, Guilherme Gonçalves, Hugo Coelho, Miguel Melo, Maximino Bessa:
Hands-free interaction in immersive virtual reality: A systematic review. IEEE Trans. Vis. Comput. Graph. 27(5): 2702-2713 (2021) - [c6]Miguel Melo, Guilherme Gonçalves, David Narciso, Maximino Bessa:
Impact of Different Role Types and Gender on Presence and Cybersickness in Immersive Virtual Reality Setups. ICGI 2021: 1-8 - 2020
- [j4]Guilherme Gonçalves, Pedro Monteiro, Miguel Melo, José Vasconcelos-Raposo, Maximino Bessa:
A Comparative Study Between Wired and Wireless Virtual Reality Setups. IEEE Access 8: 29249-29258 (2020) - [j3]Guilherme Gonçalves, Miguel Melo, José Vasconcelos-Raposo, Maximino Bessa:
A novel method to enhance the touristic 360∘ promotional video experience. Multim. Tools Appl. 79(31-32): 22905-22927 (2020) - [j2]Guilherme Gonçalves, Miguel Melo, José Vasconcelos-Raposo, Maximino Bessa:
Impact of Different Sensory Stimuli on Presence in Credible Virtual Environments. IEEE Trans. Vis. Comput. Graph. 26(11): 3231-3240 (2020)
2010 – 2019
- 2019
- [j1]Pedro Monteiro, Hugo Coelho, Guilherme Gonçalves, Miguel Melo, Maximino Bessa:
Comparison of Radial and Panel Menus in Virtual Reality. IEEE Access 7: 116370-116379 (2019) - [c5]Fábio Correia, Guilherme Gonçalves, Pedro Monteiro, Hugo Coelho, Miguel Melo, Maximino Bessa:
Evaluation of different body tracking configurations in the sense of presence and embodiment. ICGI 2019: 101-106 - [c4]Guilherme Gonçalves, Hugo Coelho, Pedro Monteiro, Miguel Melo, Maximino Bessa:
Correlation between Game Experience and Presence in immersive virtual reality games. ICGI 2019: 107-114 - [c3]Darque Pinto, Bruno Peixoto, Guilherme Gonçalves, Miguel Melo, Vasco Amorim, Maximino Bessa:
Developing Training Applications for Hydrogen Emergency Response Training. ICGI 2019: 130-136 - [c2]Guilherme Gonçalves, Miguel Melo, José Martins, José Vasconcelos-Raposo, Maximino Bessa:
The Effect of Multisensory Stimuli on Path Selection in Virtual Reality Environments. WorldCIST (2) 2019: 686-695 - 2017
- [c1]Guilherme Gonçalves, Érica Mourão, Leonardo Torok, Daniela Trevisan, Esteban Clua, Anselmo Antunes Montenegro:
Understanding User Experience with Game Controllers: A Case Study with an Adaptive Smart Controller and a Traditional Gamepad. ICEC 2017: 59-71
Coauthor Index
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last updated on 2024-10-07 22:22 CEST by the dblp team
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