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ICGI 2019: Faro, Portugal
- International Conference on Graphics and Interaction, ICGI 2019, Faro, Portugal, November 21-22, 2019. IEEE 2019, ISBN 978-1-7281-6378-9
- José Rocha, Luís Magalhães, Nelson Alves, Miguel Guevara:
Inpresso AR: a generic Augmented Book. 1-7 - António Coelho, Pedro Cardoso, Marina Camilo, A. Augusto de Sousa:
Designing of a mobile app for the development of pervasive games. 153-159 - Anabela Marto, Alexandrino Gonçalves, Maximino Bessa:
SensiMAR - Designing a Multisensory AR System. 9-16 - André Alves, Luís Magalhães:
Generic and Reconfigurable Virtual Reality Simulation System. 25-31 - Fábio Correia, Guilherme Gonçalves, Pedro Monteiro, Hugo Coelho, Miguel Melo, Maximino Bessa:
Evaluation of different body tracking configurations in the sense of presence and embodiment. 101-106 - Gonçalo Pinheiro, Luís Magalhães, Miguel A. Guevara:
Bone age assessment using general use convolutional neural networks. 80-85 - Paula Alexandra Silva, Maria João Antunes, Oksana Tymoshchuk, Luís Pedro, Ana Margarida Almeida, Denis Renó, Fernando M. S. Ramos:
Involving communities in shaping digital solutions for innovation in societies and territories. 145-152 - José Vieira, Rui Nóbrega, Vasco Pereira, António Coelho, Alexandre Jacinto, Carla Morais:
Knowledge Analysis Automatic Evaluation in Virtual Reality Immersive Experiences. 122-129 - Carolina Alves, Luís Paulo Santos, Thomas Bashford-Rogers:
A Quantum Algorithm for Ray Casting using an Orthographic Camera. 56-63 - David Narciso, Maximino Bessa, Miguel Melo, José Vasconcelos-Raposo:
Virtual Reality for training - The impact of smell on presence, cybersickness, fatigue, stress and knowledge transfer. 115-121 - Tiago Almeida, João M. Pereira, João Jorge:
Evaluation of Antialiasing Techniques on Mobile Devices. 64-71 - Emre Yildiz, Miguel Melo, Charles Møller, Maximino Bessa:
Designing Collaborative and Coordinated Virtual Reality Training Integrated with Virtual and Physical Factories. 48-55 - Carlos Brito, António Ramires Fernandes:
Towards Music-Driven Procedural Animation. 40-47 - Gonçalo Pires, Daniel Mendes, Daniel Gonçalves:
VisMillion: A novel interactive visualization technique for real-time big data. 86-93 - Guilherme Gonçalves, Hugo Coelho, Pedro Monteiro, Miguel Melo, Maximino Bessa:
Correlation between Game Experience and Presence in immersive virtual reality games. 107-114 - João Miguel Araújo, Rui Couto, José Creissac Campos:
A Generator of User Interface Prototypes for the IVY Workbench. 32-39 - Darque Pinto, Bruno Peixoto, Guilherme Gonçalves, Miguel Melo, Vasco Amorim, Maximino Bessa:
Developing Training Applications for Hydrogen Emergency Response Training. 130-136 - Pedro Miguel Faria, Sandra Cardoso, Roberto Morais:
Architecture for Video mapping Development: The Method and the Application in NMSPCAM. 72-79 - Vasco Pereira, Teresa Matos, Rui Rodrigues, Rui Nóbrega, João Jacob:
Extended Reality Framework for Remote Collaborative Interactions in Virtual Environments. 17-24 - Matilde Nascimento, Daniel Gonçalves:
I Am Here! 8-15 - Mariana Magalhães, Miguel Melo, António Coelho, Maximino Bessa:
Age and level of education impact on expectancy and perceived similarity between virtual and real touristic environments. 94-100
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