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Smart Learning Environments, Volume 7
Volume 7, Number 1, 2020
- Xiangling Zhang, Ahmed Tlili, Fabio Nascimbeni, Daniel Burgos, Ronghuai Huang
, Ting-Wen Chang, Mohamed Jemni
, Mohamed Koutheaïr Khribi
:
Accessibility within open educational resources and practices for disabled learners: a systematic literature review. 1 - Ronak Etemadpour, Yongcheng Zhu, Qizhi Zhao, Yilun Hu, Bohan Chen, Mohammed Asif Sharier, Shirong Zheng, Jose Gustavo Paiva:
Role of absence in academic success: an analysis using visualization tools. 2 - Rodrigo Smiderle, Sandro José Rigo, Leonardo B. Marques
, Jorge Arthur Peçanha de Miranda Coelho, Patrícia A. Jaques
:
The impact of gamification on students' learning, engagement and behavior based on their personality traits. 3 - Luiz Valério Neto, Paulo Henrique Fontoura Junior, Rogério Augusto Bordini, Joice Lee Otsuka
, Delano M. Beder
:
Design and implementation of an educational game considering issues for visually impaired people inclusion. 4 - Nouwar Q. Al-Hamad, Asma Q. AlHamad
, Faruq A. Al-Omari
:
Smart devices employment in teaching and learning: reality and challenges in Jordan universities. 5 - Jewoong Moon
, Jaewoo Do
, Daeyeoul Lee, Gi Woong Choi
:
A conceptual framework for teaching computational thinking in personalized OERs. 6 - Philippos Koutsakas
, George K. Karagiannidis, Panagiotis P. Bamidis, Ilias Karasavvidis
:
A computer programming hybrid MOOC for Greek secondary education. 7 - Julie Arnold
, Brian Mundy:
Praxis pedagogy in teacher education. 8 - Jamal Abdul Nasir Ansari, Nawab Ali Khan
:
Exploring the role of social media in collaborative learning the new domain of learning. 9 - Zhanni Luo
, Billy O'Steen, Cheryl Brown
:
Flipped learning wheel (FLW): a framework and process design for flipped L2 writing classes. 10 - Ahmed Tlili, Mohamed Jemni
, Mohamed Koutheaïr Khribi
, Ronghuai Huang
, Ting-Wen Chang, Dejian Liu:
Current state of open educational resources in the Arab region: an investigation in 22 countries. 11 - Byron Bunt
, Grantt Gouws:
Using an artificial life simulation to enhance reflective critical thinking among student teachers. 12 - Kshitij Sharma, Michail N. Giannakos, Pierre Dillenbourg:
Eye-tracking and artificial intelligence to enhance motivation and learning. 13 - Alaa A. Qaffas, Kaouther Kaabi, Rustam Shadiev
, Fathi Essalmi:
Towards an optimal personalization strategy in MOOCs. 14 - Brankica Bratic, Vasileios Triglianos, Vladimir Kurbalija
, Cesare Pautasso, Mirjana Ivanovic
:
Role of interactive presentation platform ASQ in delivering web design course. 15 - Wayne J. Brown
, Richard A. W. Tortorella:
Hybrid medical simulation - a systematic literature review. 16 - Pratiti Sarkar
, Kapil Kadam, Jayesh S. Pillai:
Learners' approaches, motivation and patterns of problem-solving on lines and angles in geometry using augmented reality. 17 - Özkan Yilmaz
, Kathy L. Malone:
Preservice teachers perceptions about the use of blended learning in a science education methods course. 18 - Ronghuai Huang
, Ahmed Tlili
, Ting-Wen Chang, Xiangling Zhang, Fabio Nascimbeni, Daniel Burgos:
Disrupted classes, undisrupted learning during COVID-19 outbreak in China: application of open educational practices and resources. 19 - Emmanouil Tzavidas, Peter Enevoldsen, George Xydis
:
A University-industry knowledge transfer online education approach via a cloud-based database global solution. 20 - Akhila Sri Manasa Venigalla
, Sridhar Chimalakonda:
G4D - a treasure hunt game for novice programmers to learn debugging. 21 - Molly C. Day
, Heather M. Kelley, Blaine L. Browne, Steven J. Kohn:
Assessing motivation and learning strategy usage by dually enrolled students. 22 - Samuel Henrique Falci
, Fabiano Azevedo Dorça, Alessandro Vivas Andrade, Daniel Henrique Mourão Falci:
A low complexity heuristic to solve a learning objects recommendation problem. 23 - Azzam Alobaid
:
Smart multimedia learning of ICT: role and impact on language learners' writing fluency - YouTube online English learning resources as an example. 24 - Jason Alinsunurin
:
School learning climate in the lens of parental involvement and school leadership: lessons for inclusiveness among public schools. 25 - Cathérine Conradty
, Franz Xaver Bogner:
STEAM teaching professional development works: effects on students' creativity and motivation. 26 - Xuewang Geng
, Masanori Yamada
:
An augmented reality learning system for Japanese compound verbs: study of learning performance and cognitive load. 27 - Sridhar Chimalakonda
, Kesav V. Nori:
An ontology based modeling framework for design of educational technologies. 28 - Sofoklis A. Sotiriou
, Angelos Lazoudis, Franz Xaver Bogner
:
Inquiry-based learning and E-learning: how to serve high and low achievers. 29 - Hasan Tinmaz, Jin Hwa Lee
:
An analysis of users' preferences on learning management systems: a case on German versus Spanish students. 30 - Solomon Sunday Oyelere
, Nacir Bouali
, Rogers Kaliisa, George Obaido, Abdullahi Abubakar Yunusa, Ebunayo R. Jimoh:
Exploring the trends of educational virtual reality games: a systematic review of empirical studies. 31 - Mauricio Xavier Prado Ortega
, Jorge Cristopher Delgado Ramírez
, Jorge Washington Valarezo Castro
, Jorge Luis Armijos Carrión
, Asisclo Alfonso Ávila Carvajal
, Anyeline Natalia González Segarra
:
Application of the technical - pedagogical resource 3D holographic LED-fan display in the classroom. 32 - Atikah Shemshack
, Jonathan Michael Spector:
A systematic literature review of personalized learning terms. 33 - Vijayanandhini Kannan, Hiroyuki Kuromiya, Sai Preeti Gouripeddi, Rwitajit Majumdar
, Jayakrishnan Madathil Warriem, Hiroaki Ogata:
Flip & Pair - a strategy to augment a blended course with active-learning components: effects on engagement and learning. 34 - Rumana Pathan
, Ramkumar Rajendran, Sahana Murthy:
Mechanism to capture learner's interaction in VR-based learning environment: design and application. 35 - Rumana Pathan, Ramkumar Rajendran, Sahana Murthy:
Correction to: Mechanism to capture learner's interaction in VR-based learning environment: design and application. 36
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