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Computers & Education, Volume 106
Volume 106, March 2017
- Peter Twining, Rachelle S. Heller, Miguel Nussbaum, Chin-Chung Tsai:
Some guidance on conducting and reporting qualitative studies. A1-A9 - Anna Agripina Prisacari, Jared Danielson:
Rethinking testing mode: Should I offer my next chemistry test on paper or computer? 1-12 - Qiufeng Gao, Zheng Yan, Chuqian Wei, Yuying Liang, Lei Mo:
Three different roles, five different aspects: Differences and similarities in viewing school mobile phone policies among teachers, parents, and students. 13-25 - Gwo-Jen Hwang, Ting-Chia Hsu, Chiu-Lin Lai, Ching-Jung Hsueh:
Interaction of problem-based gaming and learning anxiety in language students' English listening performance and progressive behavioral patterns. 26-42 - Patrick Buckley, Elaine Doyle:
Individualising gamification: An investigation of the impact of learning styles and personality traits on the efficacy of gamification using a prediction market. 43-55 - Jiun-Yu Wu:
The indirect relationship of media multitasking self-efficacy on learning performance within the personal learning environment: Implications from the mechanism of perceived attention problems and self-regulation strategies. 56-72 - Jerry Chih-Yuan Sun, Katherine Pin-Chen Yeh:
The effects of attention monitoring with EEG biofeedback on university students' attention and self-efficacy: The case of anti-phishing instructional materials. 73-82 - Janke M. Faber, Hans Luyten, Adrie J. Visscher:
The effects of a digital formative assessment tool on mathematics achievement and student motivation: Results of a randomized experiment. 83-96 - Ying Tang, Khe Foon Hew:
Using Twitter for education: Beneficial or simply a waste of time? 97-118 - Henri Pirkkalainen, Jan M. Pawlowski, Dimitra Pappa:
Educators' open educational collaboration online: The dilemma of emotional ownership. 119-136 - Ting-Chia Hsu:
Learning English with Augmented Reality: Do learning styles matter? 137-149 - Susan Jang, Jonathan M. Vitale, Robert W. Jyung, John B. Black:
Direct manipulation is better than passive viewing for learning anatomy in a three-dimensional virtual reality environment. 150-165 - Paul A. Kirschner:
Stop propagating the learning styles myth. 166-171
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