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19th SIGGRAPH 1992: Chicago, IL, USA
- James J. Thomas:
Proceedings of the 19th Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 1992, Chicago, IL, USA, July 27-31, 1992. ACM 1992, ISBN 0-89791-479-1 - James H. Clark:
A telecomputer. 19-23 - Thomas W. Sederberg, Eugene Greenwood:
A physically based approach to 2-D shape blending. 25-34 - Thaddeus Beier, Shawn Neely:
Feature-based image metamorphosis. 35-42 - John F. Hughes:
Scheduled Fourier volume morphing. 43-46 - James R. Kent, Wayne E. Carlson, Richard E. Parent:
Shape transformation for polyhedral objects. 47-54 - Greg Turk:
Re-tiling polygonal surfaces. 55-64 - William J. Schroeder, Jonathan A. Zarge, William E. Lorensen:
Decimation of triangle meshes. 65-70 - Hugues Hoppe, Tony DeRose, Tom Duchamp, John McDonald, Werner Stuetzle:
Surface reconstruction from unorganized points. 71-78 - Chandrajit L. Bajaj, Insung Ihm:
Smoothing polyhedra using implicit algebraic splines. 79-88 - David T. Chen, David Zeltzer:
Pump it up: computer animation of a biomechanically based model of muscle using the finite element method. 89-98 - Michel Carignan, Ying Yang, Nadia Magnenat-Thalmann, Daniel Thalmann:
Dressing animated synthetic actors with complex deformable clothes. 99-104 - Hidehiko Okabe, Haruki Imaoka, Takako Tomiha, Haruo Niwaya:
Three dimensional apparel CAD system. 105-110 - Ken-ichi Anjyo, Yoshiaki Usami, Tsuneya Kurihara:
A simple method for extracting the natural beauty of hair. 111-120 - John M. Snyder:
Interval analysis for computer graphics. 121-130 - Tom Duff:
Interval arithmetic recursive subdivision for implicit functions and constructive solid geometry. 131-138 - Seth J. Teller:
Computing the antipenumbra of an area light source. 139-148 - Helaman Ferguson, Alyn P. Rockwood, Jordan Cox:
Topological design of sculptured surfaces. 149-156 - William Claude Welch, Andrew P. Witkin:
Variational surface modeling. 157-166 - Henry P. Moreton, Carlo H. Séquin:
Functional optimization for fair surface design. 167-176 - William M. Hsu, John F. Hughes, Henry Kaufman:
Direct manipulation of free-form deformations. 177-184 - Richard Szeliski, David Tonnesen:
Surface modeling with oriented particle systems. 185-194 - Michael Deering:
High resolution virtual reality. 195-202 - Michael Bajura, Henry Fuchs, Ryutarou Ohbuchi
:
Merging virtual objects with the real world: seeing ultrasound imagery within the patient. 203-210 - Tapio Takala, James K. Hahn:
Sound rendering. 211-220 - Mark C. Surles:
An algorithm with linear complexity for interactive, physically-based modeling of large proteins. 221-230 - Steven Molnar, John G. Eyles, John Poulton:
PixelFlow: high-speed rendering using image composition. 231-240 - Michael Kelley, Stephanie Winner, Kirk Gould:
A scalable hardware render accelerator using a modified scanline algorithm. 241-248 - Mark Segal, Carl Korobkin, Rolf van Widenfelt, Jim Foran, Paul Haeberli:
Fast shadows and lighting effects using texture mapping. 249-252 - Xiao D. He, Patrick O. Heynen, Richard L. Phillips, Kenneth E. Torrance, David Salesin, Donald P. Greenberg:
A fast and accurate light reflection model. 253-254 - Stephen H. Westin, James Arvo, Kenneth E. Torrance:
Predicting reflectance functions from complex surfaces. 255-264 - Gregory J. Ward:
Measuring and modeling anisotropic reflection. 265-272 - Brian E. Smits, James Arvo, David Salesin:
An importance-driven radiosity algorithm. 273-282 - Don P. Mitchell, Pat Hanrahan:
Illumination from curved reflectors. 283-291 - Michael F. Cohen:
Interactive spacetime control for animation. 293-302 - David Baraff, Andrew P. Witkin:
Dynamic simulation of non-penetrating flexible bodies. 303-308 - Dimitris N. Metaxas, Demetri Terzopoulos:
Dynamic deformation of solid primitives with constraints. 309-312 - Alan H. Barr, Bena L. Currin, Steven Gabriel, John F. Hughes:
Smooth interpolation of orientations with angular velocity constraints using quaternions. 313-320 - Michael Kass:
CONDOR: constraint-based dataflow. 321-330 - Michael Gleicher, Andrew P. Witkin:
Through-the-lens camera control. 331-340 - Paul S. Strauss, Rikk Carey:
An object-oriented 3D graphics toolkit. 341-349 - Scott S. Snibbe, Kenneth P. Herndon, Daniel C. Robbins, David Brookshire Conner, Andries van Dam:
Using deformations to explore 3D widget design. 351-352 - Jarek Rossignac, Abe Megahed, Bengt-Olaf Schneider:
Interactive inspection of solids: cross-sections and interferences. 353-360 - Deborah R. Fowler, Przemyslaw Prusinkiewicz, Johannes Battjes:
A collision-based model of spiral phyllotaxis. 361-368 - John M. Snyder, James T. Kajiya:
Generative modeling: a symbolic system for geometric modeling. 369-378 - Deborah R. Fowler, Hans Meinhardt, Przemyslaw Prusinkiewicz:
Modeling seashells. 379-387
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