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IHC 2023: Maceió, Brazil
- Ranilson Paiva, André Magno Costa de Araújo, Taciana Pontual Falcão, Yuska Paola Costa Aguiar:
Proceedings of the XXII Brazilian Symposium on Human Factors in Computing Systems, IHC 2023, Maceió, Brazil, October 16-20, 2023. ACM 2023
Experience Reports
- Suzane Santos dos Santos
, Brunela Della Maggiori Orlandi
, Marcelle Pereira Mota
, Kamila Rios da Hora Rodrigues
:
Analyzing the Results of a Gerontology Data Collection Instrument - How do Specialists and Non-specialists Interpret the Data? 1:1-1:10 - Mariana Muri
, Kamila R. H. Rodrigues
, Ticianne Darin
:
Beauty is in the eye of the beholder - An Experience Report on Evaluating Aesthetics of a Design System for HUDs in EUD Serious Games. 2:1-2:11 - Wesley Nunes Da Silva
, Monica da Silva
, Luciana Cardoso de Castro Salgado
:
Encouraging learners to seek and explain communicability issues about Consent Request. 3:1-3:11 - Alisson Andrey Puska
, Roberto Pereira
:
Exploring Digital Misinformation as a Sociotechnical Phenomenon: Insights from a Small-scale Study. 4:1-4:12 - Saymon Farias Holanda
, Larah Virginia
, Ingrid Teixeira Monteiro
:
Inclusion of deaf people in industry: Lessons learned from the usability evaluation of AppTalk. 5:1-5:10 - André Pimenta Freire
, Paula Christina Figueira Cardoso
, André de Lima Salgado
:
May We Consult ChatGPT in Our Human-Computer Interaction Written Exam? An Experience Report After a Professor Answered Yes. 6:1-6:11 - Valéria Argôlo Rosa
, Ecivaldo de Souza Matos
, Diego Zabot
, Juliana Maria Oliveira Dos Santos
:
Online interaction codesign: an experience report with elderly women. 7:1-7:11 - Paulo Henrique Souto Maior Serrano
:
Socorro Chatbot: Promoting regular blood donation through a conversation agent. 8:1-8:11
Innovative Ideas and Emerging Results
- Geovanna Evelyn Espinoza Taype
, Júlio Cesar dos Reis
, Maria Cecília Calani Baranauskas
:
A Socioenactive Perspective on Emotion Contagion and Senses: Analyzing the Phenomenon via EEG Signals. 9:1-9:11 - Luiz Paulo Carvalho
, Silvia Amélia Bim
, Flávia Maria Santoro
, Jonice Oliveira
:
A critical analysis on Brazilian computational scientific events linguistic aspects. 10:1-10:11 - Ivan Rocha
, Milene Selbach Silveira
:
An analysis of gamification elements in mHealth applications. 11:1-11:10 - Bruno Hideki Adachi
, Júlia Carlos Gonzaga
, Paula Cintra Fernandes
, Saul Emanuel Delabrida Silva
, Silvia Amélia Bim
, Silvio Luiz Bragatto Boss
:
Augmented Reality in Books: An Evaluation of Alan Turing Book. 12:1-12:10 - Petrucio De Carvalho Neves Filho
, Carlos Eduardo Almeida Feitosa
, Juliana Sousa Barreto
, Marcelo Martins da Silva
:
AuriCheeks: Assistive Technology to Assist in Desktop's Navigation. 13:1-13:11 - João Rafael Chaves De Araujo Silva
, Yuska Paola Costa Aguiar
, Tiago Maritan Ugulino de Araújo
:
Digital Resources suiting people on the Autism Spectrum: usability criteria prioritization through crowdsourcing. 14:1-14:11 - Robson Santiago Viol
, Paula Cintra Fernandes
, Iago Izidório Lacerda
, Koda Gabriel Faria Melo
, Arilton Junior De Aguilar Nunes
, André Schneider Guimarães Montresor Pimenta
, Cláudia Martins Carneiro
, Mateus Coelho Silva
, Saul E. Delabrida
:
EduVR: Towards an Evaluation Platform for User Interactions in Personalized Virtual Reality Learning Environments. 15:1-15:10 - Carlos Eduardo Almeida Feitosa
, Ingrid Teixeira Monteiro
:
Evaluating a MALTU Extension for UbiComp and IoT Systems. 16:1-16:11 - Francisco Moreira
, Emanuel F. Coutinho
:
Evaluating the User Experience of Type 1 Diabetes Control Applications. 17:1-17:11 - Erik Henrique Da Costa Nunes
, Ingrid Teixeira Monteiro
:
Exploring the Accessibility Legal Landscape: Accessibility requirements in mobile applications according to ABNT NBR 17060. 18:1-18:11 - Gabriela Corbari Dos Santos
, Deivid Eive dos Santos Silva
, Natasha M. Costa Valentim
:
Feasibility Study of a Model that evaluates the Learner Experience: A Quantitative and Qualitative Analysis. 19:1-19:11 - Nathan Lima Batista
, Ingrid Teixeira Monteiro
:
How HCI concepts are used in articles featuring interactive digital arts: a literature review. 20:1-20:12 - Nathalia Freire Albuquerque
, George Valença
, Taciana Pontual Falcão
:
How Social Media Platforms Manipulate Kidinfluencers? Analysing the Adoption of Deceptive Design Patterns by Big Techs. 21:1-21:10 - Giselle Lorrane Nobre Melo
, Nicoly Da Silva Menezes
, Ingrid Moreira Miranda da Silva
, Luciano Arruda Teran
, Marcelle Pereira Mota
:
Inspecting the Accessibility of Instant Payment Systems from the Perspective of Low Literacy People. 22:1-22:11 - Nayana Carneiro
, Caio Eduardo Pereira Nunes
, Natã Lael Gomes Raulino
, Igor Gomes
, Rossana M. de Castro Andrade
, Ticianne Darin
:
IoT Games and Gamified Systems: Summertime Sadness or Lust for Hype? 23:1-23:12 - Bruno Rodrigues Vieira
, Caroline Queiroz Santos
:
Learning through play: design and creation of a narrative Game-Based Learning experience. 24:1-24:11 - Aline Elias Cardoso Verhalen
, Tiago Marino Silva
, Kamila Rios da Hora Rodrigues
:
Once upon a time... you! A game to support health professionals in the treatment of children with chronic diseases, helping them to express their feelings. 25:1-25:10 - Laura Martins Da Costa Coura Marinho
, Andrea Gomes Campos Bianchi
, Saul E. Delabrida
:
Towards a tool for identification of emotions and integration with serious game learning. 26:1-26:10 - Ecivaldo de Souza Matos
, Diego Zabot
, Filipe Adeodato Garrido
, Juliana Maria Oliveira Dos Santos
:
Towards alterity in interaction codesign. 27:1-27:9 - Soraia Silva Prietch
, J. Alfredo Sánchez
, Priscilla Lopes Ferreira
, José Augusto Fabris
, Vanuza Martins Leite
, Daniel Domingos Alves
:
Towards the adaptation of SAwD for Deaf Users: Pilot Sessions with the Stakeholders Identification Diagram. 28:1 - André Avelino Da Silva Neto
, Paulo Alves De Melo
, Estêvão Barbosa
, Marcelle Mota
:
Usability Considerations in Social Mobile Maps to Encourage Social Change. 29:1-29:11
Junia Coutinho Anacleto Award 2023
- Patrícia Deud Guimarães
, Vânia Paula de Almeida Néris
:
A Tool-Supported Approach to Adapt Web User Interfaces Considering the Emotional State of the User. 30:1-30:11 - Vinícius Ferreira Galvão
, Cristiano Maciel
, Eunice Pereira dos Santos Nunes
, Kamila Rios da Hora Rodrigues
:
A framework to support the development of empathic games. 31:1-31:12 - Delvani Antônio Mateus
, Maurício Ronny de Almeida Souza
, André Pimenta Freire
:
Accessibility of Mobile Apps for Visually Impaired Users: Problems Encountered by User Evaluation, Inspections and Automated Tools. 32:1-32:11 - Franklin Matheus da Costa Lima
, Leonardo Cunha de Miranda
:
An Analysis of Authorship and Co-authorship Networks in the Papers of Two Relevant Events in the Brazilian Computing Scenario. 33:1-33:11 - Matheus Soppa Geremias
, Taynara Cerigueli Dutra
, Eleandro Maschio
, Isabela Gasparini
:
Computational Thinking Development in children both neurotypical and with Intellectual Disabilities by the Game "Pensar e Vestir". 34:1-34:10 - Luciano Arruda Teran
, Marcelle Pereira Mota
:
Design Considerations for Real-Time Payment Systems and Emerging Users. 35:1-35:11 - Aline Elias Cardoso Verhalen
, Kamila Rios da Hora Rodrigues
:
Design of Therapeutic Digital Games that Support Dialogue with Children about Death. 36:1-36:8 - George Moreno de Oliveira
, Ingrid Teixeira Monteiro
:
Development and evaluation of the plugin for Figma for Accessibility Documentation for Interfaces - DAI. 37:1-37:11 - Paula Toledo Palomino
, Lennart E. Nacke
, Seiji Isotani
:
Gamification of Virtual Learning Environments: A Narrative and User Experience Approach. 38:1-38:10 - Edney Lincoln Lourenço
, Ingrid Teixeira Monteiro
:
ION: design system for the internal systems development sector of the company Brisanet Telecomunicações. 39:1-39:11 - Alessandra Helena Jandrey
, Duncan Dubugras Alcoba Ruiz
, Milene Selbach Silveira
:
Imagery contents descriptions for People with visual impairments. 40:1-40:12 - Daniel Domingos Alves
, Ecivaldo de Souza Matos
:
Interaction Design in Distributed Software Development: practices, challenges, recommendations and research gaps. 41:1-41:12 - Gabriel Alves Mendes Vasiljevic
, Leonardo Cunha de Miranda
:
Model, Taxonomy and Methodology for Research Employing EEG-based Brain-Computer Interface Games. 42:1-42:10 - André de Lima Salgado
, Patrick C. K. Hung
, Renata P. M. Fortes
:
Six usable privacy heuristics. 43:1-43:11 - Walter Takashi Nakamura
, Edson César Cunha de Oliveira
, Elaine Harada T. de Oliveira
, Tayana Conte
:
UX-MAPPER: A User eXperience Method to Analyze App Store Reviews. 44:1-44:11
Research Papers
- Luciano Arruda Teran
, Alan Trindade de Almeida Silva
, Caio Pinheiro de Carvalho
, Sandy Hiorrana Lima Farias
, Suzane Santos dos Santos
, Fabiola Pantoja Oliveira Araujo
, Cleidson Ronald Botelho de Souza
, Marcelle Pereira Mota
:
A Case Study with a Riverside Community to Improve Apps Instant Payments Access. 45:1-45:11 - Joana Gabriela Ribeiro de Souza
, Juliana Jansen Ferreira
, Vinícius C. V. B. Segura:
A Taxonomy of Methods, Tools, and Approaches for Enabling Collaborative Annotation. 46:1-46:12 - Patrícia Deud Guimarães
, Fernando Miguelão Silva
, Anderson L. Ara
, Vânia Paula de Almeida Néris
:
A mixed factorial experiment with colors and adaptive web user interfaces to change emotions. 47:1-47:12 - Ludmilla Galvão
, Laura Sánchez García
, Tânya Amara de Felipe
:
A systematic mapping study on participatory game design with children. 48:1-48:12 - Anna Theresa Carlos Dos Santos
, Lucinéia Souza Maia
:
An Analysis of the Web Accessibility of the Brazilian Federal Universities Websites Based on e-MAG. 49:1-49:12 - Caio Eduardo Pereira Nunes
, Ticianne Darin
:
Cross-cultural adaptation of the Intrinsic Motivation Inventory Task Evaluation Questionnaire into Brazilian Portuguese. 50:1-50:11 - Erik Henrique Da Costa Nunes
, Guilherme Vital Ribeiro
, Ingrid Teixeira Monteiro
, Enyo J. T. Gonçalves
:
Digital Accessibility at the Brazilian Symposium on Human Factors in Computing Systems (IHC): An Updated Systematic Literature Review. 51:1-51:15 - Paulo Sérgio Henrique Dos Santos
, Alberto Dumont Alves Oliveira
, Thais Bonjorni Nobre De Jesus
, Wajdi Aljedaani
, Marcelo Medeiros Eler
:
Evolution may come with a price: analyzing user reviews to understand the impact of updates on mobile apps accessibility. 52:1-52:11 - Willian Garcias de Assunção
, Raquel Oliveira Prates
, Luciana Aparecida Martinez Zaina
:
From User Context to Tailored Playlists: A User Centered Approach to Improve Music Recommendation System. 53:1-53:11 - Israel Lucas Barros De Amorim
, Suzane Santos dos Santos
, Ingrid Moreira Miranda da Silva
, Kamila Rios da Hora Rodrigues
, Marcelle Pereira Mota
:
Gender Nuances in Human-Computer Interaction Research. 54:1-54:12 - Pedro Raphael Inácio Gomes
, Murilo Santos de Castro
, Thamer Horbylon Nascimento
:
Gesture Recognition Methods Using Sensors Integrated into Smartwatches: Results of a Systematic Literature Review. 55:1-55:11 - Vinícius Ferreira Galvão
, Cristiano Maciel
, Kamila Rios da Hora Rodrigues
:
How to promote empathy in games? An analysis of the structural elements to be considered in the interaction design. 56:1-56:12 - Mateus de Souza Monteiro
, Vinícius Carvalho Pereira
, Luciana Cardoso de Castro Salgado
:
Investigating politeness strategies in chatbots through the lens of Conversation Analysis. 57:1-57:12 - Gabriel Diniz Junqueira Barbosa
, José Luiz Nunes
, Clarisse Sieckenius de Souza
, Simone Diniz Junqueira Barbosa
:
Investigating the Extended Metacommunication Template: How a semiotic tool may encourage reflective ethical practice in the development of machine learning systems. 58:1-58:12 - Pedro Lisboa
, Felipe Dos Santos
, Herick Y. S. Ribeiro
, Pietro Lo Presti Campos
, Luciana A. M. Zaina
:
Making roads safer: a vehicle blind spot alert system co-designed with end-users. 59:1-59:11 - Daiane de Ascenção Cardoso
, Felipe da Rocha Henriques
, Kele Teixeira Belloze
:
Ontology Visualization in BioPortal: Methodological Triangulation for Analyzing Accessibility, Communicability, and Usability. 60:1-60:11 - Guilherme Corredato Guerino
, Suéllen Martinelli
, Joelma Choma
, Gislaine Camila Lapasini Leal
, Renato Balancieri
, Luciana A. M. Zaina
:
Perceptions about Usefulness and Attitudes toward UX work: a survey with software startup Brazilian professionals. 61:1-61:12 - Ana Carolina Rossi De Souza
, Pamella Augusta De Lima Mariano
, Guilherme Corredato Guerino
, Ana Paula Chaves
, Natasha Malveira Costa Valentim
:
Technologies for Hedonic Aspects Evaluation in Text-based Chatbots: A Systematic Mapping Study. 62:1-62:11 - Vinicius Kruger da Costa
, Eliana Zen
, Tatiana Aires Tavares
:
The interface is on the table: Systematic Literature Review about interaction design to applications for tangible tabletops. 63:1-63:12 - Sandra Souza Rodrigues
, Renata Pontin de Mattos Fortes
, Kamila Rios da Hora Rodrigues
:
Towards Design Guidelines for IoT Applications considering Elderly Users. 64:1-64:12 - Eliana Zen
, Vinicius Kruger da Costa
, Tatiana Aires Tavares
:
Understanding the Accessibility Barriers Faced by Learners with Visual Impairments in Computer Programming. 65:1-65:11 - Simone de Oliveira Santos
, Agatha Bhenares Alves Martins Rodrigues
, Ítalo Mendes da Silva Ribeiro
:
Usability Evaluation of mobile banking applications in the context of the elderly in a city of Ceará. 66:1-66:11 - Thiago Prado de Campos
, Eduardo Filgueiras Damasceno
, Natasha Malveira Costa Valentim
:
Usability and User Experience Evaluation of Touchable Holographic Solutions: A Systematic Mapping Study. 67:1-67:13 - Daniel Domingos Alves
, Ecivaldo de Souza Matos
:
User Involvement in Interaction Design in the Context of Distributed Software Development: An interview study. 68:1-68:11 - Simone Dornelas Costa
, Carolina De Freitas Manso
, Leonardo Carneiro Marques
, Bruno Freitas Gadelha
, Tayana Uchôa Conte
, Monalessa Perini Barcellos
:
Using Networked Ontologies to support UX Evaluation in Immersive Context. 69:1-69:12
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