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5. ICIDS 2012: San Sebastián, Spain
- David Oyarzun, Federico Peinado, R. Michael Young, Ane Elizalde, Gonzalo Méndez:
Interactive Storytelling - 5th International Conference, ICIDS 2012, San Sebastián, Spain, November 12-15, 2012. Proceedings. Lecture Notes in Computer Science 7648, Springer 2012, ISBN 978-3-642-34850-1
Theory and Aesthetics
- Veli-Matti Karhulahti:
Suspending Virtual Disbelief: A Perspective on Narrative Coherence. 1-17 - Stephen G. Ware, Robert Michael Young, Brent E. Harrison, David L. Roberts:
Four Quantitative Metrics Describing Narrative Conflict. 18-29 - Noam Knoller:
The Expressive Space of IDS-as-Art. 30-41 - Sebastian Hurup Bevensee, Kasper Alexander Dahlsgaard Boisen, Mikael Peter Olsen, Henrik Schoenau-Fog, Luis Emilio Bruni:
Aporia - Exploring Continuation Desire in a Game Focused on Environmental Storytelling. 42-47
Authoring Tools and Applications
- Sarune Baceviciute, Katharina Renée Rützou Albæk, Aleksandar Arsovski, Luis Emilio Bruni:
Digital Interactive Narrative Tools for Facilitating Communication with Children during Counseling: A Case for Audiology. 48-59 - Andreea Molnar, David Farrell, Patty Kostkova:
Who Poisoned Hugh? - The STAR Framework: Integrating Learning Objectives with Storytelling. 60-71 - Nicolas Szilas, Urs Richle, Jean E. Dumas:
Structural Writing, a Design Principle for Interactive Drama. 72-83 - Hartmut Koenitz, Kun-Ju Chen:
Genres, Structures and Strategies in Interactive Digital Narratives - Analyzing a Body of Works Created in ASAPS. 84-95
Evaluation and User Experience Reports
- Sebastian Hurup Bevensee, Kasper Alexander Dahlsgaard Boisen, Mikael Peter Olsen, Henrik Schoenau-Fog, Luis Emilio Bruni:
Project Aporia - An Exploration of Narrative Understanding of Environmental Storytelling in an Open World Scenario. 96-101 - Bjoern Flindt Temte, Henrik Schoenau-Fog:
Coffee Tables and Cryo Chambers: A Comparison of User Experience and Diegetic Time between Traditional and Virtual Environment-Based Roleplaying Game Scenarios. 102-113 - Matthew William Fendt, Brent E. Harrison, Stephen G. Ware, Rogelio Cardona-Rivera, David L. Roberts:
Achieving the Illusion of Agency. 114-125 - Jichen Zhu:
Designing an Interdisciplinary User Evaluation for the Riu Computational Narrative System. 126-131
Virtual Characters and Agents
- Allan Weallans, Sandy Louchart, Ruth Aylett:
Distributed Drama Management: Beyond Double Appraisal in Emergent Narrative. 132-143 - Stefan Rank, Paolo Petta:
Backstory Authoring for Affective Agents. 144-149 - Cristina Battaglino, Rossana Damiano:
Emotional Appraisal of Moral Dilemma in Characters. 150-161 - André Carvalho, António Brisson, Ana Paiva:
Laugh To Me! Implementing Emotional Escalation on Autonomous Agents for Creating a Comic Sketch. 162-173
New Storytelling Modes
- Nicolas Habonneau, Urs Richle, Nicolas Szilas, Jean E. Dumas:
3D Simulated Interactive Drama for Teenagers Coping with a Traumatic Brain Injury in a Parent. 174-182 - Michael Frantzis, Vilmos Zsombori, Marian Florin Ursu, Rodrigo Laiola Guimarães, Ian Kegel, Roland Craigie:
Interactive Video Stories from User Generated Content: A School Concert Use Case. 183-195 - Nahum Álvarez, Federico Peinado:
Exploring Body Language as Narrative Interface. 196-201 - Alex Mitchell, Kevin McGee:
Reading Again for the First Time: A Model of Rereading in Interactive Stories. 202-213
Workshops
- Hartmut Koenitz, Mads Haahr, Gabriele Ferri, Tonguc Ibrahim Sezen, Digdem Sezen:
Where's the Story? Forms of Interactive Narrative in Current Digital Games and Other Digital Forms. 214-215 - Nicolas Szilas, Stefan Rank, Paolo Petta, Wolfgang Müller:
Sharing Interactive Digital Storytelling Technologies II. 216 - Bjoern Flindt Temte, Henrik Schoenau-Fog:
Nordic Roleplaying Games - The Narrative Approach: A Practical Introduction. 217-218
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