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17th ICAT 2007: Esbjerg, Denmark
- Advances in Artificial Reality and Tele-Existence, 17th International Conference on Artificial Reality and Telexistence, ICAT 2007, Esbjerg, Denmark, November 28-30, 2007, Proceedings. IEEE Computer Society 2007, ISBN 0-7695-3056-7
Keynote
- Roy Ascott:
Syncretic Fields: Art, Mind, and the Many Realities. 3
Tracking
- Bruno Herbelin, Helena Grillon, Pablo de Heras Ciechomski, Daniel Thalmann:
Coding gaze tracking data with chromatic gradients for VR Exposure Therapy. 7-14 - Kenichi Hayashi, Hirokazu Kato, Shogo Nishida:
A New Framework for Tracking by Maintaining Multiple Global Hypotheses for Augmented Reality. 15-22 - Seiya Tsuruta, Yamato Kawauchi, Woong Choi, Kozaburo Hachimura:
Real-Time Recognition of Body Motion for Virtual Dance Collaboration System. 23-30 - Maki Sugimoto, Kazuki Kodama, Akihiro Nakamura, Minoru Kojima, Masahiko Inami:
A Display-Based Tracking System: Display-Based Computing for Measurement Systems. 31-38 - Kazuki Yamanaka, Masayuki Kanbara, Naokazu Yokoya:
Localization of Walking or Running User with Wearable 3D Position Sensor. 39-45
Display
- Peter Brandl, Michael Haller, Michael Hurnaus, Verena Lugmayr, Juergen Oberngruber, Claudia Oster, Christian Schafleitner, Mark Billinghurst:
An Adaptable Rear-Projection Screen Using Digital Pens And Hand Gestures. 49-54 - Ronald Sidharta, Atsushi Hiyama, Tomohiro Tanikawa, Michitaka Hirose:
Volumetric Display for Augmented Reality. 55-62 - Alex Olwal, Anders Henrysson:
LUMAR: A Hybrid Spatial Display System for 2D and 3D Handheld Augmented Reality. 63-70 - Yuichi Tsumaki, Satoshi Kawai, Takuya Sato:
Development of an Active Display. 71-78 - Tetsuro Ogi, Masahiro Hayashi, Mitsutaka Sakai:
Room-sized Immersive Projection Display for Tele-immersion Environment. 79-86
Interaction
- Manuel Oliveira, João Pereira:
Extensible Virtual Environment Systems Using System of Systems Engineering Approach. 89-96 - Ami Kadowaki, Junta Sato, Yuichi Bannai, Ken-ichi Okada:
Presentation Technique of Scent to Avoid Olfactory Adaptation. 97-104 - Byung-Kuk Seo, Moon-Hyun Lee, Hanhoon Park, Jong-Il Park, Young Soo Kim:
Direct-Projected AR Based Interactive User Interface for Medical Surgery. 105-112 - Miguel Miranda Miranda, Takefumi Ogawa, Kiyoshi Kiyokawa, Haruo Takemura:
A PDA-based See-through Interface within an Immersive Environment. 113-118
Haptics
- Haruyuki Yoshida, Fumiaki Ujibe, Hiroshi Noborio:
Force/Shape Reappearance of MSD Rheology Model Calibrated by Force/Shape Sequence. 121-128 - Tomohiro Amemiya, Hideyuki Ando, Taro Maeda:
Haptic Navigation for Broad Social Applications by Kinesthetic Illusion of Pulling Sensation. 129-134 - Satoshi Yamaguchi, Takahide Tanaka, Huynh Quang Huy Viet, Yasufumi Takama, Yoshinori Tsujino, Hiromi T. Tanaka:
Toward Real-time Volume-based Haptic Communication with Realistic Sensation. 135-142 - Norihiro Abe, Ryutaro Mizokami, Yoshimasa Kinoshita, Shoujie He:
Providing Simulation of Medical Manipulation with Haptic Feedback. 143-148
Applications 1
- Salvatore Livatino:
Virtual Museum of Contemporary Art. 151-156 - Christos Bouras, Eri Giannaka, Thrasyvoulos Tsiatsos:
Exploiting Virtual Objects' Attributes and Avatar's Behavior in DVEs Partitioning. 157-163 - Yasushi Ikei, Hiroyuki Eguchi, Ken Ishigaki:
K-eXplorer: Cellular phone ubiquitous real-world interface with distributed K-stations. 164-171 - Hideaki Uchiyama, Hideo Saito:
AR Display of Visual Aids for Supporting Pool Games by Online Markerless Tracking. 172-179
Augmented Reality and Modeling
- Yuko Uematsu, Hideo Saito:
Improvement of Accuracy for 2D Marker-Based Tracking Using Particle Filter. 183-189 - Elaine Parra Affonso, Antonio Carlos Sementille:
Support on the Remote Interaction for Augmented Reality System. 190-196 - Anders Henrysson, Miroslav Andel:
Augmented Earth: Towards Ubiquitous AR Messaging. 197-204 - Jonathan J. Hull, Berna Erol, Jamey Graham, Qifa Ke, Hidenobu Kishi, Jorge Moraleda, Daniel G. Van Olst:
Paper-Based Augmented Reality. 205-209 - Hansung Kim, Ryuuki Sakamoto, Itaru Kitahara, Neal Orman, Tomoji Toriyama, Kiyoshi Kogure:
Compensated Visual Hull for Defective Segmentation and Occlusion. 210-217
Modeling and Rendering
- Pengfei Huang, Lixu Gu, Jingsi Zhang, Xiao Yu, Sizhe Lv, Zhennan Yan, Luyang Zhang, Hongshan Zhou, Xiaoshan Du:
Virtual Surgery Deformable Modelling Employing GPU Based Computation. 221-227 - Xiao Yu, Weitao Chen, Pengfei Huang, Sizhe Lv, Lixu Gu:
New Tetrahedral Mesh Generation Method based on Delaunay Criteria and Space Disassembling. 228-233 - Giuseppe Marino, Davide Vercelli, Franco Tecchia, Paolo Simone Gasparello, Massimo Bergamasco:
Description and Performance Analysis of a Distributed Rendering Architecture for Virtual Environments. 234-241 - Akira Utsumi, Hirotake Yamazoe, Shinji Abe:
Location Dependent Illumination Modeling for Multiple-Camera-based 3D Object Reconstruction. 242-248
Applications 2
- Nobuyoshi Hashimoto, Hideo Kato, Kyohei Matsui:
Training of Tooth Scaling by Simulator - Development of Simulator and Investigation of its Effectiveness -. 251-257 - Makoto Haraguchi, Takehito Kikuchi, Ying Jin, Kazuki Fukushima, Junji Furusho, Akio Inoue, Kunihiko Oda:
3-D Rehabilitation Systems for Upper Limbs Using ER Actuators/Brakes with High Safety: "EMUL", "Robotherapist" and "PLEMO". 258-263 - Marc Herrlich:
A Tool for Landscape Architecture Based on Computer Game Technology. 264-268 - Young-Bum Kim, Seung-Hoon Han, Sun-Jeong Kim, Eun-Ju Kim, Chang Geun Song:
Multi-Player Virtual Ping-Pong Game. 269-273
Posters
- Momouh Khadraoui, Pascal Lorenz, Béat Hirsbrunner, Djamel Khadraoui:
A SMO interaction and management model for iDTV applications. 277-279 - Susanna Nilsson:
Interaction Without Gesture or Speech - A Gaze Controlled AR System. 280-281 - Javier Barandiarán, Diego Borro:
Edge-Based Markerless 3D Tracking of Rigid Objects. 282-283 - Yuichi Tamura, Naoki Mizuguchi, Soju Matsumoto, Heihachi Ueki:
Construction of Virtual Assembly System with Real-Time Collision Detection. 284-285 - Elif E. Ayiter, Selim Balcisoy, Murat Germen, Ismail Kasarci, Uraz Cengiz Türker, Merve Cayli:
"Space Frames": Using space, color and animation in the visualization of complex graph systems. 286-287 - Alison Gazzard:
Playing in a Virtual World: Exploration and Aspects of Play. 288-289 - Salvatore Livatino:
VR Enhanced Teleoperation. 290-291 - Salvatore Livatino:
Photorealistic VR Games? 292-293 - José Daniel Gómez de Segura, Rosa Peral, Sara Sillaurren, Estíbaliz Garrote, Basilio Sierra:
Using Virtual Reality for Gesture and Vocal Interface Validation in Industrial Environments. 294-295 - Silvio Ricardo Rodrigues Sanches, Antonio Carlos Sementille, Ildeberto Aparecido Rodello, José Remo Ferreira Brega:
The Generation of Scenes in Mixed Reality Environments using the Chromakey Technique. 296-297 - Muhammad Tahir, Gilles Bailly, Eric Lecolinet:
ARemote: A Tangible Interface for Selecting TV Channels. 298-299 - Sylvain Cussat-Blanc, Hervé Luga, Yves Duthen:
Using a single cell to create an entire organ. 300-301 - Thomas Hänsgen, Martin Rogge:
Barrier-freedom Starts with Equal Opportunities in Information and Communication. 302-303 - Andrea Reiter, Michael F. Zäh:
Collaborative Telepresent Assembly Strategies. 304-305 - Young-Bum Kim, Min-Sub Shim, Chang Geun Song, Yu-Seop Kim:
A First Person Shooter with Dual Guns Using Multiple Optical Air Mouse Devices. 306-307 - Takuya Nojima, Yoshihiko Saiga, Yu Okano, Yuki Hashimoto, Hiroyuki Kajimoto:
The Peripheral Display for Augmented Reality of Self-motion. 308-309 - Masahiro Furukawa, Mitsunori Ohta, Satoru Miyajima, Maki Sugimoto, Shoichi Hasegawa, Masahiko Inami:
Support System for Micro Operation using a Haptic Display Device. 310-311 - Mustafizur Rahman, Gang Xu:
A Novel Camera Calibration Technique Based on a Rotating Planar Complex Object with a Fixed Point. 312-313 - Yuko Tashiro, Tsuyoshi Saitoh:
A Study on Motion Visualization System Using Motion Capture Data. 314-315 - Keiichi Watanuki:
Virtual Reality-Based Casting Skill Transfer and Human Resource Development. 316-317
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