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HCI 2021: Virtual Event
- Constantine Stephanidis, Don Harris, Wen-Chin Li, Dylan D. Schmorrow, Cali M. Fidopiastis, Margherita Antona, Qin Gao, Jia Zhou, Panayiotis Zaphiris, Andri Ioannou, Robert A. Sottilare, Jessica Schwarz, Matthias Rauterberg:
HCI International 2021 - Late Breaking Papers: Cognition, Inclusion, Learning, and Culture - 23rd HCI International Conference, HCII 2021, Virtual Event, July 24-29, 2021, Proceedings. Lecture Notes in Computer Science 13096, Springer 2021, ISBN 978-3-030-90327-5
Cognition and Cognitive Modelling
- Torvald F. Ask, Stefan Sütterlin, Benjamin J. Knox, Ricardo Gregorio Lugo:
Situational States Influence on Team Workload Demands in Cyber Defense Exercise. 3-20 - Torvald F. Ask, Ricardo Gregorio Lugo, Benjamin J. Knox, Stefan Sütterlin:
Human-Human Communication in Cyber Threat Situations: A Systematic Review. 21-43 - Jouh Yeong Chew, Koichi Ohtomi, Hiromasa Suzuki:
Monitoring Attention of Crane Operators During Load Oscillations Using Gaze Entropy Measures. 44-61 - David R. King, Ziwei Zhou, Windy Therior:
Uncertainty of Skill Estimates in Operational Deep Knowledge Tracing. 62-76 - Anne Louise Roach, Vincent G. Duffy:
Emerging Applications of Cognitive Ergonomics: A Bibliometric and Content Analysis. 77-89 - Brent Smith, Laura Milham:
Total Learning Architecture (TLA) Data Pillars and Their Applicability to Adaptive Instructional Systems. 90-106 - Nithiya Shree Uppara, Troy McDaniel, Hemanth Venkateswara:
Effect of Image Captioning with Description on the Working Memory. 107-120 - Elizabeth S. Veinott:
Adaptive Collaborative Intelligence: Key Strategies for Sensemaking in the Wild. 121-129
Inclusive Design Approaches and Applications
- Teresita de Jesús Álvarez Robles, Francisco Álvarez, Yadira Orozco, Jesús Andrés Sandoval-Bringas:
Analysis of Specialized Websites in Digital Libraries: Evaluation of UX with Blind Users. 133-146 - Sabine Braun, Kim Starr, Jaleh Delfani, Liisa Tiittula, Jorma Laaksonen, Karel Braeckman, Dieter Van Rijsselbergen, Sasha Lagrillière, Lauri Saarikoski:
When Worlds Collide: AI-Created, Human-Mediated Video Description Services and the User Experience. 147-167 - Beenish M. Chaudhry, Dipanwita Dasgupta, Mona A. Mohamed, Nitesh V. Chawla:
Teaching Tablet Technology to Older Adults. 168-182 - Dipanwita Dasgupta, Beenish M. Chaudhry, Nitesh V. Chawla:
A Qualitative Usability Evaluation of Tablets and Accessibility Settings by Older Adults. 183-204 - Xiong Ding, Min Ran:
Research on the Application of Role Theory in Active Aging Education Service System Design. 205-222 - Áurea Hiléia da Silva Melo, Ana Carolina Oran, Jonathas Silva dos Santos, Luis Rivero, Raimundo da Silva Barreto:
ACF: An Autistic Personas' Characteristics Source to Develop Empathy in Software Development Teams. 223-236 - Dietmar Jakob, Sebastian Wilhelm, Armin Gerl, Diane Ahrens:
A Quantitative Study on Awareness, Usage and Reservations of Voice Control Interfaces by Elderly People. 237-257 - Delai Men, Lingfang Wu:
The Investigation into Design Elements of Auditory Pleasure Experience for the Elderly Based on a Testing Tools Development. 258-276 - Delai Men, Yiya Li:
A Research on the Correlation Between Tactile Perception Characteristics and Aging-Suitable Design in the Elderly Based on a Testing Tools Development. 277-294 - Jesús Andrés Sandoval-Bringas, Mónica A. Carreño-León, Teresita de Jesús Álvarez Robles, Israel Durán-Encinas, Alejandro Leyva Carrillo, Italia Estrada Cota:
Use of a Video Game with Tangible Interfaces to Work Emotions in Children with Autism. 295-305 - Tianyu Shi, Wei Yu:
Research on the Design of Smart Bracelets for the Elderly Based on Maslow's Hierarchy of Needs. 306-317 - Wang-Chin Tsai, Yu-Chen Hsieh, Chang-Franw Lee:
Exploring Effectiveness of Absorbing Health Knowledge by the Middle-Aged and Elderly Using Chatbots. 318-329 - Patrizia Willi, Leandro Soares Guedes, Monica Landoni:
A Study into Accessibility and Usability of Automated Teller Machines for Inclusiveness. 330-342
Learning Experiences
- Nancy Carrada Zuniga, Ashley Colbern:
The Annual BUILD Snapshot: Tracking Alumni Outcomes. 345-360 - Pei-Yin Chen, Yaming Tai, Teng-Hui Tseng, Yu-Liang Ting:
Using Self-developed Mobile APP and Arduino to Provide Integrated Multimedia for Lower Graders' English Vocabulary Learning. 361-372 - Ana Djuric, Meina Zhu, Weisong Shi, Thomas Palazzolo, Robert G. Reynolds:
Using Cobots, Virtual Worlds, and Edge Intelligence to Support On-line Learning. 373-386 - Enrique Flores, Kim-Phuong L. Vu, Simon Kim:
Developing Academic Engagement Through a Virtual Week of Research, Scholarly, and Creative Activity: Rethinking Collaboration. 387-405 - Luis Antonio Hernández Ibáñez, Viviana Barneche Naya:
Heightmap Examiner. A Descriptive Tool for Education in Digital Cartography. 406-416 - Henry Herrera, Alonso Barrera, Marlene Ballestas, Ingrid Ballestas, Carlos Schnorr:
Virtual Classrooms for the Development of Practical Laboratories in a Colombian Higher Education Institution. 417-425 - Indika Karunaratne, Ajantha S. Atukorale:
Towards a Computerized Approach to Identify Attentional States of Online Learners. 426-438 - Vanessa Mai, Annika Wolff, Anja Richert, Ivonne Preusser:
Accompanying Reflection Processes by an AI-Based StudiCoachBot: A Study on Rapport Building in Human-Machine Coaching Using Self Disclosure. 439-457 - Mondheera Pituxcoosuvarn, Yohei Murakami:
A Feasible Design of Ballet Learning Support System with Automated Feedback. 458-466 - Moisés David Reyes Pérez, Jhoselit Lisset Facho Cornejo, Alberto Gómez Fuertes, Enrique Roberto Azpeitia Torres:
Facebook Interface in External Communication. Case: Educational Peruvian School, 2020. 467-479 - Solveig Tilden, Ricardo Gregorio Lugo, Karen Parish, Deepti Mishra, Benjamin J. Knox:
Gender Differences in Psychosocial Experiences with Humanoid Robots, Programming, and Mathematics Course. 480-490 - Walter Warwick, Rod Ford, Matt Funke:
Using Synthetic Datasets to Hone Intuitions Within an Adaptive Learning Environment. 491-500 - Elena Xeni, Panagiotis Kosmas, Charalambos Vrasidas:
Metasynthesis of EU-Based Initiatives to 'Open Language' to Individuals and Groups with Migrant Biographies. 501-512 - Haoran Xie, Yichen Peng, Hange Wang, Kazunori Miyata:
SketchMeHow: Interactive Projection Guided Task Instruction with User Sketches. 513-527
Cultural Experiences
- Sumin Ahn, Dongsoo Han:
An Indoor Location-Based AR Framework for Large-Scale Museum Exhibitions. 531-541 - Choi Jung Ai, Da Young Ju:
Environmental Analysis and Design Directions for Non-contact Exhibition Spaces. 542-557 - Anna Dobrosovestnova, Mark Coeckelbergh, Margarete Jahrmann:
Critical Art with Brain-Computer Interfaces: Philosophical Reflections from Neuromatic Game Art Project. 558-574 - Mauro Ferraresi:
The Solitary Connected. Media Places and New Emotional Flows in the Platform Society. 575-584 - Jiaqi Jiang, Qiong Wu, Wenlin Ban:
Design of Wearable Digital Enhancement for Traditional Musical Instruments. 585-599 - Jui-Yang Kao, Shu-Wen Chang, Po-Wen Yu, Wang-Chin Tsai:
Rehabilitate Sustain from Earth to Sea: A Design Study on Interplaying Biosocial Sculpture In-Between the Intertidal Zone. 600-614 - Thomas Palazzolo, Ashley Lemke, Chencheng Zhang, Sarah Saad, Robert G. Reynolds, John O'Shea:
DeepDive: The Use of Virtual Worlds to Create an Ethnography of an Ancient Civilization. 615-629 - Eman Ramadan, Yu Wu:
A Study of Framework Development and Research of Jewelry Design, Based on Pattern Egyptian Culture (Lotus Flower) Used in Culture Product Design. 630-645 - Gongli Wang, Guoyu Sun, Tianqi Xie, Yiyuan Huang:
Relationship Between Human-Computer Interaction Features and Players' Decision-Making in Music Games. 646-664
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