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15th HCI 2013: Las Vegas, Nevada, USA
- Randall Shumaker:
Virtual Augmented and Mixed Reality. Designing and Developing Augmented and Virtual Environments - 5th International Conference, VAMR 2013, Held as Part of HCI International 2013, Las Vegas, NV, USA, July 21-26, 2013, Proceedings, Part I. Lecture Notes in Computer Science 8021, Springer 2013, ISBN 978-3-642-39404-1
Developing Augmented and Virtual Environments
- Sarah Coburn, Lisa Rebenitsch, Charles B. Owen:
Passive Viewpoints in a Collaborative Immersive Environment. 3-12 - Holger Graf, André Stork:
Virtual Reality Based Interactive Conceptual Simulations - Combining Post-processing and Linear Static Simulations. 13-22 - Daiki Handa, Hirotake Ishii, Hiroshi Shimoda:
Enhancing Metric Perception with RGB-D Camera. 23-31 - Jae-In Hwang, Min-Hyuk Sung, Ig-Jae Kim, Sang Chul Ahn, Hyoung-Gon Kim, Heedong Ko:
Painting Alive: Handheld Augmented Reality System for Large Targets. 32-38 - Lana Jaff, Austen L. Hayes, Amy Ulinski Banic:
VWSocialLab: Prototype Virtual World (VW) Toolkit for Social and Behavioral Science Experimental Set-Up and Control. 39-48 - Jens Keil, Michael Zöllner, Timo Engelke, Folker Wientapper, Michael Schmitt:
Controlling and Filtering Information Density with Spatial Interaction Techniques via Handheld Augmented Reality. 49-57 - Minyoung Kim, Ki-Young Seo, Seokhwan Kim, Kyoung Shin Park, Yongjoo Cho:
Development of Multiview Image Generation Simulator for Depth Map Quantization. 58-64 - Hee Jae Kim, Jong Weon Lee:
Authoring System Using Panoramas of Real World. 65-72 - Jaedong Lee, Sangyong Lee, Gerard Jounghyun Kim:
Integrated Platform for an Augmented Environment with Heterogeneous Multimodal Displays. 73-78 - Jose San Martin, Loic Corenthy, Luis Pastor, Marcos García:
Optimal Design of a Haptic Device for a Particular Task in a Virtual Environment. 79-85 - Alex Rodiera Clarens, Isidro Navarro:
Real-Time Dynamic Lighting Control of an AR Model Based on a Data-Glove with Accelerometers and NI-DAQ. 86-93 - Matthew Swarts, Jin Noh:
Ultra Low Cost Eye Gaze Tracking for Virtual Environments. 94-102 - Viet Tran Hoang, Anh Nguyen Hoang, Dongho Kim:
Real-Time Stereo Rendering Technique for Virtual Reality System Based on the Interactions with Human View and Hand Gestures. 103-110 - Peter Venero, Allen Rowe, Thomas Corretta, James Boyer:
Information Management for Multiple Entities in a Remote Sensor Environment. 111-117
Interaction in Augmented and Virtual Environments
- Tomohiro Amemiya, Koichi Hirota, Yasushi Ikei:
Tactile Apparent Motion Presented from Seat Pan Facilitates Racing Experience. 121-128 - Christopher G. Courtney, Michael E. Dawson, Albert A. Rizzo, Brian J. Arizmendi, Thomas D. Parsons:
Predicting Navigation Performance with Psychophysiological Responses to Threat in a Virtual Environment. 129-138 - Peter Dam, Priscilla Fonseca de Abreu Braz, Alberto Raposo:
A Study of Navigation and Selection Techniques in Virtual Environments Using Microsoft Kinect®. 139-148 - Elisabeth Dittrich, Stefan Brandenburg, Boris Beckmann-Dobrev:
Legibility of Letters in Reality, 2D and 3D Projection. 149-158 - Julia Fröhlich, Ipke Wachsmuth:
The Visual, the Auditory and the Haptic - A User Study on Combining Modalities in Virtual Worlds. 159-168 - Adrian S. Johnson, Yu Sun:
Spatial Augmented Reality on Person: Exploring the Most Personal Medium. 169-174 - Kimiko Kawashima, Jun Okamoto, Kazuo Ishikawa, Kazuno Negishi:
Parameter Comparison of Assessing Visual Fatigue Induced by Stereoscopic Video Services. 175-183 - Michiteru Kitazaki:
Human Adaptation, Plasticity and Learning for a New Sensory-Motor World in Virtual Reality. 184-191 - Julien-Charles Levesque, Denis Laurendeau, Marielle Mokhtari:
An Asymmetric Bimanual Gestural Interface for Immersive Virtual Environments. 192-201 - Tamás Matuszka, Gergo Gombos, Attila Kiss:
A New Approach for Indoor Navigation Using Semantic Webtechnologies and Augmented Reality. 202-210 - Eric Ortiz, Crystal S. Maraj, Julie Salcedo, Stephanie J. Lackey, Irwin Hudson:
Assessing Engagement in Simulation-Based Training Systems for Virtual Kinesic Cue Detection Training. 211-220 - Azusa Toda, Kazuki Tanaka, Asako Kimura, Fumihisa Shibata, Hideyuki Tamura:
Development of Knife-Shaped Interaction Device Providing Virtual Tactile Sensation. 221-230 - Takahiro Uchiyama, Kazuhiro Tanuma, Yusuke Fukuda, Miwa Nakanishi:
GUI Design Solution for a Monocular, See-through Head-Mounted Display Based on Users' Eye Movement Characteristics. 231-240 - Bernhard M. Weber, Mikel Sagardia, Thomas Hulin, Carsten Preusche:
Visual, Vibrotactile, and Force Feedback of Collisions in Virtual Environments: Effects on Performance, Mental Workload and Spatial Orientation. 241-250
Human-Robot Interaction in Virtual Environments
- Haris Dindo, Antonio Chella:
What Will You Do Next? A Cognitive Model for Understanding Others' Intentions Based on Shared Representations. 253-266 - Michael A. Goodrich, Daqing Yi:
Toward Task-Based Mental Models of Human-Robot Teaming: A Bayesian Approach. 267-276 - Donald J. Kalar, Collin B. Green:
Assessing Interfaces Supporting Situational Awareness in Multi-agent Command and Control Tasks. 277-284 - Christian Lebiere, Florian Jentsch, Scott Ososky:
Cognitive Models of Decision Making Processes for Human-Robot Interaction. 285-294 - Scott Ososky, Florian Jentsch, Elizabeth Phillips:
Human Considerations in the Application of Cognitive Decision Models for HRI. 295-303 - Matthias Scheutz:
Computational Mechanisms for Mental Models in Human-Robot Interaction. 304-312 - David Schuster, Florian Jentsch:
Increasing Robot Autonomy Effectively Using the Science of Teams. 313-320 - Travis J. Wiltshire, Dustin C. Smith, Joseph Roland Keebler:
Cybernetic Teams: Towards the Implementation of Team Heuristics in HRI. 321-330
Presence and Tele-presence
- Mark R. Costa, Sung Yeun Kim, Frank A. Biocca:
Embodiment and Embodied Cognition. 333-342 - Kyungwon Gil, Taejin Ha, Woontack Woo:
DigiLog Space Generator for Tele-Collaboration in an Augmented Reality Environment. 343-350 - Kyota Higa, Masumi Ishikawa, Toshiyuki Nomura:
Onomatopoeia Expressions for Intuitive Understanding of Remote Office Situation. 351-358 - Jea In Kim, Taejin Ha, Woontack Woo, Chungkon Shi:
Enhancing Social Presence in Augmented Reality-Based Telecommunication System. 359-367 - Gordon M. Mair:
How Fiction Informed the Development of Telepresence and Teleoperation - An Historical Perspective. 368-377 - Tetsuro Ogi, Yoshisuke Tateyama, Yosuke Kubota:
High Presence Communication between the Earth and International Space Station. 378-387 - Julie Salcedo, Crystal S. Maraj, Stephanie J. Lackey, Eric Ortiz, Irwin Hudson, Joy Martinez:
Effects of Visual Fidelity on Biometric Cue Detection in Virtual Combat Profiling Training. 388-396
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