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CA 1998: Philadelphia, Pennsylvania, USA
- Computer Animation 1998, CA 1998, Philadelphia, Pennsylvania, USA, June 8-10, 1998. IEEE Computer Society 1998, ISBN 0-8186-8541-7
Session 1: Virtual Agents
- Qinxin Yu, Demetri Terzopoulos:
Synthetic Motion Capture for Interactive Virtual Worlds. 2-10 - Randolph M. Jones, John E. Laird, Paul E. Nielsen:
Real-Time Intelligent Characters for a Non-Visual Simulation Environment. 11-18 - Jan M. Allbeck, Norman I. Badler:
Avatars á la Snow Crash. 19-24 - Siome Goldenstein, Edward W. Large, Dimitris N. Metaxas:
Dynamic Autonomous Agents: Game Applications. 25-
Session 2: Human and Facial Animation
- Luciana Porcher Nedel, Daniel Thalmann:
Modeling and Deformation of the Human Body using an Anatomically-Based Approach. 34-40 - Tolga K. Capin, Maja Jovovic, Joaquim Esmerado, Amaury Aubel, Daniel Thalmann:
Efficient Network Transmission of Virtual Human Bodies. 41-48 - Jörn Ostermann:
Animation of Synthetic Faces in MPEG-4. 49-55 - Marc Escher, Igor S. Pandzic, Nadia Magnenat-Thalmann:
Facial Deformations for MPEG-4. 56-
Session 3: Morphing and Animation
- Arthur D. Gregory, Andrei State, Ming C. Lin, Dinesh Manocha, Mark A. Livingston:
Feature-based Surface Decomposition for Correspondence and Morphing Between Polyhedra. 64-71 - Pascal Volino, Nadia Magnenat-Thalmann:
The SPHERIGON: A Simple Polygon Patch for Smoothing Quickly Your Polygonal Meshes. 72-78 - Stéphane Donikian, Alain Chauffaut, Thierry Duval, Richard Kulpa:
GASP: From Modular Programming to Distributed Execution. 79-87 - Adam D. Worrall, David Hedley, Derek J. Paddon:
Interactive Animation of Soft Shadows. 88-
Session 4: Facial Animation
- Tony Ezzat, Tomaso A. Poggio:
MikeTalk: A Talking Facial Display Based on Morphing Visemes. 96-102 - Eric Cosatto, Hans Peter Graf:
Sample-Based Synthesis of Photo-Realistic Talking Heads. 103-110 - B. Uz, Ugur Güdükbay, Bülent Özgüç:
Realistic Speech Animation of Synthetic Faces. 111-118 - Aboul Ella Hassanien, Masayuki Nakajima:
Image Morphing of Facial Images Transformation based on Navier Elastic Body Splines. 119-
Session 5: Computer Vision-based Animation
- C. Kouadio, Pierre Poulin, P. Lachapelle:
Real-Time Facial Animation based upon a Bank of 3D Facial Expressions. 128-136 - John Isidoro, Stan Sclaroff:
Active Voodoo Dolls: A Vision Based Input Device for Nonrigid Control. 137-143 - Ioannis A. Kakadiaris, Dimitris N. Metaxas:
Vision-Based Animation of Digital Humans. 144-
Session 6: Physics-Based Animation
- Yan Chen, Qing-hong Zhu, Arie E. Kaufman, Shigeru Muraki:
Physically-based Animation of Volumetric Objects. 154-160 - Philip Schneider, Jane Wilhelms:
Hybrid Anatomically Based Modeling of Animals. 161-169 - Katsuaki Kawachi, Hiromasa Suzuki, Fumihiko Kimura:
Technical Issues on Simulating Impulse and Friction in Three Dimensional Rigid Body Dynamics. 170-176 - N. Loofbourrow:
A Compositional, Constraint-based Model of Statics. 177-184
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