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Creativity in the Digital Age 2015
- Nelson Zagalo, Pedro Branco:
Creativity in the Digital Age. Springer Series on Cultural Computing, Springer 2015, ISBN 978-1-4471-6680-1
Fundamentals of Digital Creativity
- Nelson Zagalo, Pedro Branco:
The Creative Revolution That Is Changing the World. 3-15 - David Gauntlett:
The Internet Is Ancient, Small Steps Are Important, and Four Other Theses About Making Things in a Digital World. 17-33 - Andy M. Connor, Stefan Marks, Charles Walker:
Creating Creative Technologists: Playing With(in) Education. 35-56
Expressive Processes
- Stefano Gualeni:
Playing with Puzzling Philosophical Problems. 59-74 - María T. Soto-Sanfiel:
The Creative Manipulation of Time Through Digital Personal Narratives. 75-90 - Damián Keller, Nuno Otero, Victor Lazzarini, Marcelo Soares Pimenta, Maria Helena de Lima, Marcelo O. Johann, Leandro Lesqueves Costalonga:
Interaction Aesthetics and Ubiquitous Music. 91-105
Co-creation and Collaboration
- Nicholas M. Davis, Chih-Pin Hsiao, Yanna Popova, Brian Magerko:
An Enactive Model of Creativity for Computational Collaboration and Co-creation. 109-133 - Pilar Lacasa, María Ruth García-Pernía, Sara Cortés:
Creative Collaboration in Young Digital Communities. 135-157 - Vlada Botoric:
When Ideas Generate Value: How LEGO Profitably Democratized Its Relationship with Fans. 159-170 - Gloria Gómez-Diago:
Communication in Crowdfunding Online Platforms. 171-190
Makers and Players
- Theresa Jean Tanenbaum, Karen Tanenbaum:
Fabricating Futures: Envisioning Scenarios for Home Fabrication Technology. 193-221 - Cristina Sylla, Clara Coutinho, Pedro Branco:
Play Platforms for Children's Creativity. 223-243 - Daniela Reimann, Simone Bekk:
Game Design with Portfolios and Creative Skills. 245-261
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