![](https://dblp.uni-trier.de./img/logo.320x120.png)
![search dblp search dblp](https://dblp.uni-trier.de./img/search.dark.16x16.png)
![search dblp](https://dblp.uni-trier.de./img/search.dark.16x16.png)
default search action
"BMRT: A Global Illumination Implementation of the RenderMan Standard."
Larry Gritz, James K. Hahn (1996)
- Larry Gritz, James K. Hahn:
BMRT: A Global Illumination Implementation of the RenderMan Standard. J. Graphics, GPU, & Game Tools 1(3): 29-47 (1996)
![](https://dblp.uni-trier.de./img/cog.dark.24x24.png)
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.