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"The effect of camera perspective and session duration on training decision ..."
Elizabeth S. Veinott et al. (2013)
- Elizabeth S. Veinott, James Leonard, Elizabeth Lerner Papautsky, Brandon Perelman, Aleksandra S. Stankovic, Jared Lorince, Jared M. Hotaling, Travis L. Ross, Peter M. Todd, Edward Castronova, Jerome R. Busemeyer, Chris Hale, Richard Catrambone, Elizabeth T. Whitaker, Olivia Fox, John M. Flach, Robert R. Hoffman:
The effect of camera perspective and session duration on training decision making in a serious video game. IGIC 2013: 256-262
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