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Stefan J. Johansson
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2010 – 2019
- 2014
- [p1]Johan Hagelbäck, Olle Hilborn, Petar Jercic, Stefan J. Johansson, Craig A. Lindley, Johan Svensson, Wei Wen:
Psychophysiological Interaction and Empathic Cognition for Human-Robot Cooperative Work (PsyIntEC). Technology Transfer Experiments from the ECHORD Project 2014: 283-299 - 2013
- [c32]Noor Shaker, Julian Togelius, Georgios N. Yannakakis, Likith Poovanna, Vinay Sudha Ethiraj, Stefan J. Johansson, Robert G. Reynolds, Leonard Kinnaird-Heether, Tom Schumann, Marcus Gallagher:
The turing test track of the 2012 Mario AI Championship: Entries and evaluation. CIG 2013: 1-8 - 2012
- [c31]Johan Svensson, Stefan J. Johansson:
Influence Map-based controllers for Ms. PacMan and the ghosts. CIG 2012: 257-264 - 2011
- [c30]Tim Uusitalo, Stefan J. Johansson:
A reactive mutli-agent approach to car driving using artificial potential fields. CIG 2011: 203-210 - 2010
- [j5]Peng Zhang, Bengt Carlsson, Stefan J. Johansson:
Enhanced collaboration in diabetic healthcare for children using multi-agent systems. Int. J. Agent Oriented Softw. Eng. 4(2): 155-173 (2010) - [c29]Johan Hagelbäck, Stefan J. Johansson, Mike Preuss:
AI and computational intelligence for real-time strategy games. CIG 2010: 1-4 - [c28]Johan Hagelbäck, Stefan J. Johansson:
A study on human like characteristics in real time strategy games. CIG 2010: 139-145
2000 – 2009
- 2009
- [j4]Johan Hagelbäck, Stefan J. Johansson:
A Multiagent Potential Field-Based Bot for Real-Time Strategy Games. Int. J. Comput. Games Technol. 2009: 910819:1-910819:10 (2009) - [c27]Johan Hagelbäck, Stefan J. Johansson:
A Multi-Agent Potential Field-based Bot for a Full RTS Game Scenario. AIIDE 2009 - [c26]Johan Hagelbäck, Stefan J. Johansson:
Measuring player experience on runtime dynamic difficulty scaling in an RTS game. CIG 2009: 46-52 - [c25]Stefan J. Johansson:
What Makes Online Collectible Card Games Fun to Play? DiGRA Conference 2009 - [c24]Rehman Butt, Stefan J. Johansson:
Where do we go now?: anytime algorithms for path planning. FDG 2009: 248-255 - 2008
- [c23]Johan Hagelbäck, Stefan J. Johansson:
The Rise of Potential Fields in Real Time Strategy Bots. AIIDE 2008 - [c22]Bengt Carlsson, Paul Davidsson, Andreas Jacobsson, Stefan J. Johansson, Jan A. Persson:
Security Aspects on Inter-organizational Cooperation Using Wrapper Agents. ATOP@AAMAS 2008: 220-233 - [c21]Johan Hagelbäck, Stefan J. Johansson:
Using multi-agent potential fields in real-time strategy games. AAMAS (2) 2008: 631-638 - [c20]Johan Hagelbäck, Stefan J. Johansson:
Demonstration of multi-agent potential fields in real-time strategy games. AAMAS (Demos) 2008: 1687-1688 - [c19]Johan Hagelbäck, Stefan J. Johansson:
Dealing with fog of war in a Real Time Strategy game environment. CIG 2008: 55-62 - 2007
- [c18]Magnus Boman, Stefan J. Johansson:
Modeling Epidemic Spread in Synthetic Populations - Virtual Plagues in Massively Multiplayer Online Games. DiGRA Conference 2007 - [i2]Magnus Boman, Stefan J. Johansson:
Modeling Epidemic Spread in Synthetic Populations - Virtual Plagues in Massively Multiplayer Online Games. CoRR abs/0705.4584 (2007) - 2006
- [j3]Paul Davidsson, Stefan J. Johansson:
On the potential of norm-governed behavior in different categories of artificial societies. Comput. Math. Organ. Theory 12(2-3): 169-180 (2006) - [c17]Stefan J. Johansson, Fredrik Olsson:
Using Multi-Agent System Technology in Risk Bots. AIIDE 2006: 42-47 - [c16]Stefan J. Johansson:
On using multi-agent systems in playing board games. AAMAS 2006: 569-576 - [c15]Paul Davidsson, Anders Hederstierna, Andreas Jacobsson, Jan A. Persson, Bengt Carlsson, Stefan J. Johansson, Anders Nilsson, Gunnar Ågren, Stefan Östholm:
The Concept and Technology of Plug and Play Business. ICEIS (4) 2006: 213-217 - 2005
- [c14]Paul Davidsson, Stefan J. Johansson, Mikael Svahnberg:
Using the Analytic Hierarchy Process for Evaluating Multi-Agent System Architecture Candidates. AOSE 2005: 205-217 - [c13]Stefan J. Johansson, Fredrik Håård:
Tactical coordination in no-press diplomacy. AAMAS 2005: 423-430 - [c12]Paul Davidsson, Stefan J. Johansson:
On the metaphysics of agents. AAMAS 2005: 1299-1300 - [c11]Jan A. Persson, Paul Davidsson, Stefan J. Johansson, Fredrik Wernstedt:
Combining Agent-Based Approaches and Classical Optimization Techniques. EUMAS 2005: 260-269 - [c10]Paul Davidsson, Stefan J. Johansson:
On the Potential of Norm-Governed Behavior in Different Categories of Artificial Societies. NORMAS 2005: 97-103 - [c9]Paul Davidsson, Stefan J. Johansson, Mikael Svahnberg:
Characterization and Evaluation of Multi-agent System Architectural Styles. SELMAS (LNCS) 2005: 179-188 - 2002
- [b1]Stefan J. Johansson:
On Coordination in Multi-agent Systems. Blekinge Institute of Technology, Sweden, 2002 - [j2]Stefan J. Johansson:
No Free Lunches in Multi-Agent Systems. Int. J. Comput. Intell. Appl. 2(4): 411-422 (2002) - [c8]Paul Davidsson, Stefan J. Johansson:
Evaluating Multi-agent System Architectures: A Case Study Concerning Dynamic Resource Allocation. ESAW 2002: 170-183 - [c7]Stefan J. Johansson, Paul Davidsson, Martin Kristell:
Four Multi-agent Architectures for Intelligent Network Load Management. MATA 2002: 239-248 - [i1]Magnus Boman, Stefan J. Johansson, David Lybäck:
Parrondo Strategies for Artificial Traders. CoRR cs.CE/0204051 (2002) - 2001
- [c6]Stefan J. Johansson, Alessandro Saffiotti:
Using the Electric Field Approach in the RoboCup Domain. RoboCup 2001: 399-404 - [c5]Alessandro Saffiotti, A. Björklund, Stefan J. Johansson, Zbigniew Wasik:
Team Sweden. RoboCup 2001: 725-729 - 2000
- [j1]Stefan J. Johansson:
On fundamental domains of arithmetic Fuchsian groups. Math. Comput. 69(229): 339-349 (2000) - [c4]Stefan J. Johansson, Paul Davidsson, Bengt Carlsson:
Coordination Models for Dynamic Resource Allocation. COORDINATION 2000: 182-197 - [c3]Alessandro Saffiotti, Magnus Boman, Pär Buschka, Paul Davidsson, Stefan J. Johansson, Zbigniew Wasik:
Team Sweden. RoboCup 2000: 643-646
1990 – 1999
- 1998
- [c2]Stefan J. Johansson, Bengt Carlsson, Magnus Boman:
Modeling Strategies as Generous and Greedy in Prisoner's Dilemma like Games. SEAL 1998: 285-292 - 1997
- [c1]Bengt Carlsson, Stefan J. Johansson:
An Iterated Hawk-and-Dove Game. Agents and Multi-Agent Systems Formalisms, Methodologies, and Applications 1997: 179-192
Coauthor Index
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