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Oliver Wellnitz
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2010 – 2019
- 2012
- [b1]Oliver Wellnitz:
Interactive latency-sensitive applications in mobile ad-hoc networks. University of Braunschweig - Institute of Technology, 2012, pp. 1-210 - 2010
- [c8]Wolf-Bastian Pöttner, Oliver Wellnitz, Lars C. Wolf:
QoS-AODV6E: An energy-balancing QoS routing scheme for WSNs. INSS 2010: 81-84
2000 – 2009
- 2006
- [j1]Károly Farkas, Oliver Wellnitz, Matthias Dick, X. Gu, Marcel Busse, Wolfgang Effelsberg, Yacine Rebahi, Dorgham Sisalem, Dan Grigoras, Kyriakos Stefanidis
, Dimitrios N. Serpanos
:
Real-time service provisioning for mobile and wireless networks. Comput. Commun. 29(5): 540-550 (2006) - [c7]Károly Farkas, Dirk Budke, Bernhard Plattner, Oliver Wellnitz, Lars C. Wolf:
QoS Extensions to Mobile Ad Hoc Routing Supporting Real-Time Applications. AICCSA 2006: 54-61 - [c6]Oliver Wellnitz, Lars C. Wolf:
Assigning game server roles in mobile ad-hoc networks. NOSSDAV 2006: 2 - 2005
- [c5]Matthias Dick, Oliver Wellnitz, Lars C. Wolf:
Analysis of factors affecting players' performance and perception in multiplayer games. NETGAMES 2005: 1-7 - 2004
- [c4]Amjad Akkawi, Sibylle Schaller, Oliver Wellnitz, Lars C. Wolf:
Networked Mobile Gaming for 3G-Networks. ICEC 2004: 457-467 - [c3]Amjad Akkawi, Sibylle Schaller, Oliver Wellnitz, Lars C. Wolf:
A mobile gaming platform for the IMS. NETGAMES 2004: 77-84 - 2003
- [c2]Oliver Wellnitz, Frank Strauß:
Bringing AgentX Subagents to the Operating System Kernel Space. DSOM 2003: 234-245 - [c1]Sebastian Matas Riera, Oliver Wellnitz, Lars C. Wolf:
A zone-based gaming architecture for ad-hoc networks. NETGAMES 2003: 72-76
Coauthor Index
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