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Lee Anderson
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2010 – 2019
- 2012
- [j2]Lane Phillips, Victoria Interrante, Michael Kaeding, Brian Ries, Lee Anderson:
Correlations Between Physiological Response, Gait, Personality, and Presence in Immersive Virtual Environments. Presence Teleoperators Virtual Environ. 21(2): 119-141 (2012) - 2010
- [c12]Lane Phillips, Victoria Interrante, Michael Kaeding, Brian Ries, Lee Anderson:
A Further Assessment of Factors Correlating with Presence in Immersive Virtual Environments. EGVE/EuroVR/VEC 2010: 55-63
2000 – 2009
- 2009
- [c11]Lane Phillips, Brian Ries, Victoria Interrante, Michael Kaeding, Lee Anderson:
Distance perception in NPR immersive virtual environments, revisited. APGV 2009: 11-14 - 2008
- [j1]Victoria Interrante, Brian Ries, Jason Lindquist, Michael Kaeding, Lee Anderson:
Elucidating Factors that Can Facilitate Veridical Spatial Perception in Immersive Virtual Environments. Presence Teleoperators Virtual Environ. 17(2): 176-198 (2008) - [c10]Brian Ries, Victoria Interrante, Michael Kaeding, Lee Anderson:
The effect of self-embodiment on distance perception in immersive virtual environments. VRST 2008: 167-170 - 2007
- [c9]Victoria Interrante, Brian Ries, Lee Anderson:
Seven League Boots: A New Metaphor for Augmented Locomotion through Moderately Large Scale Immersive Virtual Environments. 3DUI 2007: 35 - [c8]Victoria Interrante, Lee Anderson, Brian Ries, Eleanor O'Rourke, Leanne Gray:
Experimental investigations into the feasibility of using augmented walking to facilitate the intuitive exploration of large scale immersive virtual environments. APGV 2007: 144 - [c7]Victoria Interrante, Eleanor O'Rourke, Leanne Gray, Lee Anderson, Brian Ries:
A Quantitative Assessment of the Impact on Spatial Understanding of Exploring a Complex Immersive Virtual Environment using Augmented Real Walking versus Flying. EGVE (Short Papers & Posters) 2007 - [c6]Victoria Interrante, Brian Ries, Jason Lindquist, Lee Anderson:
Elucidating Factors that can Facilitate Veridical Spatial Perception in Immersive Virtual Environments. VR 2007: 11-18 - 2006
- [c5]Brian Ries, Victoria Interrante, Lee Anderson, Jason Lindquist:
Presence, rather than prior exposure, is the more strongly indicated factor in the accurate perception of egocentric distances in real world co-located immersive virtual environments. APGV 2006: 157 - [c4]Brian Ries, Victoria Interrante, Lee Anderson, Jason Lindquist:
Presence, rather than prior exposure, is the more strongly indicated factor in the accurate perception of egocentric distances in real world co-located immersive virtual environments. SIGGRAPH Research Posters 2006: 191 - [c3]Victoria Interrante, Brian Ries, Lee Anderson:
Distance Perception in Immersive Virtual Environments, Revisited. VR 2006: 3-10 - 2004
- [c2]Victoria Interrante, Lee Anderson, Brian Ries:
An experimental investigation of distance perception in real vs. immersive virtual environments via direct blind walking in a high-fidelity model of the same room. APGV 2004: 162 - 2003
- [c1]Lee Anderson, James Esser, Victoria Interrante:
A Virtual Environment for Conceptual Design in Architecture. IPT/EGVE 2003: 57-63
Coauthor Index
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