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Dimitar Valkov
Person information
- affiliation: University of Münster, Department of Computer Science, Germany
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2020 – today
- 2024
- [j2]Pascal Kockwelp, Marcel Meyerheim, Dimitar Valkov, Marvin Mergen, Anna Junga, Antonio Krüger, Bernhard Marschall, Markus Holling, Benjamin Risse:
VR-based Competence Training at Scale: Teaching Clinical Skills in the Context of Virtual Brain Death Examination. Proc. ACM Hum. Comput. Interact. 8(EICS): 1-31 (2024) - 2023
- [c24]Dimitar Valkov, Pascal Kockwelp, Florian Daiber, Antonio Krüger:
Reach Prediction using Finger Motion Dynamics. CHI Extended Abstracts 2023: 242:1-242:8 - 2022
- [c23]Pascal Kockwelp, Anna Junga, Dimitar Valkov, Bernhard Marschall, Markus Holling, Benjamin Risse:
Towards VR Simulation-Based Training in Brain Death Determination. VR Workshops 2022: 287-292 - 2021
- [c22]Dimitar Valkov, Sebastian Thiele, Karim Huesmann, Eike Gebauer, Benjamin Risse:
Touch Recognition on Complex 3D Printed Surfaces using Filter Response Analysis. VR Workshops 2021: 195-200
2010 – 2019
- 2019
- [c21]Ali Sheharyar, Alexander Ruh, Dimitar Valkov, Michael Markl, Othmane Bouhali, Lars Linsen:
A Visual Analytics Tool for Cohorts in Motion Data. VMV 2019: 151-160 - [c20]Dimitar Valkov, Lars Linsen:
Vibro-tactile Feedback for Real-world Awareness in Immersive Virtual Environments. VR 2019: 340-349 - [c19]Dimitar Valkov, Andreas Mantler, Lars Linsen:
Haptic Prop: A Tangible Prop for Semi-passive Haptic Interaction. VR 2019: 1744-1748 - 2018
- [c18]Karim Huesmann, Dimitar Valkov, Lars Linsen:
RealityAlert: Improving Users' Physical Safety in Immersive Virtual Environments. SUI 2018: 175 - 2017
- [c17]Dimitar Valkov, Steffen Flagge:
Smooth immersion: the benefits of making the transition to virtual environments a continuous process. SUI 2017: 12-19 - 2016
- [c16]Dimitar Valkov, John Martens, Klaus H. Hinrichs:
Evaluation of the effect of a virtual avatar's representation on distance perception in immersive virtual environments. VR 2016: 305-306 - 2015
- [j1]Manuel Prätorius, Ulrich Burgbacher, Dimitar Valkov, Klaus H. Hinrichs:
Sensing Thumb-to-Finger Taps for Symbolic Input in VR/AR Environments. IEEE Computer Graphics and Applications 35(5): 42-54 (2015) - 2014
- [c15]Dimitar Valkov, Alexander Giesler, Klaus H. Hinrichs:
Imperceptible depth shifts for touch interaction with stereoscopic objects. CHI 2014: 227-236 - [c14]Alexander Giesler, Dimitar Valkov, Klaus H. Hinrichs:
Void shadows: multi-touch interaction with stereoscopic objects on the tabletop. SUI 2014: 104-112 - [c13]Paul Lubos, Dimitar Valkov:
The significance of stereopsis and motion parallax in mobile head tracking environments. SUI 2014: 155 - [c12]Manuel Prätorius, Dimitar Valkov, Ulrich Burgbacher, Klaus H. Hinrichs:
DigiTap: an eyes-free VR/AR symbolic input device. VRST 2014: 9-18 - 2013
- [b1]Dimitar Valkov:
Multi-touch interaction with stereoscopically rendered 3D objects. University of Münster, Germany, 2013, pp. I-XVIII, 1-117 - [c11]Dimitar Valkov, Andreas Mantler, Klaus H. Hinrichs:
Haptic props: semi-actuated tangible props for haptic interaction on the surface. UIST (Adjunct Volume) 2013: 113-114 - 2012
- [c10]Dimitar Valkov, Benjamin Bolte, Gerd Bruder, Frank Steinicke:
Viargo - A generic virtual reality interaction library. SEARIS 2012: 23-28 - [c9]Dimitar Valkov, Alexander Giesler, Klaus H. Hinrichs:
Evaluation of depth perception for touch interaction with stereoscopic rendered objects. ITS 2012: 21-30 - [c8]Dimitar Valkov, Alexander Giesler, Klaus H. Hinrichs:
VINS: shared memory space for definition of interactive techniques. VRST 2012: 145-152 - 2011
- [c7]Dimitar Valkov, Frank Steinicke, Gerd Bruder, Klaus H. Hinrichs:
2d touching of 3d stereoscopic objects. CHI 2011: 1353-1362 - [c6]Sven Strothoff, Dimitar Valkov, Klaus H. Hinrichs:
Triangle cursor: interactions with objects above the tabletop. ITS 2011: 111-119 - 2010
- [c5]Dimitar Valkov, Frank Steinicke, Gerd Bruder, Klaus H. Hinrichs:
A multi-touch enabled human-transporter metaphor for virtual 3D traveling. 3DUI 2010: 79-82 - [c4]Gerd Bruder, Frank Steinicke, Dimitar Valkov, Klaus H. Hinrichs:
Immersive virtual studio for architectural exploration. 3DUI 2010: 125-126 - [c3]Dimitar Valkov, Frank Steinicke, Gerd Bruder, Klaus H. Hinrichs, Johannes Schöning, Florian Daiber, Antonio Krüger:
Touching Floating Objects in Projection-based Virtual Reality Environments. EGVE/EuroVR/VEC 2010: 17-24 - [c2]Dimitar Valkov, Frank Steinicke, Gerd Bruder, Klaus H. Hinrichs:
Navigation through Geospatial Environments with a Multi-Touch enabled Human-Transporter Metaphor. Geoinformatik 2010: 182-188
2000 – 2009
- 2009
- [c1]Johannes Schöning, Frank Steinicke, Antonio Krüger, Klaus H. Hinrichs, Dimitar Valkov:
Bimanual Interaction with Interscopic Multi-Touch Surfaces. INTERACT (2) 2009: 40-53
Coauthor Index
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last updated on 2024-08-03 21:12 CEST by the dblp team
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