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SEARIS 2012: Costa Mesa, CA, USA
- 5th Workshop on Software Engineering and Architectures for Realtime Interactive Systems, SEARIS 2012, Costa Mesa, CA, USA, March 5, 2012. IEEE Computer Society 2012, ISBN 978-1-4673-1249-3
- Pierre Chevaillier, Thanh-Hai Trinh, Mukesh Barange
, Pierre De Loor, Frédéric Devillers, Julien Soler, Ronan Querrec:
Semantic modeling of Virtual Environments using MASCARET. 1-8 - Marc Erich Latoschik, Henrik Tramberend:
A scala-based actor-entity architecture for intelligent interactive simulations. 9-17 - Pablo A. Figueroa:
What VR developers can learn from 20 years of UIMS. 18-22 - Dimitar Valkov, Benjamin Bolte, Gerd Bruder, Frank Steinicke:
Viargo - A generic virtual reality interaction library. 23-28 - Ryan A. Pavlik
, Judy M. Vance
:
VR JuggLua: A framework for VR applications combining Lua, OpenSceneGraph, and VR Juggler. 29-35 - Emmanuel Bernier, Ryad Chellali, Indira Mouttapa Thouvenin, Kristopher J. Blom
:
The ICEA plug-in for virtual reality, immersive creation and edition of animation. 36-42 - Dennis Wiebusch, Marc Erich Latoschik:
Enhanced decoupling of components in intelligent realtime interactive systems using ontologies. 43-51 - H. Lally Singh, Denis Gracanin
, Kresimir Matkovic
:
Software scalability engineering for distributed virtual environments. 52-59 - Jean-Yves Didier
, Mehdi Chouiten, Malik Mallem
, Samir Otmane
:
ARCS: A framework with extended software integration capabilities to build Augmented Reality applications. 60-67 - Zhuming Ai, Mark A. Livingston:
Configurable semi-autonomic animated animal characters in interactive virtual reality applications. 68-73 - Pablo A. Figueroa:
Panel on open source software for RIS. 74-76 - Chadwick A. Wingrave:
SEARIS's personally inspiring papers in review. 77-80
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