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Abdelkader Gouaïch
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2020 – today
- 2022
- [j6]Iago Bonnici, Abdelkader Gouaïch, Fabien Michel:
Input addition and deletion in reinforcement: towards protean learning. Auton. Agents Multi Agent Syst. 36(1): 4 (2022) - 2020
- [c34]Iago Bonnici, Abdelkader Gouaïch, Fabien Michel:
Input Addition and Deletion in Reinforcement: Towards Learning with Structural Changes. AAMAS 2020: 177-185
2010 – 2019
- 2019
- [c33]Iago Bonnici, Abdelkader Gouaïch, Fabien Michel:
Effects of Input Addition in Learning for Adaptive Games: Towards Learning with Structural Changes. EvoApplications 2019: 172-184 - 2018
- [c32]Nadira Boudjani, Abdelkader Gouaïch, Souhila Kaci:
CLEAR: Argumentation Frameworks for Constructing and Evaluating Deductive Mathematical Proofs. COMMA 2018: 281-288 - 2017
- [c31]Yannick Francillette, Abdelkader Gouaïch, Lylia Abrouk:
Adaptive gameplay for mobile gaming. CIG 2017: 80-87 - [c30]Nadira Boudjani, Abdelkader Gouaïch, Souhila Kaci:
Debate-Based Learning Game for Constructing Mathematical Proofs. ECSQARU 2017: 36-45 - 2015
- [j5]Nadia Hocine, Abdelkader Gouaïch, Stefano A. Cerri, Denis Mottet, Jérôme Frôger, Isabelle Laffont:
Adaptation in serious games for upper-limb rehabilitation: an approach to improve training outcomes. User Model. User Adapt. Interact. 25(1): 65-98 (2015) - 2014
- [c29]Nadia Hocine, Abdelkader Gouaïch, Stefano A. Cerri:
Dynamic Difficulty Adaptation in Serious Games for Motor Rehabilitation. GameDays 2014: 115-128 - 2013
- [c28]Richard Ewelle Ewelle, Yannick Francillette, Ghulam Mahdi, Abdelkader Gouaïch, Nadia Hocine:
Level of detail based network adapted synchronization for cloud gaming. CGAMES 2013: 111-118 - [c27]Yannick Francillette, Lylia Abrouk, Abdelkader Gouaïch:
A players clustering method to enhance the players' experience in multi-player games. CGAMES 2013: 229-234 - [c26]Ghulam Mahdi, Yannick Francillette, Abdelkader Gouaïch, Fabien Michel, Nadia Hocine:
Level of Detail based AI Adaptation for Agents in Video Games. ICAART (2) 2013: 182-194 - [i2]Richard Ewelle Ewelle, Abdelkader Gouaïch, Yannick Francillette, Ghulam Mahdi:
Network Traffic Adaptation For Cloud Games. CoRR abs/1311.3348 (2013) - 2012
- [j4]Abdelkader Gouaïch, Nadia Hocine:
Ant-based Approach for Dynamic Difficulty Adaptation in Post-Stroke Therapeutic Games. Int. J. Comput. Sci. Sport 11(1) (2012) - [c25]Yannick Francillette, Abdelkader Gouaïch, Nadia Hocine, Julien Pons:
A gameplay loops formal language. CGAMES 2012: 94-101 - [c24]Abdelkader Gouaïch, Nadia Hocine, Liesjet Van Dokkum, Denis Mottet:
Digital-pheromone based difficulty adaptation in post-stroke therapeutic games. IHI 2012: 5-12 - 2011
- [j3]Nadia Hocine, Abdelkader Gouaïch, Lylia Abrouk, Ines Di Loreto:
Techniques d'adaptation dans les jeux ludiques et sérieux. Rev. d'Intelligence Artif. 25(2): 253-280 (2011) - [c23]Nadia Hocine, Abdelkader Gouaïch:
Therapeutic games' difficulty adaptation: An approach based on player's ability and motivation. CGAMES 2011: 257-261 - [c22]Ines Di Loreto, Liesjet Van Dokkum, Abdelkader Gouaïch, Isabelle Laffont:
Mixed Reality as a Means to Strengthen Post-stroke Rehabilitation. HCI (14) 2011: 11-19 - [c21]Ghulam Mahdi, Abdelkader Gouaïch:
Interval based Integrated Real-time Coordination for Multi-agent Systems. ICAART (1) 2011: 664-669 - [c20]Ines Di Loreto, Abdelkader Gouaïch, Nadia Hocine:
Mixed reality serious games for post-stroke rehabilitation. PervasiveHealth 2011: 530-537 - [c19]Nadia Hocine, Abdelkader Gouaïch, Ines Di Loreto, Michelle Joab:
Motivation based difficulty adaptation for therapeutic games. SeGAH 2011: 1-8 - [c18]Ines Di Loreto, Abdelkader Gouaïch:
Mixed reality serious games: The therapist perspective. SeGAH 2011: 1-10 - 2010
- [j2]Antoine Seilles, Julien Cotret, Fanny Georges, Jean Sallantin, Nancy Rodriguez, Abdelkader Gouaïch, Christophe Fagot:
L'annotation discursive et sémantique pour la pratique de débats 2.0. Document Numérique 13(3): 153-177 (2010) - [c17]Ines Di Loreto, Abdelkader Gouaïch:
An Early Evaluation Method for Social Presence in Serious Game. CSEDU (1) 2010: 94-101 - [c16]Michael Bergeret, Abdelkader Gouaïch:
REST-A and Intercycle Messages. KES-AMSTA (1) 2010: 82-91 - [c15]Ghulam Mahdi, Abdelkader Gouaïch, Fabien Michel:
Towards an Integrated Approach of Real-Time Coordination for Multi-agent Systems. KES-AMSTA (1) 2010: 253-262 - [c14]Abdelkader Gouaïch, Michael Bergeret:
REST-A: An Agent Virtual Machine Based on REST Framework. PAAMS 2010: 103-112 - [i1]Ines Di Loreto, Abdelkader Gouaïch:
Mixed Reality Serious Games: The Therapist Perspective. CoRR abs/1011.1560 (2010)
2000 – 2009
- 2009
- [c13]Sara Boutamina, Hassina Seridi, Abdelkader Gouaïch:
The Incremental Design of Scripts based on Multi-Agent System. CSEDU (1) 2009: 321-326 - 2008
- [c12]Pascal Dugenie, Stefano A. Cerri, Philippe Lemoisson, Abdelkader Gouaïch:
Agora UCS Ubiquitous Collaborative Space. Intelligent Tutoring Systems 2008: 696-698 - 2006
- [c11]Lylia Abrouk, Abdelkader Gouaïch:
Automatic Annotation Using Citation Links and Co-citation Measure: Application to the Water Information System. ASWC 2006: 44-57 - [c10]Lylia Abrouk, Abdelkader Gouaïch, Chedy Raïssi:
Annotation automatique de documents. INFORSID 2006: 483-497 - 2005
- [b1]Abdelkader Gouaïch:
Mouvement, Interaction, Calcul partout et à tout moment avec l'Ordinateur. (Movement, Interaction, Calculation as Primitivesfor Everywhere & Anytime Computing). Montpellier 2 University, France, 2005 - [j1]Abdelkader Gouaïch, Fabien Michel:
Towards a Unified View of the Environment(s) within Multi-Agent Systems. Informatica (Slovenia) 29(4): 423-432 (2005) - 2004
- [c9]Abdelkader Gouaïch, Fabien Michel, Yves Guiraud:
MIC: A Deployment Environment for Autonomous Agents. E4MAS 2004: 109-126 - [c8]Abdelkader Gouaïch, Stefano A. Cerri:
Movement and interaction in semantic GRIDs: dynamic service generation for Agents in the MIC* deployment environment. LeGE-WG 4 2004 - 2003
- [c7]Abdelkader Gouaïch:
Requirements for Achieving Software Agents Autonomy and Defining their Responsibility. Agents and Computational Autonomy 2003: 128-139 - [c6]Abdelkader Gouaïch:
Coordination and Conversation Protocols in Open Multi-agent Systems. ESAW 2003: 182-199 - [c5]Abdelkader Gouaïch:
Validating interactions in ubiquitous software systems using dialogue oriented interactions. IAT 2003: 515-518 - [c4]Abdelkader Gouaïch:
Distributed Ubiquitous Software Services. IAT 2003: 531-534 - [c3]Abdelkader Gouaïch:
Using Similarity to Implement Distributed Ubiquitous Software Services. ISMIS 2003: 211-215 - [c2]Abdelkader Gouaïch, Yves Guiraud:
MIC: Algebraic Agent Environment. ISMIS 2003: 216-220 - [c1]Fabien Michel, Abdelkader Gouaïch, Jacques Ferber:
Weak Interaction and Strong Interaction in Agent Based Simulations. MABS 2003: 43-56
Coauthor Index
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last updated on 2025-01-09 12:52 CET by the dblp team
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