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Vedad Hulusic
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2020 – today
- 2023
- [j10]Vedad Hulusic, Linda Gusia, Nita Luci, Michael Smith:
Tangible User Interfaces for Enhancing User Experience of Virtual Reality Cultural Heritage Applications for Utilization in Educational Environment. ACM Journal on Computing and Cultural Heritage 16(2): 38:1-38:24 (2023) - [c26]Ethan Southall, Vedad Hulusic, Charlie Hargood:
Interaction Styles in a Multi-Modal Virtual Museum. GCH 2023: 203-205 - [c25]Wenjun Liu, Charlie Hargood, Wen Tang, Vedad Hulusic:
User eXperience in educational eXtended Reality applications in the Cultural Heritage domain. GCH 2023: 207-209 - 2021
- [c24]Vedad Hulusic, Linda Gusia, Nita Luci, Michael Smith:
Tangible Interfaces for VR Cultural Heritage Application - School House Virtual Museum. GCH 2021: 41-50 - [c23]Huiwen Zhao, Alex Kelly, Vedad Hulusic, Fred Charles:
The Application of Virtual Reality in Student Recruitment. VRST 2021: 100:1-100:2 - [e1]Vedad Hulusic, Alan Chalmers:
GCH 2021 - Eurographics Workshop on Graphics and Cultural Heritage, Bournemouth, UK, 4.6 November 2021. Eurographics Association 2021 [contents] - 2020
- [j9]Karsten Pedersen, Vedad Hulusic, Panos Amelidis, Tim Slattery:
Spatialized Audio in a Custom-Built OpenGL-Based Ear Training Virtual Environment. IEEE Computer Graphics and Applications 40(5): 67-81 (2020) - [j8]Elmedin Selmanovic, Selma Rizvic, Carlo Harvey, Dusanka Boskovic, Vedad Hulusic, Malek Chahin, Sanda Sljivo:
Improving Accessibility to Intangible Cultural Heritage Preservation Using Virtual Reality. ACM Journal on Computing and Cultural Heritage 13(2): 13:1-13:19 (2020) - [j7]María Pérez-Ortiz, Aliaksei Mikhailiuk, Emin Zerman, Vedad Hulusic, Giuseppe Valenzise, Rafal K. Mantiuk:
From Pairwise Comparisons and Rating to a Unified Quality Scale. IEEE Trans. Image Process. 29: 1139-1151 (2020) - [p1]Demetris Marnerides, Vedad Hulusic, Kurt Debattista:
High Dynamic Range in Cultural Heritage Applications. Visual Computing for Cultural Heritage 2020: 43-62
2010 – 2019
- 2019
- [c22]Connor Fletcher, Vedad Hulusic, Panos Amelidis:
Virtual Reality Ear Training System: A study on Spatialised Audio in Interval Recognition. VS-GAMES 2019: 1-4 - 2018
- [j6]Kurt Debattista, Keith Bugeja, Sandro Spina, Thomas Bashford-Rogers, Vedad Hulusic:
Frame Rate vs Resolution: A Subjective Evaluation of Spatiotemporal Perceived Quality Under Varying Computational Budgets. Comput. Graph. Forum 37(1): 363-374 (2018) - [c21]Vedad Hulusic, Giuseppe Valenzise, Frédéric Dufaux:
Perceived Dynamic Range of HDR Images with no Semantic Information. HVEI 2018: 1-6 - [c20]David Kane, Antoine Grimaldi, Emin Zerman, Marcelo Bertalmío, Vedad Hulusic, Giuseppe Valenzise:
The preferred system gamma is primarily determined by the ratio of dynamic range of the original scene and the displayed image. HVEI 2018: 1-6 - [c19]Emin Zerman, Vedad Hulusic, Giuseppe Valenzise, Rafal K. Mantiuk, Frédéric Dufaux:
The Relation Between MOS and Pairwise Comparisons and the Importance of Cross-Content Comparisons. HVEI 2018: 1-6 - [c18]Giuseppe Valenzise, Andrei I. Purica, Vedad Hulusic, Marco Cagnazzo:
Quality Assessment of Deep-Learning-Based Image Compression. MMSP 2018: 1-6 - [c17]Hiba Yousef, Jean Le Feuvre, Giuseppe Valenzise, Vedad Hulusic:
Video Quality Evaluation for Tile-Based Spatial Adaptation. MMSP 2018: 1-6 - [c16]Elmedin Selmanovic, Selma Rizvic, Carlo Harvey, Dusanka Boskovic, Vedad Hulusic, Malek Chahin, Sanda Sljivo:
VR Video Storytelling for Intangible Cultural Heritage Preservation. GCH 2018: 57-66 - 2017
- [j5]Vedad Hulusic, Kurt Debattista, Giuseppe Valenzise, Frédéric Dufaux:
A model of perceived dynamic range for HDR images. Signal Process. Image Commun. 51: 26-39 (2017) - [c15]Vedad Hulusic, Giuseppe Valenzise, Kurt Debattista, Frédéric Dufaux:
Robust Dynamic Range Computation for High Dynamic Range Content. HVEI 2017: 151-155 - [c14]Vedad Hulusic, Giuseppe Valenzise, Jean-Charles Gicquel, Jérôme Fournier, Frédéric Dufaux:
Quality of experience in UHD-1 phase 2 television: The contribution of UHD+HFR technology. MMSP 2017: 1-6 - [c13]Emin Zerman, Vedad Hulusic, Giuseppe Valenzise, Rafal Mantiuk, Frédéric Dufaux:
Effect of color space on high dynamic range video compression performance. QoMEX 2017: 1-6 - [c12]Nirvana Pistoljevic, Vedad Hulusic:
An interactive E-book with an educational game for children with developmental disorders: A pilot user study. VS-GAMES 2017: 87-93 - [c11]Vedad Hulusic, Nirvana Pistoljevic:
A curriculum for developing serious games for children with autism: A success story. VS-GAMES 2017: 149-152 - 2016
- [c10]Vedad Hulusic, Giuseppe Valenzise, Edoardo Provenzi, Kurt Debattista, Frédéric Dufaux:
Perceived dynamic range of HDR images. QoMEX 2016: 1-6 - 2015
- [c9]Vedad Hulusic, Nirvana Pistoljevic:
Read, Play and Learn: An Interactive E-book for Children with Autism. GALA 2015: 255-265 - 2013
- [j4]Vedad Hulusic, Selma Rizvic:
Story Guided Virtual Environments in Educational Applications. Trans. Edutainment 9: 132-149 (2013) - [j3]Vedad Hulusic, Kurt Debattista, Alan Chalmers:
Smoothness perception - Investigation of beat rate effect on frame rate perception. Vis. Comput. 29(11): 1159-1172 (2013) - 2012
- [j2]Vedad Hulusic, Carlo Harvey, Kurt Debattista, Nicolas Tsingos, Steve Walker, David M. Howard, Alan Chalmers:
Acoustic Rendering and Auditory-Visual Cross-Modal Perception and Interaction. Comput. Graph. Forum 31(1): 102-131 (2012) - [c8]Selma Rizvic, Aida Sadzak, Vedad Hulusic, Amela Karahasanovic:
Interactive digital storytelling in the sarajevo survival tools virtual environment. SCCG 2012: 109-116 - [c7]Mohamed El-Zayat, Selma Rizvic, Vedad Hulusic:
Enhancing integration of virtual objects in augmented reality applications. VSMM 2012: 125-132 - [c6]Vedad Hulusic, Nirvana Pistoljevic:
"LeFCA": Learning Framework for Children with Autism. VS-GAMES 2012: 4-16 - 2011
- [j1]Vedad Hulusic, Kurt Debattista, Vibhor Aggarwal, Alan Chalmers:
Maintaining frame rate perception in interactive environments by exploiting audio-visual cross-modal interaction. Vis. Comput. 27(1): 57-66 (2011) - [c5]Vedad Hulusic, Carlo Harvey, Nicolas Tsingos, Kurt Debattista, Steve Walker, David M. Howard, Alan Chalmers:
Acoustic Rendering and Auditory-Visual Cross-Modal Perception and Interaction. Eurographics (State of the Art Reports) 2011: 151-184 - [c4]Vedad Hulusic, Selma Rizvic:
The Use of Live Virtual Guides in Educational Applications. VS-GAMES 2011: 92-97 - 2010
- [c3]Vedad Hulusic, Kurt Debattista, Vibhor Aggarwal, Alan Chalmers:
Exploiting Audio-Visual Cross-Modal Interaction to Reduce Computational Requirements in Interactive Environments. VS-GAMES 2010: 126-132
2000 – 2009
- 2009
- [c2]Vedad Hulusic, Gabriela Czanner, Kurt Debattista, Elena Sikudová, Piotr Dubla, Alan Chalmers:
Investigation of the beat rate effect on frame rate for animated content. SCCG 2009: 151-159 - [c1]Jassim Happa, Alessandro Artusi, Piotr Dubla, Thomas Bashford-Rogers, Kurt Debattista, Vedad Hulusic, Alan Chalmers:
The Virtual Reconstruction and Daylight Illumination of the Panagia Angeloktisti. VAST 2009: 49-56
Coauthor Index
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