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Klaus Opwis
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2020 – today
- 2024
- [j42]Lisa Paneth, Loris T. Jeitziner, Oliver Rack, Klaus Opwis, Carmen G. Zahn:
Zooming in: The role of nonverbal behavior in sensing the quality of collaborative group engagement. Int. J. Comput. Support. Collab. Learn. 19(2): 187-229 (2024) - [j41]Sebastian A. C. Perrig, Lena Fanya Aeschbach, Nicolas Scharowski, Nick von Felten, Klaus Opwis, Florian Brühlmann:
Measurement practices in user experience (UX) research: a systematic quantitative literature review. Frontiers Comput. Sci. 6 (2024) - [j40]Sebastian A. C. Perrig, Nick von Felten, Marimo Honda, Klaus Opwis, Florian Brühlmann:
Development and Validation of a Positive-Item Version of the Visual Aesthetics of Websites Inventory: The VisAWI-Pos. Int. J. Hum. Comput. Interact. 40(20): 6622-6646 (2024) - [c39]Sebastian A. C. Perrig, Nicolas Scharowski, Florian Brühlmann, Nick von Felten, Klaus Opwis, Lena Fanya Aeschbach:
Independent Validation of the Player Experience Inventory: Findings from a Large Set of Video Game Players. CHI 2024: 370:1-370:13 - [i1]Nicolas Scharowski, Sebastian A. C. Perrig, Lena Fanya Aeschbach, Nick von Felten, Klaus Opwis, Philipp Wintersberger, Florian Brühlmann:
To Trust or Distrust Trust Measures: Validating Questionnaires for Trust in AI. CoRR abs/2403.00582 (2024) - 2023
- [j39]Lena Fanya Aeschbach, Dominik Kayser, Antony Berbert De Castro Hüsler, Klaus Opwis, Florian Brühlmann:
The psychology of esports players' ELO Hell: Motivated bias in League of Legends and its impact on players' overestimation of skill. Comput. Hum. Behav. 147: 107828 (2023) - [j38]Nicolas Scharowski, Sebastian A. C. Perrig, Melanie Svab, Klaus Opwis, Florian Brühlmann:
Exploring the effects of human-centered AI explanations on trust and reliance. Frontiers Comput. Sci. 5 (2023) - [j37]Beat Vollenwyder, Serge Petralito, Glena Helen Iten, Florian Brühlmann, Klaus Opwis, Elisa D. Mekler:
How compliance with web accessibility standards shapes the experiences of users with and without disabilities. Int. J. Hum. Comput. Stud. 170: 102956 (2023) - 2022
- [j36]Lena Fanya Aeschbach, Klaus Opwis, Florian Brühlmann:
Breaking immersion: A theoretical framework of alienated play to facilitate critical reflection on interactive media. Frontiers Virtual Real. 3 (2022) - 2021
- [j35]Lena Fanya Aeschbach, Sebastian Andrea Caesar Perrig, Lorena Weder, Klaus Opwis, Florian Brühlmann:
Transparency in Measurement Reporting: A Systematic Literature Review of CHI PLAY. Proc. ACM Hum. Comput. Interact. 5(CHI PLAY): 233:1-233:21 (2021) - [c38]Sebastian Linxen, Christian Sturm, Florian Brühlmann, Vincent Cassau, Klaus Opwis, Katharina Reinecke:
How WEIRD is CHI? CHI 2021: 143:1-143:14 - 2020
- [c37]Beat Vollenwyder, Esther Buchmüller, Christian Trachsel, Klaus Opwis, Florian Brühlmann:
My Train Talks to Me: Participatory Design of a Mobile App for Travellers with Visual Impairments. ICCHP (1) 2020: 10-18 - [c36]Beat Vollenwyder, Klaus Opwis, Florian Brühlmann:
How Web Professionals Perceive Web Accessibility in Practice: Active Roles, Process Phases and Key Disabilities. ICCHP (1) 2020: 294-302
2010 – 2019
- 2019
- [j34]Beat Vollenwyder, Glena Helen Iten, Florian Brühlmann, Klaus Opwis, Elisa D. Mekler:
Salient beliefs influencing the intention to consider Web Accessibility. Comput. Hum. Behav. 92: 352-360 (2019) - [c35]Julia Ayumi Bopp, Livia J. Müller, Lena Fanya Aeschbach, Klaus Opwis, Elisa D. Mekler:
Exploring Emotional Attachment to Game Characters. CHI PLAY 2019: 313-324 - 2018
- [j33]Glena Helen Iten, Julia Ayumi Bopp, Clemens Steiner, Klaus Opwis, Elisa D. Mekler:
Does a prosocial decision in video games lead to increased prosocial real-life behavior? The impact of reward and reasoning. Comput. Hum. Behav. 89: 163-172 (2018) - [j32]Glena Helen Iten, Antonin Troendle, Klaus Opwis:
Aesthetics in Context - The Role of Aesthetics and Usage Mode for a Website's Success. Interact. Comput. 30(2): 133-149 (2018) - [c34]Julia Ayumi Bopp, Klaus Opwis, Elisa D. Mekler:
"An Odd Kind of Pleasure": Differentiating Emotional Challenge in Digital Games. CHI 2018: 41 - [c33]Florian Brühlmann, Beat Vollenwyder, Klaus Opwis, Elisa D. Mekler:
Measuring the "Why" of Interaction: Development and Validation of the User Motivation Inventory (UMI). CHI 2018: 106 - [c32]Glena Helen Iten, Sharon T. Steinemann, Klaus Opwis:
Choosing to Help Monsters: A Mixed-Method Examination of Meaningful Choices in Narrative-Rich Games and Interactive Narratives. CHI 2018: 341 - [c31]Vanessa R. Lerch, Sharon T. Steinemann, Klaus Opwis:
Understanding Fitness App Usage Over Time: Moving Beyond the Need for Competence. CHI Extended Abstracts 2018 - [c30]Livia J. Müller, Klaus Opwis, Elisa D. Mekler:
"In A Good Way Weird": Exploring Positive Experiences with Technology-Mediated Pornography. CHI Extended Abstracts 2018 - [c29]Beat Vollenwyder, Andrea Schneider, Eva Krueger, Florian Brühlmann, Klaus Opwis, Elisa D. Mekler:
How to Use Plain and Easy-to-Read Language for a Positive User Experience on Websites. ICCHP (1) 2018: 514-522 - 2017
- [j31]Elisa D. Mekler, Florian Brühlmann, Alexandre N. Tuch, Klaus Opwis:
Towards understanding the effects of individual gamification elements on intrinsic motivation and performance. Comput. Hum. Behav. 71: 525-534 (2017) - [j30]Silvia Heinz, Sebastian Linxen, Alexandre N. Tuch, Lars Fraßeck, Klaus Opwis:
Is It Still Where I Expect It? - Users' Current Expectations of Interface Elements on the Most Frequent Types of Websites. Interact. Comput. 29(3): 325-344 (2017) - [j29]Sharon T. Steinemann, Glena Helen Iten, Klaus Opwis, Seamus F. Forde, Lars Fraßeck, Elisa D. Mekler:
Interactive Narratives Affecting Social Change. J. Media Psychol. Theor. Methods Appl. 29(1): 54-66 (2017) - [c28]Serge Petralito, Florian Brühlmann, Glena Helen Iten, Elisa D. Mekler, Klaus Opwis:
A Good Reason to Die: How Avatar Death and High Challenges Enable Positive Experiences. CHI 2017: 5087-5097 - [c27]Sharon T. Steinemann, Benjamin Geelan, Kristy de Salas, Klaus Opwis:
Simple Acts for a Better World: A Gameful System for Prosocial Behavior: Preliminary Design and Research Plan. CHI PLAY (Companion) 2017: 305-313 - [c26]Glena Helen Iten, Sharon T. Steinemann, Klaus Opwis:
To Save or To Sacrifice?: Understanding Meaningful Choices in Games. CHI PLAY (Companion) 2017: 495-502 - 2016
- [c25]Julia Ayumi Bopp, Elisa D. Mekler, Klaus Opwis:
Negative Emotion, Positive Experience?: Emotionally Moving Moments in Digital Games. CHI 2016: 2996-3006 - [c24]Benedikt Merz, Alexandre N. Tuch, Klaus Opwis:
Perceived User Experience of Animated Transitions in Mobile User Interfaces. CHI Extended Abstracts 2016: 3152-3158 - [c23]Livia J. Müller, Elisa D. Mekler, Klaus Opwis:
Hedonic Enjoyment and Personal Expressiveness in Positive User Experiences. CHI Extended Abstracts 2016: 3166-3172 - [c22]Sarah I. Endress, Elisa D. Mekler, Klaus Opwis:
"It's Like I Would Die as Well": Gratifications of Fearful Game Experience. CHI PLAY (Companion) 2016: 149-155 - [c21]Seamus F. Forde, Elisa D. Mekler, Klaus Opwis:
Informational, but not Intrinsically Motivating Gamification': Preliminary Findings. CHI PLAY (Companion) 2016: 157-163 - [c20]Sharon T. Steinemann, Elisa D. Mekler, Klaus Opwis:
The Winner Gives It All': Preliminary Results on The Role of Game Outcome on the Effectiveness of a Game for Change. CHI PLAY (Companion) 2016: 291-298 - 2015
- [j28]Mirjam Seckler, Silvia Heinz, Seamus F. Forde, Alexandre N. Tuch, Klaus Opwis:
Trust and distrust on the web: User experiences and website characteristics. Comput. Hum. Behav. 45: 39-50 (2015) - [j27]Mirjam Seckler, Klaus Opwis, Alexandre N. Tuch:
Linking objective design factors with subjective aesthetics: An experimental study on how structure and color of websites affect the facets of users' visual aesthetic perception. Comput. Hum. Behav. 49: 375-389 (2015) - [c19]Julia Ayumi Bopp, Elisa D. Mekler, Klaus Opwis:
"It Was Sad But Still Good": Gratifications of Emotionally Moving Game Experiences. CHI Extended Abstracts 2015: 1193-1198 - [c18]Livia J. Müller, Elisa D. Mekler, Klaus Opwis:
Facets In HCI: Towards Understanding Eudaimonic UX - Preliminary Findings. CHI Extended Abstracts 2015: 2283-2288 - [c17]Sharon T. Steinemann, Elisa D. Mekler, Klaus Opwis:
Increasing Donating Behavior Through a Game for Change: The Role of Interactivity and Appreciation. CHI PLAY 2015: 319-329 - [c16]Seamus F. Forde, Elisa D. Mekler, Klaus Opwis:
Informational vs. Controlling Gamification: A Study Design. CHI PLAY 2015: 517-522 - 2014
- [c15]Elisa D. Mekler, Julia Ayumi Bopp, Alexandre N. Tuch, Klaus Opwis:
A systematic review of quantitative studies on the enjoyment of digital entertainment games. CHI 2014: 927-936 - [c14]Mirjam Seckler, Silvia Heinz, Javier A. Bargas-Avila, Klaus Opwis, Alexandre N. Tuch:
Designing usable web forms: empirical evaluation of web form improvement guidelines. CHI 2014: 1275-1284 - [c13]Glena Helen Iten, Silvia Heinz, Markus Karl Stöcklin, Roland Hübscher, Klaus Opwis:
The impact of interactive visual simulations on learning statistics. CHI Extended Abstracts 2014: 2251-2256 - [c12]Sebastian Linxen, Silvia Heinz, Livia J. Müller, Alexandre N. Tuch, Klaus Opwis:
Mental models for web objects in different cultural settings. CHI Extended Abstracts 2014: 2557-2562 - [c11]Elisa D. Mekler, Alexandre N. Tuch, Anja Lea Martig, Klaus Opwis:
A diary study exploring game completion and player experience. CHI PLAY 2014: 433-434 - [c10]Alessia P. Ruf, Mirjam Seckler, Klaus Opwis:
Long-term modality effect in multimedia learning. NordiCHI 2014: 963-966 - 2013
- [j26]Sandra P. Roth, Alexandre N. Tuch, Elisa D. Mekler, Javier A. Bargas-Avila, Klaus Opwis:
Location matters, especially for non-salient features-An eye-tracking study on the effects of web object placement on different types of websites. Int. J. Hum. Comput. Stud. 71(3): 228-235 (2013) - [j25]Sébastien Orsini, Klaus Opwis, Javier A. Bargas-Avila:
Response to the Reviews on Bargas-Avila et al. (2009) 'Intranet Satisfaction Questionnaire: Development and Validation of a Questionnaire to Measure User Satisfaction with the Intranet'. Interact. Comput. 25(4): 304-306 (2013) - [c9]Elisa D. Mekler, Florian Brühlmann, Klaus Opwis, Alexandre N. Tuch:
Disassembling gamification: the effects of points and meaning on user motivation and performance. CHI Extended Abstracts 2013: 1137-1142 - [c8]Markus Hug, Nina T. Suter, Elisa D. Mekler, Klaus Opwis:
Ads suit up!: effects of website and advertiser credibility on consumer responses to banner ads. CHI Extended Abstracts 2013: 1803-1808 - [c7]Silvia Heinz, Markus Hug, Carina Nugaeva, Klaus Opwis:
Online ad banners: the effects of goal orientation and content congruence on memory. CHI Extended Abstracts 2013: 1875-1880 - [c6]Mirjam Seckler, Silvia Heinz, Javier A. Bargas-Avila, Klaus Opwis, Alexandre N. Tuch:
Empirical evaluation of 20 web form optimization guidelines. CHI Extended Abstracts 2013: 1893-1898 - [c5]Elisa D. Mekler, Florian Brühlmann, Klaus Opwis, Alexandre N. Tuch:
Do points, levels and leaderboards harm intrinsic motivation?: an empirical analysis of common gamification elements. Gamification 2013: 66-73 - 2012
- [j24]Alexandre N. Tuch, Sandra P. Roth, Kasper Hornbæk, Klaus Opwis, Javier A. Bargas-Avila:
Is beautiful really usable? Toward understanding the relation between usability, aesthetics, and affect in HCI. Comput. Hum. Behav. 28(5): 1596-1607 (2012) - [j23]Alexandre N. Tuch, Eva E. Presslaber, Markus Karl Stöcklin, Klaus Opwis, Javier A. Bargas-Avila:
The role of visual complexity and prototypicality regarding first impression of websites: Working towards understanding aesthetic judgments. Int. J. Hum. Comput. Stud. 70(11): 794-811 (2012) - [j22]Mirjam Seckler, Alexandre N. Tuch, Klaus Opwis, Javier A. Bargas-Avila:
User-friendly locations of error messages in web forms: Put them on the right side of the erroneous input field. Interact. Comput. 24(3): 107-118 (2012) - 2011
- [j21]Javier A. Bargas-Avila, Olivia Brenzikofer, Alexandre N. Tuch, Sandra P. Roth, Klaus Opwis:
Working towards Usable Forms on the World Wide Web: Optimizing Date Entry Input Fields. Adv. Hum. Comput. Interact. 2011: 202701:1-202701:8 (2011) - [j20]Javier A. Bargas-Avila, Olivia Brenzikofer, Alexandre N. Tuch, Sandra P. Roth, Klaus Opwis:
Working towards Usable Forms on the Worldwide Web: Optimizing Multiple Selection Interface Elements. Adv. Hum. Comput. Interact. 2011: 347171:1-347171:6 (2011) - [j19]Stefan Leuthold, Peter Schmutz, Javier A. Bargas-Avila, Alexandre N. Tuch, Klaus Opwis:
Vertical versus dynamic menus on the world wide web: Eye tracking study measuring the influence of menu design and task complexity on user performance and subjective preference. Comput. Hum. Behav. 27(1): 459-472 (2011) - [j18]Javier A. Bargas-Avila, Sébastien Orsini, Hannah Piosczyk, Dominic Urwyler, Klaus Opwis:
Enhancing online forms: Use format specifications for fields with format restrictions to help respondents. Interact. Comput. 23(1): 33-39 (2011) - [j17]Christian Hübscher, Stefan L. Pauwels, Sandra P. Roth, Javier A. Bargas-Avila, Klaus Opwis:
The organization of interaction design pattern languages alongside the design process. Interact. Comput. 23(3): 189-201 (2011) - [j16]Alexandre N. Tuch, Sylvia D. Kreibig, Sandra P. Roth, Javier A. Bargas-Avila, Klaus Opwis, Frank H. Wilhelm:
The Role of Visual Complexity in Affective Reactions to Webpages: Subjective, Eye Movement, and Cardiovascular Responses. IEEE Trans. Affect. Comput. 2(4): 230-236 (2011) - 2010
- [j15]Ljiljana Vukelja, Klaus Opwis, Lothar Müller:
A Case Study of User-Centred Design in Four Swiss RUP Projects. Adv. Hum. Comput. Interact. 2010: 329351:1-329351:10 (2010) - [j14]Javier A. Bargas-Avila, Sébastien Orsini, Marco de Vito, Klaus Opwis:
ZeGo: Development and Validation of a Short Questionnaire to Measure User Satisfaction with e-Government Portals. Adv. Hum. Comput. Interact. 2010: 487163:1-487163:10 (2010) - [j13]Stefan L. Pauwels, Christian Hübscher, Javier A. Bargas-Avila, Klaus Opwis:
Building an interaction design pattern language: A case study. Comput. Hum. Behav. 26(3): 452-463 (2010) - [j12]Alexandre N. Tuch, Javier A. Bargas-Avila, Klaus Opwis:
Symmetry and aesthetics in website design: It's a man's business. Comput. Hum. Behav. 26(6): 1831-1837 (2010) - [j11]Peter Schmutz, Sandra P. Roth, Mirjam Seckler, Klaus Opwis:
Designing product listing pages - Effects on sales and users' cognitive workload. Int. J. Hum. Comput. Stud. 68(7): 423-431 (2010) - [j10]Sandra P. Roth, Peter Schmutz, Stefan L. Pauwels, Javier A. Bargas-Avila, Klaus Opwis:
Mental models for web objects: Where do users expect to find the most frequent objects in online shops, news portals, and company web pages? Interact. Comput. 22(2): 140-152 (2010)
2000 – 2009
- 2009
- [j9]Peter Schmutz, Silvia Heinz, Yolanda Métrailler, Klaus Opwis:
Cognitive Load in eCommerce Applications - Measurement and Effects on User Satisfaction. Adv. Hum. Comput. Interact. 2009: 121494:1-121494:9 (2009) - [j8]Javier A. Bargas-Avila, Jonas Lötscher, Sébastien Orsini, Klaus Opwis:
Intranet satisfaction questionnaire: Development and validationof a questionnaire to measure user satisfaction with the Intranet. Comput. Hum. Behav. 25(6): 1241-1250 (2009) - [j7]Alexandre N. Tuch, Javier A. Bargas-Avila, Klaus Opwis, Frank H. Wilhelm:
Visual complexity of websites: Effects on users' experience, physiology, performance, and memory. Int. J. Hum. Comput. Stud. 67(9): 703-715 (2009) - [j6]Stefan L. Pauwels, Christian Hübscher, Stefan Leuthold, Javier A. Bargas-Avila, Klaus Opwis:
Error prevention in online forms: Use color instead of asterisks to mark required-fields. Interact. Comput. 21(4): 257-262 (2009) - 2008
- [j5]Stefan Leuthold, Javier A. Bargas-Avila, Klaus Opwis:
Beyond web content accessibility guidelines: Design of enhanced text user interfaces for blind internet users. Int. J. Hum. Comput. Stud. 66(4): 257-270 (2008) - 2007
- [j4]Javier A. Bargas-Avila, Glenn Oberholzer, Peter Schmutz, Marco de Vito, Klaus Opwis:
Usable error message presentation in the World Wide Web: Do not show errors right away. Interact. Comput. 19(3): 330-341 (2007) - [c4]Ljiljana Vukelja, Lothar Müller, Klaus Opwis:
Are Engineers Condemned to Design? A Survey on Software Engineering and UI Design in Switzerland. INTERACT (2) 2007: 555-568 - 2006
- [j3]Benjamin Rahm, Klaus Opwis, Christoph P. Kaller, Joachim Spreer, Ralf Schwarzwald, Erich Seifritz, Ulrike Halsband, Josef M. Unterrainer:
Tracking the subprocesses of decision-based action in the human frontal lobes. NeuroImage 30(2): 656-667 (2006) - 2000
- [j2]Klaus Opwis:
Mitteilungen der Gesellschaft fuer Kognitionswissenschaft e.V. Kognitionswissenschaft 9(2): 101 (2000)
1990 – 1999
- 1995
- [j1]Rolf Plötzner, Klaus Opwis:
Problemlösen in der Physik: das kognitive Simulationsmodell Sepia. Künstliche Intell. 9(6): 11-16 (1995)
1980 – 1989
- 1989
- [b1]Klaus Opwis:
Mentale Modelle dynamischer Systeme: Analyse und Weiterführung methodischer Grundlagen von psychologischen Experimenten zum Umgang von Personen mit Systemen. University of Freiburg, Germany, 1989, pp. 1-197 - [c3]Hans Spada, Michael Stumpf, Klaus Opwis:
The Constructive Process of Knowledge Acquisition: Student Modeling (Invited Paper). ICCAL 1989: 486-499 - [c2]Klaus Opwis, Michael Stumpf, Hans Spada:
Domain representation and student modelling in a microworld for elastic impacts. Informatics and Psychology Workshop 1989: 361-372 - 1986
- [c1]Klaus Opwis, Hans Spada:
Wissenspsychologie: Forschungsfragen, Anwendungsperspektiven, Bezüge zur Künstlichen Intelligenz. GWAI 1986: 149-151
Coauthor Index
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