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Martin Isenburg
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Journal Articles
- 2016
- [j14]Anahita Khosravipour, Andrew K. Skidmore, Martin Isenburg:
Generating spike-free digital surface models using LiDAR raw point clouds: A new approach for forestry applications. Int. J. Appl. Earth Obs. Geoinformation 52: 104-114 (2016) - 2010
- [j13]Martin Isenburg, Peter Lindstrom, Hank Childs:
Parallel and Streaming Generation of Ghost Data for Structured Grids. IEEE Computer Graphics and Applications 30(3): 32-44 (2010) - [j12]Clement Courbet, Martin Isenburg:
Streaming compression of hexahedral meshes. Vis. Comput. 26(6-8): 1113-1122 (2010) - [j11]Shih-Chun Tu, Wen-Kai Tai, Martin Isenburg, Chin-Chen Chang:
An improved data hiding approach for polygon meshes. Vis. Comput. 26(9): 1177-1181 (2010) - 2008
- [j10]Alexander Bogomjakov, Craig Gotsman, Martin Isenburg:
Distortion-Free Steganography for Polygonal Meshes. Comput. Graph. Forum 27(2): 637-642 (2008) - 2006
- [j9]Martin Isenburg, Yuanxin Liu, Jonathan Richard Shewchuk, Jack Snoeyink:
Streaming computation of Delaunay triangulations. ACM Trans. Graph. 25(3): 1049-1056 (2006) - [j8]Peter Lindstrom, Martin Isenburg:
Fast and Efficient Compression of Floating-Point Data. IEEE Trans. Vis. Comput. Graph. 12(5): 1245-1250 (2006) - 2005
- [j7]Martin Isenburg, Peter Lindstrom, Jack Snoeyink:
Lossless compression of predicted floating-point geometry. Comput. Aided Des. 37(8): 869-877 (2005) - [j6]Pierre Alliez, Éric Colin de Verdière, Olivier Devillers, Martin Isenburg:
Centroidal Voronoi diagrams for isotropic surface remeshing. Graph. Model. 67(3): 204-231 (2005) - 2003
- [j5]Martin Isenburg, Pierre Alliez:
Compressing hexahedral volume meshes. Graph. Model. 65(4): 239-257 (2003) - [j4]Martin Isenburg, Stefan Gumhold:
Out-of-core compression for gigantic polygon meshes. ACM Trans. Graph. 22(3): 935-942 (2003) - 2002
- [j3]Martin Isenburg, Jack Snoeyink:
Compressing the Property Mapping of Polygon Meshes. Graph. Model. 64(2): 114-127 (2002) - 2001
- [j2]Martin Isenburg:
Triangle Strip Compression. Comput. Graph. Forum 20(2): 91-101 (2001) - [j1]Martin Isenburg, Jack Snoeyink:
Spirale Reversi: Reverse decoding of the Edgebreaker encoding. Comput. Geom. 20(1-2): 39-52 (2001)
Conference and Workshop Papers
- 2008
- [c30]Peter Lindstrom, Martin Isenburg:
Lossless Compression of Hexahedral Meshes. DCC 2008: 192-201 - 2006
- [c29]Martin Isenburg, Yuanxin Liu, Jonathan Richard Shewchuk, Jack Snoeyink:
Illustrating the streaming construction of 2D delaunay triangulations. SCG 2006: 481-482 - [c28]Martin Isenburg, Yuanxin Liu, Jonathan Richard Shewchuk, Jack Snoeyink, Tim Thirion:
Generating Raster DEM from Mass Points Via TIN Streaming. GIScience 2006: 186-198 - [c27]Martin Isenburg, Jack Snoeyink:
Early-split coding of triangle mesh connectivity. Graphics Interface 2006: 89-97 - [c26]Martin Isenburg, Peter Lindstrom, Stefan Gumhold, Jonathan Richard Shewchuk:
Streaming compression of tetrahedral volume meshes. Graphics Interface 2006: 115-121 - 2005
- [c25]Martin Isenburg, Ioannis P. Ivrissimtzis, Stefan Gumhold, Hans-Peter Seidel:
Geometry prediction for high degree polygons. SCCG 2005: 147-152 - [c24]Martin Isenburg, Peter Lindstrom, Jack Snoeyink:
Streaming Compression of Triangle Meshes. Symposium on Geometry Processing 2005: 111-118 - [c23]Martin Isenburg, Peter Lindstrom, Jack Snoeyink:
Streaming compression of triangle meshes. SIGGRAPH Sketches 2005: 136 - [c22]Stefan Gumhold, Zachi Kami, Martin Isenburg, Hans-Peter Seidel:
Predictive point-cloud compression. SIGGRAPH Sketches 2005: 137 - [c21]Martin Isenburg, Peter Lindstrom:
Streaming Meshes. IEEE Visualization 2005: 231-238 - 2004
- [c20]Ajith Mascarenhas, Martin Isenburg, Valerio Pascucci, Jack Snoeyink:
Encoding Volumetric Grids For Streaming Isosurface Extraction. 3DPVT 2004: 665-672 - 2003
- [c19]Martin Isenburg, Jack Snoeyink:
Compressing Texture Coordinates with Selective Linear Predictions. Computer Graphics International 2003: 126-133 - [c18]Pierre Alliez, Éric Colin de Verdière, Olivier Devillers, Martin Isenburg:
Isotropic Surface Remeshing. Shape Modeling International 2003: 49-58 - [c17]Martin Isenburg, Peter Lindstrom, Stefan Gumhold, Jack Snoeyink:
Large Mesh Simplification using Processing Sequences. IEEE Visualization 2003: 465-472 - [c16]Martin Isenburg, Jack Snoeyink:
Binary compression rates for ASCII formats. Web3D 2003: 173-178 - 2002
- [c15]Martin Isenburg, Jack Snoeyink:
Coding with ASCII: compact, yet text-based 3D content. 3DPVT 2002: 609-617 - [c14]Martin Isenburg:
Compressing Polygon Mesh Connectivity with Degree Duality Prediction. Graphics Interface 2002: 161-170 - [c13]Martin Isenburg, Pierre Alliez:
Compressing Hexahedral Volume Meshes. PG 2002: 284-293 - [c12]Martin Isenburg:
Geometry compression for ASCII scenes. SIGGRAPH Abstracts and Applications 2002: 312 - [c11]Martin Isenburg, Pierre Alliez:
Compressing Polygon Mesh Geometry with Parallelogram Prediction. IEEE Visualization 2002: 141-146 - [c10]Martin Isenburg, Jack Snoeyink:
Coding polygon meshes as compressable ASCII. Web3D 2002: 1-10 - 2001
- [c9]Martin Isenburg, Stefan Gumhold, Craig Gotsman:
The connectivity shapes video. SCG 2001: 325-326 - [c8]Martin Isenburg, Jack Snoeyink:
Compressing the Property Mapping of Polygon Meshes. PG 2001: 4-11 - [c7]Martin Isenburg, Stefan Gumhold, Craig Gotsman:
Connectivity Shapes. IEEE Visualization 2001: 135-142 - 2000
- [c6]Martin Isenburg, Jack Snoeyink:
Spirale Reversi: Reverse Decoding of the Edgebreaker Encoding. CCCG 2000 - [c5]Martin Isenburg, Jack Snoeyink:
The face fixer video. SCG 2000: 377-378 - [c4]Martin Isenburg:
Triangle Strip Compression. Graphics Interface 2000: 197-204 - [c3]Martin Isenburg, Jack Snoeyink:
Face fixer: compressing polygon meshes with properties. SIGGRAPH 2000: 263-270 - 1999
- [c2]Martin Isenburg, Jack Snoeyink:
Mesh Collapse Compression. SCG 1999: 419-420 - [c1]Martin Isenburg, Jack Snoeyink:
Mesh Collapse Compression. SIBGRAPI 1999: 27-28
Informal and Other Publications
- 2000
- [i1]Martin Isenburg:
Triangle Fixer: Edge-based Connectivity Compression. EuroCG 2000: 18-23
Coauthor Index
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