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Fabrizio Balducci
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2020 – today
- 2023
- [c22]Fabrizio Balducci, Paolo Buono, Maria Francesca Costabile, Giuseppe Desolda, Rosa Lanzilotti, Antonio Piccinno:
Poster: Enriching people's experience at CH sites with IoT technology. CHItaly 2023: 44:1-44:3 - [c21]Fabrizio Balducci, Paolo Buono:
Introducing a Videogame Project in a Mobile Software Development Academic Course. INTETAIN 2023: 31-39 - [c20]Margherita Andrao, Fabrizio Balducci, Bernardo Breve, Federica Cena, Giuseppe Desolda, Vincenzo Deufemia, Cristina Gena, Maristella Matera, Andrea Mattioli, Fabio Paternò, Carmen Santoro, Barbara Treccani, Fabiana Vernero, Massimo Zancanaro:
Understanding Concepts, Methods and Tools for End-User Control of Automations in Ecosystems of Smart Objects and Services. IS-EUD 2023: 104-124 - [c19]Margherita Andrao, Fabrizio Balducci, Bernardo Breve, Andrea Mattioli, Fabiana Vernero:
Workshop EMPATHY: Empowering People in Dealing with Internet of Things Ecosystems. IS-EUD Workshops 2023 - [c18]Fabrizio Balducci, Bernardo Breve, Giuseppe Desolda, Francesco Greco, Vincenzo Deufemia:
Task Automation Systems to Secure Smart Environments. IS-EUD Workshops 2023 - 2022
- [c17]Fabrizio Balducci, Paolo Buono, Maria Francesca Costabile, Giuseppe Desolda, Rosa Lanzilotti, Nicole Novielli, Antonio Piccinno:
An Interactive Game Supported by IoT Devices to Improve Visiting Experiences of Cultural Sites. EMPATHY@AVI 2022: 1-6 - [c16]Fabrizio Balducci, Bernardo Breve, Federica Cena, Andrea Mattioli, Mehdi Rizvi:
EMPATHY: 3rd International Workshop on Empowering People in Dealing with Internet of Things Ecosystems. AVI 2022: 84:1-84:4 - [e1]Fabrizio Balducci, Bernardo Breve, Federica Cena, Andrea Mattioli, Mehdi Rizvi:
Proceedings of the 3rd International Workshop on Empowering People in Dealing with Internet of Things Ecosystems co-located with International Conference on Advanced Visual Interfaces (AVI) 2022, Frascati, Italy, June 06, 2022. CEUR Workshop Proceedings 3172, CEUR-WS.org 2022 [contents] - 2021
- [c15]Fabrizio Balducci, Paolo Buono:
An Action-Management Video Game to Foster Sustainability Through Garbage Recycling. INTERACT (Workshops) 2021: 10-19 - [c14]Antonio Esposito, Giusy Danila Valenti, Fabrizio Balducci, Paolo Buono:
Supporting Sensor-Based Usability Studies Using a Mobile App in Remotely Piloted Aircraft System. INTERACT (5) 2021: 63-72 - 2020
- [j7]Fabrizio Balducci, Donato Impedovo, Nicola Macchiarulo, Giuseppe Pirlo:
Affective states recognition through touch dynamics. Multim. Tools Appl. 79(47): 35909-35926 (2020) - [j6]Fabrizio Balducci, Paolo Buono, Giuseppe Desolda, Donato Impedovo, Antonio Piccinno:
Improving smart interactive experiences in cultural heritage through pattern recognition techniques. Pattern Recognit. Lett. 131: 142-149 (2020) - [c13]Donato Impedovo, Fabrizio Balducci, Giulio D'Amato, Michela Del Prete, Erminio Riezzo, Lucia Sarcinella, Mariagiorgia AgneseTandoi, Giuseppe Pirlo:
An Application and Integration of Machine Learning Approach on a Real IoT Agricultural Scenario. ICPRAI 2020: 474-483 - [c12]Fabrizio Balducci, Gabriella Calvano, Donato Impedovo, Giuseppe Pirlo:
An Unsupervised Behavioral Analysis of Highway Traffic Flow for Security Applications. ITASEC 2020: 36-46 - [p1]Donato Impedovo, Giuseppe Pirlo, Fabrizio Balducci, Vincenzo Dentamaro, Lucia Sarcinella, Gennaro Vessio:
Investigating the Sigma-Lognormal Model for Disease Classification by Handwriting. The Lognormality Principle 2020: 195-209
2010 – 2019
- 2019
- [j5]Maria Teresa Angelillo, Fabrizio Balducci, Donato Impedovo, Giuseppe Pirlo, Gennaro Vessio:
Attentional Pattern Classification for Automatic Dementia Detection. IEEE Access 7: 57706-57716 (2019) - [j4]Paolo Buono, Fabrizio Balducci:
MonitorApp: a web tool to analyze and visualize pollution data detected by an electronic nose. Multim. Tools Appl. 78(23): 33023-33040 (2019) - [j3]Donato Impedovo, Fabrizio Balducci, Vincenzo Dentamaro, Giuseppe Pirlo:
Vehicular Traffic Congestion Classification by Visual Features and Deep Learning Approaches: A Comparison. Sensors 19(23): 5213 (2019) - [c11]Paolo Buono, Fabrizio Balducci, Fabio Cassano, Antonio Piccinno:
EnergyAware: a non-intrusive load monitoring system to improve the domestic energy consumption awareness. EnSEmble@ESEC/SIGSOFT FSE 2019: 1-8 - [c10]Fabrizio Balducci, Berardina De Carolis, Donato Impedovo, Giuseppe Pirlo:
Touch dynamics for affective states recognition: your smartphone knows how you feel since you unlock it. SAT@SMC 2019: 22-26 - [c9]Domenico Rotondi, Leonardo Straniero, Marco Saltarella, Fabrizio Balducci, Donato Impedovo, Giuseppe Pirlo:
Semantics for Wastewater Reuse in Agriculture. SMC 2019: 598-603 - 2018
- [j2]Fabrizio Balducci, Donato Impedovo, Giuseppe Pirlo:
Detection and Validation of Tow-Away Road Sign Licenses through Deep Learning Methods. Sensors 18(12): 4147 (2018) - [c8]Fabrizio Balducci, Paolo Buono:
Building a qualified annotation dataset for skin lesion analysis trough gamification. AVI 2018: 36:1-36:5 - [c7]Fabrizio Balducci:
Annote: A Serious Game for Medical Students to Approach Lesion Skin Images of a Digital Library. IRCDL 2018: 120-126 - [c6]Paolo Buono, Fabrizio Balducci:
A Web App for Visualizing Electronic Nose Data. IV 2018: 198-203 - 2017
- [j1]Fabrizio Balducci, Costantino Grana, Rita Cucchiara:
Affective level design for a role-playing videogame evaluated by a brain-computer interface and machine learning methods. Vis. Comput. 33(4): 413-427 (2017) - [c5]Fabrizio Balducci, Costantino Grana:
Affective Classification of Gaming Activities Coming from RPG Gaming Sessions. Edutainment 2017: 93-100 - [c4]Fabrizio Balducci, Costantino Grana:
Pixel Classification Methods to Detect Skin Lesions on Dermoscopic Medical Images. ICIAP (2) 2017: 444-455 - [c3]Fabrizio Balducci, Guido Borghi:
An Annotation Tool for a Digital Library System of Epidermal Data. IRCDL 2017: 173-186 - 2016
- [c2]Andrea Corbelli, Lorenzo Baraldi, Fabrizio Balducci, Costantino Grana, Rita Cucchiara:
Layout Analysis and Content Classification in Digitized Books. IRCDL 2016: 153-165 - 2015
- [c1]Fabrizio Balducci, Costantino Grana, Rita Cucchiara:
Classification of Affective Data to Evaluate the Level Design in a Role-Playing Videogame. VS-GAMES 2015: 1-8
Coauthor Index
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last updated on 2024-10-11 18:23 CEST by the dblp team
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