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Sebastian Friston
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- affiliation (PhD 2017): University College London, UK
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2020 – today
- 2023
- [j15]Rafael Kuffner dos Anjos, David R. Walton, Kaan Aksit, Sebastian Friston, David Swapp, Anthony Steed, Tobias Ritschel:
Metameric Inpainting for Image Warping. IEEE Trans. Vis. Comput. Graph. 29(12): 5511-5522 (2023) - [c14]Sebastian Friston, Otto Olkkonen, Ben J. Congdon, Anthony Steed:
Exploring Server-Centric Scalability for Social VR. DS-RT 2023: 56-65 - [c13]Sebastian Friston, Ben J. Congdon, Nels Numan, Klara Brandstätter, Lisa Izzouzi, Felix J. Thiel, Jingyi Zhang, Daniele Giunchi, David Swapp, Anthony Steed:
Extending the Open Source Social Virtual Reality Ecosystem to the Browser in Ubiq. Web3D 2023: 5:1-5:9 - [c12]Sebastian Friston, Carmen Fan, Matthew Osment, Max Kidway, Jozef Dobos:
Geometry Streaming on 40 Leadenhall Street: A Case Study. Web3D 2023: 37:1-37:2 - 2022
- [j14]Sebastian Friston, Ben J. Congdon, Anthony Steed:
Teaching Social Virtual Reality With Ubiq. IEEE Computer Graphics and Applications 42(6): 116-122 (2022) - [j13]Anthony Steed, Daniel Archer, Klara Brandstätter, Ben J. Congdon, Sebastian Friston, Priya Ganapathi, Daniele Giunchi, Lisa Izzouzi, Gun Woo (Warren) Park, David Swapp, Felix J. Thiel:
Lessons learnt running distributed and remote mixed reality experiments. Frontiers Comput. Sci. 4 (2022) - [j12]Anthony Steed, Lisa Izzouzi, Klara Brandstätter, Sebastian Friston, Ben J. Congdon, Otto Olkkonen, Daniele Giunchi, Nels Numan, David Swapp:
Ubiq-exp: A toolkit to build and run remote and distributed mixed reality experiments. Frontiers Virtual Real. 3 (2022) - [j11]Sebastian Friston, Elias Griffith, David Swapp, Simon Julier, Caleb Irondi, Fred Jjunju, Ryan Ward, Alan Marshall, Anthony Steed:
Consensus Based Networking of Distributed Virtual Environments. IEEE Trans. Vis. Comput. Graph. 28(9): 3138-3153 (2022) - 2021
- [j10]David R. Walton, Rafael Kuffner dos Anjos, Sebastian Friston, David Swapp, Kaan Aksit, Anthony Steed, Tobias Ritschel:
Beyond blur: real-time ventral metamers for foveated rendering. ACM Trans. Graph. 40(4): 48:1-48:14 (2021) - [j9]Sebastian Friston, Elias Griffith, David Swapp, Caleb Lrondi, Fred Jjunju, Ryan Ward, Alan Marshall, Anthony Steed:
Quality of Service Impact on Edge Physics Simulations for VR. IEEE Trans. Vis. Comput. Graph. 27(5): 2691-2701 (2021) - [c11]Sebastian J. Friston, Ben J. Congdon, David Swapp, Lisa Izzouzi, Klara Brandstätter, Daniel Archer, Otto Olkkonen, Felix Johannes Thiel, Anthony Steed:
Ubiq: A System to Build Flexible Social Virtual Reality Experiences. VRST 2021: 6:1-6:11 - [i4]Anthony Steed, Daniel Archer, Ben J. Congdon, Sebastian Friston, David Swapp, Felix J. Thiel:
Some Lessons Learned Running Virtual Reality Experiments Out of the Laboratory. CoRR abs/2104.05359 (2021) - [i3]Sebastian Friston, Ben J. Congdon, David Swapp, Lisa Izzouzi, Klara Brandstätter, Daniel Archer, Otto Olkkonen, Felix J. Thiel, Anthony Steed:
Ubiq: A System to Build Flexible Social Virtual Reality Experiences. CoRR abs/2112.08842 (2021) - 2020
- [j8]Sebastian Friston, Jim Foley:
Low-Latency Rendering With Dataflow Architectures. IEEE Computer Graphics and Applications 40(3): 94-104 (2020) - [c10]Anthony Steed, Sebastian Friston, Vijay Pawar, David Swapp:
Docking Haptics: Dynamic Combinations of Grounded and Worn Devices. VR Workshops 2020: 627-628 - [c9]Anthony Steed, Sebastian Friston, Vijay Pawar, David Swapp:
Docking Haptics: Extending the Reach of Haptics by Dynamic Combinations of Grounded and Worn Devices. VRST 2020: 2:1-2:11 - [i2]Anthony Steed, Sebastian Friston, Vijay Pawar, David Swapp:
Docking Haptics: Extending the Reach of Haptics by Dynamic Combinations of Grounded and Worn Devices. CoRR abs/2002.06093 (2020)
2010 – 2019
- 2019
- [j7]Sebastian Friston, Elias Griffith, David Swapp, Alan Marshall, Anthony Steed:
Position-Based Control of Under-Constrained Haptics: A System for the Dexmo Glove. IEEE Robotics Autom. Lett. 4(4): 3497-3504 (2019) - [j6]Sebastian Friston, Tobias Ritschel, Anthony Steed:
Perceptual rasterization for head-mounted display image synthesis. ACM Trans. Graph. 38(4): 97:1-97:14 (2019) - [j5]Sebastian Friston, Anthony Steed:
Real-Time Collision Detection for Deformable Characters with Radial Fields. IEEE Trans. Vis. Comput. Graph. 25(8): 2611-2622 (2019) - [c8]Sebastian Friston, Jozef Dobos, Charence Wong, Carmen Fan, Santiago Montero, Anthony Steed:
Rectangular Selection of Components in Large 3D Models on the Web. Web3D 2019: 1-9 - 2018
- [c7]Sebastian Friston, Elias Griffith, David Swapp, Alan Marshall, Anthony Steed:
Profiling Distributed Virtual Environments by Tracing Causality. VR 2018: 238-245 - [c6]Jozef Dobos, Carmen Fan, Sebastian Friston, Charence Wong:
Screen space 3D diff: a fast and reliable method for real-time 3D differencing on the web. Web3D 2018: 9:1-9:9 - [i1]Tobias Ritschel, Sebastian Friston, Anthony Steed:
Perceptual Rasterization for Head-mounted Display Image Synthesis. CoRR abs/1806.05385 (2018) - 2017
- [b1]Sebastian Friston:
Low latency rendering with dataflow architectures. University College London, UK, 2017 - [c5]Anthony Steed, Yonathan Widya Adipradana, Sebastian Friston:
The AR-Rift 2 prototype. VR 2017: 231-232 - [c4]Sebastian Friston, Carmen Fan, Jozef Dobos, Timothy Scully, Anthony Steed:
3DRepo4Unity: dynamic loading of version controlled 3D assets into the unity game engine. Web3D 2017: 15:1-15:9 - 2016
- [j4]Sebastian Friston, Anthony Steed, Simon Tilbury, Georgi Gaydadjiev:
Construction and Evaluation of an Ultra Low Latency Frameless Renderer for VR. IEEE Trans. Vis. Comput. Graph. 22(4): 1377-1386 (2016) - [j3]Anthony Steed, Sebastian Friston, María Murcia-López, Jason Drummond, Ye Pan, David Swapp:
An 'In the Wild' Experiment on Presence and Embodiment using Consumer Virtual Reality Equipment. IEEE Trans. Vis. Comput. Graph. 22(4): 1406-1414 (2016) - [j2]Sebastian Friston, Per Karlström, Anthony Steed:
The Effects of Low Latency on Pointing and Steering Tasks. IEEE Trans. Vis. Comput. Graph. 22(5): 1605-1615 (2016) - [c3]Anthony Steed, Vijay Pawar, Sebastian Friston, Mandayam A. Srinivasan:
Ambient fields: representing potential sensory information. SEARIS 2016: 1-2 - [c2]Timothy Scully, Sebastian Friston, Carmen Fan, Jozef Dobos, Anthony Steed:
glTF streaming from 3D repo to X3DOM. Web3D 2016: 7-15 - 2015
- [c1]Sebastian Friston, Anthony Steed, Simon Tilbury, Georgi Gaydadjiev:
Ultra low latency dataflow renderer. FPL 2015: 1-4 - 2014
- [j1]Sebastian Friston, Anthony Steed:
Measuring Latency in Virtual Environments. IEEE Trans. Vis. Comput. Graph. 20(4): 616-625 (2014)
Coauthor Index
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