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Jakub Swacha
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2020 – today
- 2024
- [j17]Jakub Swacha, Wiktor Przetacznik:
In-Browser Implementation of a Gamification Rule Definition Language Interpreter. Inf. 15(6): 310 (2024) - [j16]Varun Gupta, Chetna Gupta, Jakub Swacha, Luis Rubalcaba:
Prototyping technology adoption among entrepreneurship and innovation libraries for rural health innovations. Libr. Hi Tech 42(6): 1760-1795 (2024) - [c45]Raffaele Montella, Ciro Giuseppe De Vita, Gennaro Mellone, Tullio Ciricillo, Dario Caramiello, Diana Di Luccio, Sokol Kosta, Robertas Damasevicius, Rytis Maskeliunas, Ricardo Queirós, Jakub Swacha:
GAMAI, an AI-Powered Programming Exercise Gamifier Tool. AIED Companion (1) 2024: 485-493 - [c44]Ricardo Queirós, Robertas Damasevicius, Rytis Maskeliunas, Jakub Swacha:
Client-Side Gamification Engine for Enhanced Programming Learning. ICPEC 2024: 11:1-11:12 - [c43]Jakub Swacha:
CQFAU: Cascading Questionnaire for Feature-Oriented Assessment of Usability. ISD 2024 - [c42]Jakub Swacha, Artur Kulpa:
A Game-Like Online Student Assessment System. ISD 2024 - 2023
- [j15]Rytis Maskeliunas, Robertas Damasevicius, Tomas Blazauskas, Jakub Swacha, Ricardo Queirós, José Carlos Paiva:
FGPE+: The Mobile FGPE Environment and the Pareto-Optimized Gamified Programming Exercise Selection Model - An Empirical Evaluation. Comput. 12(7): 144 (2023) - [j14]Jakub Swacha, Karolina Muszynska, Magdalena Kowalska, Agnieszka Miluniec, Rytis Maskeliunas, Robertas Damasevicius, Audrius Kulikajevas, Tomas Blazauskas:
A mobile game for learning programming: students' reactions in view of their attitudes, experiences and expectations. Int. J. Mob. Learn. Organisation 17(3): 388-405 (2023) - [j13]Jakub Swacha, Ricardo Queirós, José Carlos Paiva:
GATUGU: Six Perspectives of Evaluation of Gamified Systems. Inf. 14(2): 136 (2023) - [c41]Aleksandra Schick, Jakub Swacha:
Factors Affecting the Perceived Usefulness of Enterprise Content Management Systems. ISD 2023 - [c40]Jakub Swacha:
Meaningful Typology of Gamification Components. KES 2023: 4274-4283 - [c39]Rytis Maskeliunas, Robertas Damasevicius, Tomas Blazauskas, Jakub Swacha:
Evaluation of a Progressive Web Application for Gamified Programming Learning. SIGCSE (2) 2023: 1334 - [c38]Jakub Swacha:
Programming Languages in Education: 50 Years of Evolution as Evidenced by Literature. SIGCSE (2) 2023: 1385 - 2022
- [j12]José Carlos Paiva, Ricardo Queirós, José Paulo Leal, Jakub Swacha, Filip Miernik:
Managing Gamified Programming Courses with the FGPE Platform. Inf. 13(2): 45 (2022) - [j11]Jakub Swacha:
A Non-Iterative Constrained Measure of Research Impact. Inf. 13(7): 319 (2022) - [j10]Jakub Swacha:
Automatically Generated Visual Profiles of Code Solutions as Feedback for Students. Inf. 13(9): 415 (2022) - [c37]Jakub Swacha:
Online Teaching in the Times of COVID-19 and the Change in Work Time Distribution of Faculty Members. AMCIS 2022 - [c36]Justyna Szydlowska, Filip Miernik, Marzena Sylwia Ignasiak, Jakub Swacha:
Python Programming Topics That Pose a Challenge for Students. ICPEC 2022: 7:1-7:9 - [c35]José Paulo Leal, Ricardo Queirós, Pedro Ferreirinha, Jakub Swacha:
A Roadmap to Convert Educational Web Applications into LTI Tools. ICPEC 2022: 12:1-12:12 - [c34]Jakub Swacha:
Gamification of Information Systems: Ten Years of Research. ISD 2022 - [c33]Jakub Swacha, Filip Miernik, Marzena Sylwia Ignasiak, Raffaele Montella, Ciro Giuseppe De Vita, Gennaro Mellone, Ricardo Queirós, José Carlos Paiva, José Paulo Leal, Sokol Kosta:
Poster: Students' Usability Evaluation of the FGPE Gamified Programming Learning Environment. ISD 2022 - 2021
- [j9]Pawel Baszuro, Jakub Swacha:
Graph Analysis Using Fast Fourier Transform Applied on Grayscale Bitmap Images. Inf. 12(11): 454 (2021) - [c32]José Carlos Paiva, Ricardo Queirós, José Paulo Leal, Jakub Swacha, Filip Miernik:
An Open-Source Gamified Programming Learning Environment (Short Paper). ICPEC 2021: 5:1-5:8 - [c31]Karolina Muszynska, Jakub Swacha:
Periodic Indicators for Graphical Monitoring of Team Communication in Information System Development Projects. ISD 2021 - [c30]Jakub Swacha:
Three Dimensions of Science: A Web Tool for 3D Visualization of Scientific Literature. JCDL 2021: 274-277 - [c29]Beata Bieszk-Stolorz, Krzysztof Dmytrów, Jurgita Eglinskiene, Susanne Marx, Agnieszka Miluniec, Karolina Muszynska, Grazyna Niedoszytko, Weronika Podlesinska, Attila v. Rostoványi, Jakub Swacha, René Larsen Vilsholm, Senija Vurzer:
Impact of the availability of gamified e-guides on museum visit intention. KES 2021: 4358-4366 - [c28]José Carlos Paiva, Alicja Haraszczuk, Ricardo Queirós, José Paulo Leal, Jakub Swacha, Sokol Kosta:
FGPE Gamification Service: A GraphQL Service to Gamify Online Education. WorldCIST (4) 2021: 480-489 - 2020
- [j8]Rytis Maskeliunas, Audrius Kulikajevas, Tomas Blazauskas, Robertas Damasevicius, Jakub Swacha:
An Interactive Serious Mobile Game for Supporting the Learning of Programming in JavaScript in the Context of Eco-Friendly City Management. Comput. 9(4): 102 (2020) - [j7]Jakub Swacha, José Carlos Paiva, José Paulo Leal, Ricardo Queirós, Raffaele Montella, Sokol Kosta:
GEdIL - Gamified Education Interoperability Language. Inf. 11(6): 287 (2020) - [j6]Artur Kulpa, Jakub Swacha:
Application Programming Interface for the Cloud-Based Management of Gamified eGuides. Inf. 11(6): 307 (2020) - [c27]Jakub Swacha:
Polish Python: A Short Report from a Short Experiment. ICPEC 2020: 25:1-25:6 - [c26]Jakub Swacha, Ricardo Queirós, José Carlos Paiva, José Paulo Leal, Sokol Kosta, Raffaele Montella:
A Roadmap to Gamify Programming Education. ICPEC 2020: 26:1-26:7 - [c25]José Carlos Paiva, Ricardo Queirós, José Paulo Leal, Jakub Swacha:
FGPE AuthorKit - A Tool for Authoring Gamified Programming Educational Content. ITiCSE 2020: 564 - [c24]José Carlos Paiva, Ricardo Queirós, José Paulo Leal, Jakub Swacha:
Yet Another Programming Exercises Interoperability Language (Short Paper). SLATE 2020: 14:1-14:8 - [p1]Pawel Baszuro, Jakub Swacha:
Requirement Engineering as a Software Development Process. Data-Centric Business and Applications 2020: 21-39
2010 – 2019
- 2019
- [j5]Jakub Swacha:
Architecture of a Dispersed Gamification System for Tourist Attractions. Inf. 10(1): 33 (2019) - [c23]Jakub Swacha, Artur Kulpa, Karolina Muszynska:
Visual Rule Editor for E-Guide Gamification Web Platform. FedCSIS 2019: 705-709 - [c22]Artur Kulpa, Jakub Swacha:
Design and Implementation of Rule Execution Mechanism for an eGuide Gamification Web Service. ICIST 2019: 173-181 - [c21]Jakub Swacha, Ricardo Queirós, José Carlos Paiva, José Paulo Leal:
Defining Requirements for a Gamified Programming Exercises Format. KES 2019: 2502-2511 - 2018
- [c20]Jakub Swacha, Karolina Muszynska:
Towards a Generic eGuide Gamification Framework for Tourist Attractions. CHI PLAY (Companion) 2018: 619-625 - [c19]Jakub Swacha, Artur Kulpa:
A Cloud-Based Service for Gamification of eGuides. FiCloud Workshops 2018: 220-224 - [c18]Jakub Swacha:
Representation of Events and Rules in Gamification Systems. KES 2018: 2040-2049 - 2017
- [c17]Karolina Muszynska, Jakub Swacha:
Selecting Project Communication Management Software Using the Weighted Regularized Hasse Method. AITM/ISM@FedCSIS 2017: 212-228 - [c16]Karolina Muszynska, Jakub Swacha:
Project Management and Communication Software Selection Using the Weighted Regularized Hasse Method. FedCSIS 2017: 919-923 - [c15]Jakub Swacha:
SIPE: A Domain-Specific Language for Specifying Interactive Programming Exercises. KKIO Software Engineering Conference 2017: 15-29 - [c14]Jakub Swacha:
Exercise Solution Check Specification Language for Interactive Programming Learning Environments. SLATE 2017: 6:1-6:8 - 2016
- [c13]Jakub Swacha:
Gamification in Enterprise Information Systems: What, Why and How. FedCSIS 2016: 1229-1233 - [c12]Jakub Swacha, Karolina Muszynska:
Design patterns for gamification of work. TEEM 2016: 763-769 - 2015
- [c11]Jakub Swacha, Szymon Grabowski:
OFR: An Efficient Representation of RDF Datasets. SLATE 2015: 224-235 - 2014
- [c10]Jakub Swacha:
An Architecture of a Gamified Learning Management System. ICWL Workshops 2014: 195-203 - 2012
- [c9]Jakub Swacha, Karolina Muszynska, Zygmunt Drazek:
An Outline of Development Process Framework for Software based on Open-source Components. ICEIS (2) 2012: 183-186 - 2011
- [j4]Jakub Swacha:
Comparative evaluation of performance-boosting tools for Python. Ann. UMCS Informatica 11(1): 33-41 (2011) - [j3]Jakub Swacha, Karolina Muszynska:
Python and C#: a comparative analysis fromsStudents' perspective. Ann. UMCS Informatica 11(1): 89-101 (2011) - 2010
- [j2]Jakub Swacha, Adam Skrzyszewski, Wojciech A. Syslo:
Computer game design classes: The students' and professionals' perspectives. Informatics Educ. 9(2): 249-260 (2010)
2000 – 2009
- 2008
- [j1]Przemyslaw Skibinski, Szymon Grabowski, Jakub Swacha:
Effective asymmetric XML compression. Softw. Pract. Exp. 38(10): 1027-1047 (2008) - [c8]Jakub Swacha:
Assessing the Efficiency of Data Compression and Storage System. CISIM 2008: 109-114 - [c7]Jakub Swacha:
CoTe: A Software Tool for Compression Benchmarking. DCC 2008: 547 - [c6]Przemyslaw Skibinski, Jakub Swacha, Szymon Grabowski:
A Highly Efficient XML Compression Scheme for the Web. SOFSEM 2008: 766-777 - 2007
- [c5]Przemyslaw Skibinski, Jakub Swacha:
Combining Efficient XML Compression with Query Processing. ADBIS 2007: 330-342 - [c4]Przemyslaw Skibinski, Jakub Swacha:
Fast and Efficient Log File Compression. ADBIS Research Communications 2007 - 2006
- [c3]Artur Kulpa, Jakub Swacha, Roman Budzowski:
Script-based System for Monitoring Client-side Activity. BIS 2006: 573-582 - 2004
- [c2]Jakub Swacha:
The Predictive-Substitutional Compression Scheme and its Effective Implementation. Data Compression Conference 2004: 566 - 2002
- [c1]Zdzislaw Szyjewski, Jakub Swacha:
A New Method of Predictive-substitutional Data Compression. WITASI 2002: 123-134
Coauthor Index
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last updated on 2024-12-08 02:25 CET by the dblp team
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