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Theodor Wyeld
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- affiliation: Flinders University, Adelaide, SA, Australia
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2020 – today
- 2021
- [j3]Theodor Wyeld, Peerumporn Jiranantanagorn, Haifeng Shen, Kewen Liao, Tomasz Bednarz:
Understanding the effects of real-time sentiment analysis and morale visualisation in backchannel systems: A case study. Int. J. Hum. Comput. Stud. 145: 102524 (2021)
2010 – 2019
- 2019
- [j2]Haifeng Shen, Tomasz Bednarz, Huyen Nguyen, Frank Feng, Theodor Wyeld, Peter J. Hoek, Edward H. S. Lo:
Information visualisation methods and techniques: State-of-the-art and future directions. J. Ind. Inf. Integr. 16: 100102 (2019) - [c50]Rafal Banasiak, Theodor Wyeld:
Using Real-Time 3D Rendering to Improve Graphic Novel Production Efficiencies. IV (2) 2019: 14-17 - [c49]Theodor Wyeld, Minoru Nakayama:
The Structural Equation Model Diagram as a Visualisation Tool. IV (2) 2019: 78-81 - [c48]Theodor Wyeld, Haifeng Shen, Tomasz Bednarz:
Containerisation as a method for supporting multiple VR visualisation platforms from a single data source. VRCAI 2019: 41:1-41:3 - [e14]Ebad Banissi, Anna Ursyn, Mark W. McK. Bannatyne, Nuno Datia, Rita Francese, Muhammad Sarfraz, Theodor G. Wyeld, Fatma Bouali, Gilles Venturini, Hanane Azzag, Mustapha Lebbah, Marjan Trutschl, Urska Cvek, Heimo Müller, Minoru Nakayama, Sebastian Kernbach, Loredana Caruccio, Michele Risi, Ugo Erra, Autilia Vitiello, Veronica Rossano:
23rd International Conference on Information Visualisation, IV 2019, Paris, France, July 2-5, 2019, Part I. IEEE 2019, ISBN 978-1-7281-2838-2 [contents] - [e13]Theodor G. Wyeld, Ebad Banissi, Anna Ursyn, Mark W. McK. Bannatyne, Nuno Datia, Muhammad Sarfraz:
23rd International Conference in Information Visualization, IV 2019, Adelaide, Australia, July 16-19, 2019, Part II. IEEE 2019, ISBN 978-1-7281-2850-4 [contents] - 2018
- [c47]Theodor Wyeld, Minoru Nakayama:
Visualising the Code-in-Action Helps Students Learn Programming Skills. IV 2018: 182-187 - [c46]Othman Asiry, Haifeng Shen, Theodor Wyeld, Soher Balkhy:
Extending Attention Span for Children ADHD Using an Attentive Visual Interface. IV 2018: 188-193 - [c45]Rafal Banasiak, Theodor Wyeld:
A Brief History of the Graphic Novel. IV 2018: 430-433 - [c44]Theodor Wyeld:
Challenges to the Ubiquity of Perspective Since the Photograph: An Essay on Alternatives and Alterations. IV 2018: 467-470 - [c43]Akiko Teranishi, Minoru Nakayama, Theodor Wyeld, Mohamad A. Eid:
Online team-based game development discussions patterns summarised using probabilistic models. SAC 2018: 234-239 - [e12]Ebad Banissi, Rita Francese, Mark W. McK. Bannatyne, Theodor G. Wyeld, Muhammad Sarfraz, João Moura Pires, Anna Ursyn, Fatma Bouali, Nuno Datia, Gilles Venturini, Giuseppe Polese, Vincenzo Deufemia, Tania Di Mascio, Marco Temperini, Filippo Sciarrone, Delfina Malandrino, Rocco Zaccagnino, Paloma Díaz, Fragkiskos Papadopoulo, Antonio Fernández Anta, Alfredo Cuzzocrea, Michele Risi, Ugo Erra, Veronica Rossano:
22nd International Conference Information Visualisation, IV 2018, Fisciano, Italy, July 10-13, 2018. IEEE Computer Society 2018, ISBN 978-1-5386-7202-0 [contents] - 2017
- [c42]Akiko Teranishi, Minoru Nakayama, Theodor Wyeld, Mohamad A. Eid:
Analysis of Game Development Activity Using Team-Based Learning. IV 2017: 211-217 - 2016
- [c41]Theodor G. Wyeld:
Using Video Tutorials to Reduce Cognitive Load and Frustration for Early Learners of 3D Maya: A Comparative Case Study Discussion on Knowledge Visualisation Modes. IV 2016: 209-215 - [c40]Theodor G. Wyeld, David A. Hobbs:
Visualising Human Motion: a First Principles Approach using Vicon data in Maya. IV 2016: 216-222 - [c39]Sidharth Arur, Theodor G. Wyeld:
Exploring the Central India Art of the Gond People: Contemporary Materials and Cultural Significance. IV 2016: 380-383 - [e11]Ebad Banissi, Mark W. McK. Bannatyne, Fatma Bouali, Remo Burkhard, John Counsell, Urska Cvek, Martin J. Eppler, Georges G. Grinstein, Weidong Huang, Sebastian Kernbach, Chun-Cheng Lin, Feng Lin, Francis T. Marchese, Chi Man Pun, Muhammad Sarfraz, Marjan Trutschl, Anna Ursyn, Gilles Venturini, Theodor G. Wyeld, Jian J. Zhang:
20th International Conference Information Visualisation, IV 2016, Lisbon, Portugal, July 19-22, 2016. IEEE Computer Society 2016, ISBN 978-1-4673-8942-6 [contents] - 2015
- [e10]Ebad Banissi, Mark W. McK. Bannatyne, Fatma Bouali, Remo Burkhard, John Counsell, Urska Cvek, Martin J. Eppler, Georges G. Grinstein, Weidong Huang, Sebastian Kernbach, Chun-Cheng Lin, Feng Lin, Francis T. Marchese, Chi Man Pun, Muhammad Sarfraz, Marjan Trutschl, Anna Ursyn, Gilles Venturini, Theodor G. Wyeld, Jian J. Zhang:
19th International Conference on Information Visualisation, IV 2015, Barcelona, Spain, July 22-24, 2015. IEEE Computer Society 2015, ISBN 978-1-4673-7568-9 [contents] - [e9]Theodor G. Wyeld, Paul R. Calder, Haifeng Shen:
Computer-Human Interaction. Cognitive Effects of Spatial Interaction, Learning, and Ability - 25th Australian Computer-Human Interaction Conference, OzCHI 2013, Adelaide, SA, Australia, November 25-29, 2013. Revised and Extended Papers. Lecture Notes in Computer Science 8433, Springer 2015, ISBN 978-3-319-16939-2 [contents] - 2014
- [c38]Theodor G. Wyeld, Zak Barbuto:
Don't Hide the Code!: Empowering Novice and Beginner Programmers Using a HTML Game Editor. IV 2014: 125-131 - [c37]Theodor G. Wyeld:
Visualising the Correlation between Vasari's Accounts of Giotto's Travels and Contemporary Research to Better Understand their Reliability. IV 2014: 262-268 - [e8]Ebad Banissi, Mark W. McK. Bannatyne, Francis T. Marchese, Muhammad Sarfraz, Anna Ursyn, Gilles Venturini, Theodor G. Wyeld, Urska Cvek, Marjan Trutschl, Georges G. Grinstein, Vladimir Geroimenko, Sarah Kenderdine, Fatma Bouali:
18th International Conference on Information Visualisation, IV 2014, Paris, France, July 16-18, 2014. IEEE Computer Society 2014, ISBN 978-1-4799-4103-2 [contents] - 2013
- [c36]Theodor G. Wyeld, Benedict Williams:
A Non-domain Specific Spatial Ability Test for Gamers Using Drawing and a Mental Rotation Task. OZCHI (LNCS Selection) 2013: 114-132 - [c35]Theodor G. Wyeld, Benedict Williams, Zak Barbuto:
How are gamers better at drawing teapots than non-gamers? OZCHI 2013: 221-224 - [e7]Ebad Banissi, Hanane Azzag, Mark W. McK. Bannatyne, Stefan Bertschi, Fatma Bouali, Remo Burkhard, John Counsell, Alfredo Cuzzocrea, Martin J. Eppler, Barbara Hammer, Mustapha Lebbah, Francis T. Marchese, Muhammad Sarfraz, Anna Ursyn, Gilles Venturini, Theodor G. Wyeld:
17th International Conference on Information Visualisation, IV 2013, London, United Kingdom, July 16-18, 2013. IEEE Computer Society 2013, ISBN 978-0-7695-5049-7 [contents] - [e6]Haifeng Shen, Ross T. Smith, Jeni Paay, Paul R. Calder, Theodor G. Wyeld:
Augmentation, Application, Innovation, Collaboration, OzCHI '13, Adelaide, Australia - November 25 - 29, 2013. ACM 2013, ISBN 978-1-4503-2525-7 [contents] - 2012
- [c34]Theodor G. Wyeld:
From the Arcane to the Lucid: A Case Study of Improvements to a Library Database Using Visual Cues. IV 2012: 151-156 - [c33]Theodor G. Wyeld, Belinda MacGill, Faye Blanch, Pam Thompson:
Playing with Reconciliation: Engaging Primary School Students with the Values of Reconciliation Using a Video Game. IV 2012: 471-473 - [e5]Ebad Banissi, Stefan Bertschi, Camilla Forsell, Jimmy Johansson, Sarah Kenderdine, Francis T. Marchese, Muhammad Sarfraz, Liz J. Stuart, Anna Ursyn, Theodor G. Wyeld, Hanane Azzag, Mustapha Lebbah, Gilles Venturini:
16th International Conference on Information Visualisation, IV 2012, Montpellier, France, July 11-13, 2012. IEEE Computer Society 2012, ISBN 978-1-4673-2260-7 [contents] - 2011
- [c32]Theodor G. Wyeld:
Communicating across Cultures in the Classroom Using an Online 3D Virtual World. ICHL 2011: 10-16 - [c31]Theodor G. Wyeld:
The Implications of David Hockney's Thesis for 3D Computer Graphics. IV 2011: 409-413 - [c30]Dymphna Lonergan, Theodor G. Wyeld:
Revealing the Celt: Digitilising Irish Placenames in Australia. IV 2011: 580-584 - [c29]Jenefer Marquis, Theodor G. Wyeld:
The Contemporisation of Dante's Inferno. IV 2011: 585-587 - [e4]Ebad Banissi, Stefan Bertschi, Remo Aslak Burkhard, Urska Cvek, Martin J. Eppler, Camilla Forsell, Georges G. Grinstein, Jimmy Johansson, Sarah Kenderdine, Francis T. Marchese, Carsten Maple, Marjan Trutschl, Muhammad Sarfraz, Liz J. Stuart, Anna Ursyn, Theodor G. Wyeld:
15th International Conference on Information Visualisation, IV 2011, London, United Kingdom, July 13-15, 2011. IEEE Computer Society 2011, ISBN 978-1-4577-0868-8 [contents] - 2010
- [c28]Jenefer Marquis, Theodor G. Wyeld:
Ancestral Forces in Contemporary Indigenous Australian Women's Art: 3 Case Studies of Multi-dimensional Cultural Heritage Knowledge. IV 2010: 391-396 - [c27]Belinda MacGill, Theodor G. Wyeld, Faye Blanch:
Re-writing Recent History: Developing a National Reconciliation Pedagogy Using a Video Game for School Age Children. IV 2010: 397-402 - [e3]Ebad Banissi, Stefan Bertschi, Remo Aslak Burkhard, John Counsell, Mohammad Dastbaz, Martin J. Eppler, Camilla Forsell, Georges G. Grinstein, Jimmy Johansson, Mikael Jern, Farzad Khosrowshahi, Francis T. Marchese, Carsten Maple, Richard Laing, Urska Cvek, Marjan Trutschl, Muhammad Sarfraz, Liz J. Stuart, Anna Ursyn, Theodor G. Wyeld:
14th International Conference on Information Visualisation, IV 2010, 26-29 July 2010, London, UK. IEEE Computer Society 2010, ISBN 978-0-7695-4165-5 [contents]
2000 – 2009
- 2009
- [c26]Theodor G. Wyeld:
The Correlation between the Ability to Read and Manually Reproduce a 3D Image: Some Implications for 3D Information Visualisation. IV 2009: 496-501 - [c25]Jenefer Marquis, Theodor G. Wyeld:
"Seeing Mardayin": Instability and Ambiguity in the Art of John Mawurndjul, Kuninjku, Arnhem Land, Northern Australia. IV 2009: 539-543 - [c24]Belinda MacGill, Theodor G. Wyeld:
The Need for a Reconciliation Pedagogy: Educating for a More Holistic, Shared Australian Cultural Heritage. IV 2009: 555-560 - [e2]Ebad Banissi, Liz J. Stuart, Theodor G. Wyeld, Mikael Jern, Gennady L. Andrienko, Nasrullah Memon, Reda Alhajj, Remo Aslak Burkhard, Georges G. Grinstein, Dennis P. Groth, Anna Ursyn, Jimmy Johansson, Camilla Forsell, Urska Cvek, Marjan Trutschl, Francis T. Marchese, Carsten Maple, Andrew J. Cowell, Andrew Vande Moere:
13th International Conference on Information Visualisation, IV 2009, 15-17 July 2009, Barcelona, Spain. IEEE Computer Society 2009, ISBN 978-0-7695-3733-7 [contents] - 2008
- [j1]Ekaterina Prasolova-Førland, Theodor G. Wyeld:
The Place Metaphor in 3D CVEs: a Pedagogical Case Study of the Virtual Stage. Int. J. Emerg. Technol. Learn. 3(1) (2008) - [c23]Ekaterina Prasolova-Førland, Theodor G. Wyeld, Anders E. Lindås:
Developing Virtual Heritage Application with 3D Collaborative Virtual Environments and Mobile Devices in a Multi-cultural Team: Experiences and Challenges. ICONS 2008: 108-113 - [c22]Theodor G. Wyeld:
Encoded Cultural Heritage Knowledge in Australian Aboriginal Traditional Representation of Country. IV 2008: 439-446 - [e1]Theodor G. Wyeld, Sarah Kenderdine, Michael J. Docherty:
Virtual Systems and Multimedia, 13th International Conference, VSMM 2007, Brisbane, Australia, September 23-26, 2007, Revised Selected Papers. Lecture Notes in Computer Science 4820, Springer 2008, ISBN 978-3-540-78565-1 [contents] - 2007
- [c21]Theodor G. Wyeld, Ekaterina Prasolova-Førland, Teng-Wen Chang:
3D Remote Design Collaboration: A Pedagogical Case Study of the Cross-Cultural Issues Raised. CSCWD 2007: 220-225 - [c20]Theodor G. Wyeld, Brett Leavy, Joti Carroll, Craig Gibbons, Brendan Ledwich, James Hills:
The Ethics of Indigenous Storytelling: using the Torque Game Engine to Support Australian Aboriginal Cultural Heritage. DiGRA Conference 2007 - [c19]Onn Azraai Puade, Theodor G. Wyeld:
Visualising Collaboration: Qualitative Analysis of an Email Visualisation Case Study. IV 2007: 163-167 - [c18]Theodor G. Wyeld:
Visualising Australian Indigenous Knowledge Practices Using The Game Engine. IV 2007: 395-396 - [c17]Theodor G. Wyeld, Malcolm Pumpa:
Narratological Constructs in the Gestalt of the 3D Game environment: Aboriginal Knowledge and its Connection to the Data Landscape Metaphor. IV 2007: 397-401 - [c16]Theodor G. Wyeld:
A Non-Expert Organised Visual Database: a Case Study in Using the Amazon Metric to Search Images. IV 2007: 431-435 - [c15]Theodor G. Wyeld, Patrick Crogan, Brett Leavy:
A Conversation on the Efficacies of the Game Engine to Address Notions of Sacred Space: The Digital Songlines Project and Transgressions of Sacredness. VSMM 2007: 24-34 - [c14]Ekaterina Prasolova-Førland, Theodor G. Wyeld, Teng-Wen Chang:
Constructing a Virtual Tower of Babel: A Case Study in Cross-Cultural Collaboration Across Three Continents. VSMM 2007: 143-153 - 2006
- [c13]Onn Azraai Puade, Theodor G. Wyeld:
A Qualitative Assessment of Communicating Spatial Concepts in Virtual and Physical Environments via a Text-Based Medium. ICALT 2006: 81-83 - [c12]Malcolm Pumpa, Theodor G. Wyeld, Barbara Adkins:
Performing Traditional Knowledge using a Game Engine: Communicating and Sharing Australian Aboriginal Knowledge Practices. ICALT 2006: 810-814 - [c11]Theodor G. Wyeld, Ekaterina Prasolova-Førland, Teng-Wen Chang:
Virtually Collaborating Across Cultures: A Case Study of an Online Theatrical Performance in a 3DCVE Spanning Three Continents. ICALT 2006: 1076-1078 - [c10]Theodor G. Wyeld, Robert M. Colomb:
Using the Amazon Metric to Construct an Image Database based on what people do, not what they say. IV 2006: 74-79 - [c9]Onn Azraai Puade, Theodor G. Wyeld:
Visualising Collaboration via Email: Finding the Key Players. IV 2006: 124-129 - [c8]Malcolm Pumpa, Theodor G. Wyeld:
Database and Narratological Representation of Australian Aboriginal Knowledge as Information Visualisation using a Game Engine. IV 2006: 237-244 - [c7]Craig Gibbons, Theodor G. Wyeld, Brett Leavy, James Hills:
Reflecting on the Creation of an Authentic Aural Experience in the Digital Songlines Game Engine: Part of a Contextualised Cultural Heritage Knowledge Toolkit. VAST 2006: 237-242 - [c6]Craig Gibbons, Theodor G. Wyeld, Brett Leavy, James Hills:
Creating an Authentic Aural Experience in the Digital Songlines Game Engine: Part of a Contextualised Cultural Heritage Knowledge Toolkit. VSMM 2006: 530-535 - 2005
- [c5]Theodor G. Wyeld:
Role play in 3D virtual environments: a pedagogic case study. CHINZ 2005: 61-66 - [c4]Theodor G. Wyeld:
The Pedagogical Benefits of Remote Design Collaboration in a 3D Virtual Environment: A Case Study. ICALT 2005: 824-826 - [c3]Theodor G. Wyeld:
The Pedagogical Benefits of Stepping Outside the Perspective Paradigm: Challenging the Ubiquity of Western Visual Culture. ICALT 2005: 1047-1051 - [c2]Theodor G. Wyeld:
3D Information Visualisation: A Historical Perspective. IV 2005: 593-598 - [c1]Desmond Allan Schmidt, Theodor G. Wyeld:
A novel user interface for online literary documents. OZCHI 2005
Coauthor Index
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