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Research and Practice in Technology Enhanced Learning, Volume 19
Volume 19, 2024
- Mostafa Hamadi, Jamal El-Den:
A conceptual research framework for sustainable digital learning in higher education. 1 - Muhammad Ramli, Ani Cahyadi, Hilmi Mizani, Hendryadi, Rimi Gusliana Mais:
Loneliness, academic self-efficacy, and student engagement in the online learning environment: the role of humor in learning. 2 - Dedi Iskandar Inan, Achmad Nizar Hidayanto, Ratna Juita, Christopher Y. Hasian, Kevin Luvian, Leonardo, Samuel Ludwig Ian, Setyawan Pratama:
How personal, technical, social environments affecting generation Z to utilise video-based sharing platform in learning process during crisis? 3 - Moloud Mohammadi:
Digital information literacy, self-directed learning, and personal knowledge management in critical readers: Application of IDC Theory. 4 - Luis Arturo Ávila-Meléndez:
Meaningful ICT integration into deprived rural communities' multigrade classrooms. 5 - Olga Rotar:
What we have learned from adult students' online learning experiences to enhance online learning of other students' groups? 6 - Francesca Sylvester, Nguyen-Thinh Le, Surjo R. Soekadar:
How can an educational chatbot's feedback influence human attention? 7 - Yu-Chun Kuo, Yu-Tung Kuo:
An exploratory study of pre-service teachers' perceptions of technological pedagogical content knowledge of digital games. 8 - Hiroyuki Mitsuhara, Masami Shishibori:
Shelter GO: multiplayer location-based game to promote knowing shelters for emergency evacuation. 9 - Olga Rotar:
Partnership models in online learning design and the barriers for successful collaboration. 10 - Xuewang Geng, Li Chen, Yufan Xu, Hiroaki Ogata, Atsushi Shimada, Masanori Yamada:
Learning behavioral patterns of students with varying performance in a high school mathematics course using an e-book system. 11 - Heydy Robles, Adriana Perez, Karen Villalba, M. C. Delgado-Cañas, Elkin Villanueva, Conor Keogh, Miguel Jimeno:
Language learning apps for visually impaired users: a systematic review. 12 - Theodor Panagiotakopoulos, Fotis Lazarinis, Omiros Iatrellis, Antonia Stefani, Achilles Kameas:
A competency-based specialization course for smart city professionals. 13 - Hossein Chaharbashloo, Hossein Talebzadeh, Maryam Hosseini Largani, Shahnaz Amirian:
A systematic review of online teaching competencies in higher education context: a multilevel model for professional development. 14 - Andrés Francisco Corso Pinzón, Jhon J. Ramirez-Echeverry, Felipe Restrepo-Calle:
Automated grading software tool with feedback process to support learning of hardware description languages. 15 - Ryosuke Nakamoto, Brendan Flanagan, Yiling Dai, Kyosuke Takami, Hiroaki Ogata:
Unsupervised techniques for generating a standard sample self-explanation answer with knowledge components in a math quiz. 16 - Aisling Tierney, Isabel Hopwood, Sarah Davies:
Staff and student experiences of hybrid teaching in a pandemic-impacted context. 17 - Shraddha Rawat, Shreya Tiwari, Mayank Sharma, Nandini Chatterjee Singh:
The Digital Pedagogy Competence Scale (DiPeCoS): development and validation. 18 - Hiroaki Ogata, Brendan Flanagan, Kyosuke Takami, Yiling Dai, Ryosuke Nakamoto, Kensuke Takii:
EXAIT: Educational eXplainable Artificial Intelligent Tools for personalized learning. 19 - Yiling Dai, Kyosuke Takami, Brendan Flanagan, Hiroaki Ogata:
Beyond recommendation acceptance: explanation's learning effects in a math recommender system. 20 - Ridwan Rismanto, Aryo Pinandito, Banni Satria Andoko, Yusuke Hayashi, Tsukasa Hirashima:
Evaluating the kit-build concept mapping process using sub-map scoring. 21 - Burcu Ocak Kilinç, Hatice Gülru Yüksel:
Online collaborative writing in an online EFL writing class. 22 - Reem Hashem, Nagla Ali, Farah El Zein, Patricia Fidalgo, Othman Abu Khurma:
AI to the rescue: Exploring the potential of ChatGPT as a teacher ally for workload relief and burnout prevention. 23 - Wangda Zhu, Ying Hua, Luping Wang:
"I felt like I was on campus" creating a situated learning environment through Instagram. 24 - Tiny Chiu Yuen Tey, Priscilla Moses, Phaik Kin Cheah:
The influence of gender on STEM career choice: A partial least squares analysis. 25 - Nonoka Aikawa, Shintaro Maeda, Tomohiro Mogi, Kento Koike, Takahito Tomoto, Isao Imai, Tomoya Horiguchi, Tsukasa Hirashima:
Classroom implementation of an auxiliary problem presentation system for mechanics adapted to learners' errors. 26 - Rona Nisa Sofia Amriza, Siti Jamiatul Husnaini, Aruga Yudish Firmansyah:
Correlation among game addiction, achievement emotion, and learning motivation: A study of Indonesian youth in the context of e-learning system. 27 - Brendan Flanagan, Zejie Tian, Taisei Yamauchi, Yiling Dai, Hiroaki Ogata:
A human-in-the-loop system for labeling knowledge components in Japanese mathematics exercises. 28 - Mehmet Vergili, Mehmet Kara:
An investigation of students and teachers' new media literacy: the contributing characteristics with the moderator role of gender. 29 - Siu-Cheung Kong, John Chi-Kin Lee, Olson Tsang:
A pedagogical design for self-regulated learning in academic writing using text-based generative artificial intelligence tools: 6-P pedagogy of plan, prompt, preview, produce, peer-review, portfolio-tracking. 30 - Maricel A. Esclamado, Maria Mercedes T. Rodrigo:
Gender differences in achievement, behavior, and STEM interest among learners using Minecraft. 31 - Wuxue Jiang, Ying Zhan, Daner Sun, Chee-Kit Looi:
Development and validation of a blended learning perception scale for higher vocational students. 32 - Ying Zhan, Wing Mui Winnie So, Daner Sun, Zi Yan:
Is it useful, acceptable, or controllable? Hong Kong primary school teachers' online assessment practices in changing time. 33 - Hiroyuki Kuromiya, Rwitajit Majumdar, Izumi Horikoshi, Hiroaki Ogata:
Learning analytics for student homework activities during a long break: Evidence from K-12 education in Japan. 34 - Chun-Mei Chou, Tsu-Chi Shen, Tsu-Chuan Shen, Chien-Hua Shen:
Developing and validating an AI-supported teaching applications' self-efficacy scale. 35 - Natasha Gousseva, Mark Pluymaekers, Michiel Hulsbergen:
Creating authentic and effective practice scenarios for digital simulation-based conversation training. 36
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