default search action
Journal of Visualization and Computer Animation, Volume 11
Volume 11, Number 1, February 2000
- Nadia Magnenat-Thalmann, Daniel Thalmann:
Editorial. 1 - Ken Tsutsuguchi, Satoshi Shimada, Yasuhito Suenaga, Noboru Sonehara, Sakuichi Ohtsuka:
Human walking animation based on foot reaction force in the three-dimensional virtual world. 3-16 - Yannick Rémion, Jean-Michel Nourrit, Didier Gillard:
A dynamic animation engine for generic spline objects. 17-26 - Jean-Christophe Gonzato, Bertrand Le Saëc:
On modelling and rendering ocean scenes. 27-37 - Stéphanie Prévost, Laurent Lucas:
An efficient voxel-based visualization system from an implicit skeletal surface characterization. 39-49 - Jocelyne Troccaz, Delphine Henry, Noureddine Laieb, Guillaume Champleboux, Jean-Luc Bosson, Olivier Pichot:
Simulators for medical training: application to vascular ultrasound imaging. 51-65
Volume 11, Number 2, May 2000
- Nadia Magnenat-Thalmann, Daniel Thalmann:
Editorial. 67 - Steven Abrams, Peter K. Allen:
Computing swept volumes. 69-82 - Hanqiu Sun, Mark Green:
A framework for interactive responsive animation. 83-94 - Didier Arquès, Eric Felgines, Sylvain Michelin, Karine Zampieri:
Realistic rendering with turbulent flows. 95-104 - Markus Oesker, Heiko Hecht, Bernhard Jung:
Psychological Evidence for Unconscious Processing of Detail in Real-time Animation of Multiple Characters. 105-112
Volume 11, Number 3, July 2000
- Franz-Erich Wolter, Nicholas M. Patrikalakis:
Editorial. 113 - Reinhard Koch, Marc Pollefeys, Luc Van Gool:
Realistic surface reconstruction of 3D scenes from uncalibrated image sequences. 115-127 - Michael Kofler, Michael Gervautz, Michael Gruber:
R-trees for organizing and visualizing 3D GIS databases. 129-143 - Sebastian Weik, Jochen Wingbermühle, Wolfgang Niem:
Creation of flexible anthropomorphic models for 3D videoconferencing using shape from silhouettes. 145-154 - Janis P. Y. Wong, Rynson W. H. Lau, Lizhuang Ma:
Virtual 3D Sculpting. 155-166
Volume 11, Number 4, September 2000
- Nadia Magnenat-Thalmann, Daniel Thalmann:
Editorial. 167 - Andrew Gildfind, Michael A. Gigante, Ghassan Al-Qaimari:
Evolving performance control systems for digital puppetry. 169-183 - Daniel Weiskopf, Ute Kraus, Hanns Ruder:
Illumination and acceleration in the visualization of special relativity: a comment on fast rendering of relativistic objects. 185-195 - Philippe Meseure, Christophe Chaillou:
A deformable body model for surgical simulation. 197-208 - Shyue-Wu Wang, Zen-Chung Shih, Ruei-Chuan Chang:
An improved rendering technique for ray tracing Bézier and B-spline surfaces. 209-219
Volume 11, Number 5, December 2000
- Kwang-Jin Choi, Hyeong-Seok Ko:
Online motion retargetting. 223-235 - Tsukasa Noma, Kyoji Oishi, Hiroshi Futsuhara, Hiromi Baba, Takeshi Ohashi, Toshiaki Ejima:
A motion generator approach to translating human motion from video to animation. 237-248 - Armin Bruderlin:
A method to generate wet and broken-up animal fur. 249-259 - Sylvain Brandel, Dominique Bechmann, Yves Bertrand:
Thickening: an operation for animation. 261-277 - Neeharika Adabala, Swami Manohar:
Modeling and rendering of gaseous phenomena using particle maps. 279-293
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.