default search action
International Journal of Arts and Technology, Volume 7
Volume 7, Number 1, 2014
- Franca Garzotto:
Interactive storytelling for children: a survey. 5-16 - Françoise Decortis, Anne Bationo Tillon:
"Once upon a time, there was a fairy who walked in paradise": the child finalised, mediated and creative narrative activity. 17-37 - Nicoletta Di Blas, Luca Ferrari:
Digital storytelling at school: what kind of educational benefits? 38-54 - Elisa Rubegni, Amalia G. Sabiescu:
Integrating digital storytelling in formal educational settings: a design framework. 55-77 - Kai Schubert, Anne Weibert:
How the social structure of intercultural 'come_IN' computer clubs fosters interactive storytelling. 78-91 - Luca Botturi, Chiara Bramani, Sara Corbino:
Digital storytelling for social and international development: from special education to vulnerable children. 92-111 - Jerry Alan Fails, Allison Druin, Mona Leigh Guha:
Interactive storytelling: interacting with people, environment, and technology. 112-124
Volume 7, Numbers 2/3, 2014
- Mahdi Rezaei, Juan Lin, Reinhard Klette:
Hybrid filter blending to maintain facial expressions in rendered human portraits. 128-147 - Javier Villegas, George Legrady:
Creating coherent animations from video. 148-162 - Flemming Tvede Hansen, Kristoffer Jensen:
Experiences with voice to design ceramics. 163-184 - Dan Overholt:
Advancements in violin-related human-computer interaction. 185-206 - Alexander Refsum Jensenius, Kari Anne Vadstensvik Bjerkestrand, Victoria Johnson:
How still is still? Exploring human standstill for artistic applications. 207-222 - Christian Jacquemin, Véronique Caye, Livio De Luca, Aurélie Favre-Brun:
Genius Loci: digital heritage augmentation for immersive performance. 223-246 - Kristoffer Jensen:
Aesthetics and quality of numbers using the primety measure. 247-260 - Kristoffer Jensen, Søren R. Frimodt-Møller, Cynthia M. Grund:
Perspectives on gesture from music informatics, performance and aesthetics. 261-277 - Anthony Lewis Brooks:
ICT in the arts: creative industries impact and contribution. 278-289
Volume 7, Number 4, 2014
- Federica Bressan, Sergio Canazza:
The challenge of preserving interactive sound art: a multi-level approach. 294-315 - Giorgio Gnecco, Donald Glowinski, Antonio Camurri, Marcello Sanguineti:
On the detection of the level of attention in an orchestra through head movements. 316-338 - Ben Challis, Rob Dean:
Defining digital-Foley for live performance. 339-355 - Andrew Quitmeyer, Michael Nitsche, Ava Ansari:
Media in performance - the Subway project. 356-372 - Juan M. Castro, Hideo Iwasaki:
Heliotropika: interfacing between humans and cyanobacteria. 373-376 - Gloria Ronchi, Claudio Benghi:
Interactive light and sound installation using artificial intelligence. 377-379 - Daniela de Paulis:
Le Voyage dans la Lune. 380-383 - Francesca Mereu, Javier Villarroel:
Visions Project K.1: DIY 3-D interactive videohologram device. 384-387 - John Fass:
Media, database, and narrative: navigating digital public space. 388-390 - Dan Norton, Mel Woods, Shaleph O'Neill:
Mixing the library-information interaction and the disc jockey. 391-396
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.