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SIGGRAPH Asia 2017 Courses: Bangkok, Thailand
- Tomasz Bednarz:
SIGGRAPH Asia 2017 Courses, Bangkok, Thailand, November 27 - 30, 2017. ACM 2017, ISBN 978-1-4503-5403-5 - Ed Angel, Dave Shreiner:
Application development with webGL. 1:1-1:81 - Quang Vinh Nguyen, Ulrich Engelke:
Big data visual analytics: fundamentals, techniques, and tools. 2:1-2:203 - Kalina Borkiewicz, A. J. Christensen, John E. Stone:
Communicating science through visualization in an age of alternative facts. 3:1-3:122 - Evan Hirsch:
(Game) design craft. - Volker Kuchelmeister:
Generation and real-time visualization of high-resolution RGB pointcloud data for place representation in immersive applications. 4:1-4:128 - Benjamin Kenwright:
Getting started with computer graphics and the vulkan API. 5:1-5:86 - Isamu Hasegawa, Takashi Honjo, Hiromitsu Sasaki, Yusuke Hasuo, Takeyuki Suzuki, Yoshinobu Okushi:
How to build a fantasy world based on reality: a case study of Final Fantasy XV: part I. 6:1-6:95 - Isamu Hasegawa, Tomohiro Hasegawa, Kazutaka Kurosaka, Akihiko Kishi, Akira Iwasawa, Youichiro Miyake:
How to build a fantasy world based on reality: a case study of Final Fantasy XV: part II. 7:1-7:149 - Isamu Hasegawa, Takeyuki Suzuki, Yoshinobu Okushi, Tatsuhiro Joudan:
How to build a fantasy world based on reality: a case study of Final Fantasy XV: part III. 8:1-8:11 - Michael J. Lyons, Sidney S. Fels:
How to design, build, and perform with new musical interfaces. 9:1-9:143 - June Kim:
Introduction to processing: technology into arts and arts into technology. 10:1-10:46 - Alec Jacobson, Daniele Panozzo:
libigl: prototyping geometry processing research in C++. 11:1-11:172 - Marco Agus, Enrico Gobbetti, Fabio Marton, Giovanni Pintore, Pere-Pau Vázquez:
Mobile graphics. 12:1-12:259 - Daniel G. Aliaga:
Modeling 3D worlds: outdoor. 13:1-13:233 - Pol Jeremias-Vila:
Painting with code. 14:1-14:15 - Daniel Thalmann, Nadia Magnenat-Thalmann, Manoj Ramanathan:
Real humans with virtual humans and social robots interactions (HCI). 15:1-15:221 - Xavier Ho, Juan Miguel de Joya, Neil Trevett:
State-of-the-art webGL 2.0. 16:1-16:51 - Mateu Sbert, Han-Wei Shen, Ivan Viola, Min Chen, Anton Bardera, Miquel Feixas:
Tutorial on information theory in visualization. 17:1-17:165
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