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13th SIGGRAPH 1986: Dallas, Texas, USA
- David C. Evans, Russell J. Athay:
Proceedings of the 13th Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 1986, Dallas, Texas, USA, August 18-22, 1986. ACM 1986, ISBN 0-89791-196-2 - Tim Van Hook:
Real-time shaded NC milling display. 15-20 - Michel J. Denber, Paul M. Turner:
A differential compiler for computer animation. 21-23 - Larry Bergman, Henry Fuchs, Eric D. Grant, Susan Spach:
Image rendering by adaptive refinement. 29-37 - Gavin S. P. Miller:
The definition and rendering of terrain maps. 39-48 - Jerry Weil:
The synthesis of cloth objects. 49-54 - Peter Oppenheimer:
Real time design and animation of fractal plants and trees. 55-64 - Darwyn R. Peachey:
Modeling waves and surf. 65-74 - Alain Fournier, William T. Reeves:
A simple model of ocean waves. 75-84 - Larry S. Yaeger, Craig Upson, Robert Myers:
Combining physical and visual simulation-creation of the planet Jupiter for the film "2010". 85-93 - Roger W. Swanson, Larry J. Thayer:
A fast shaded-polygon renderer. 95-102 - Gary Bishop, David M. Weimer:
Fast Phong shading. 103-106 - Jack Goldfeather, Jeff P. Hultquist, Henry Fuchs:
Fast constructive-solid geometry display in the pixel-powers graphics system. 107-116 - Nelson L. Max:
Atmospheric illumination and shadows. 117-124 - Tomoyuki Nishita, Eihachiro Nakamae:
Continuous tone representation of three-dimensional objects illuminated by sky light. 125-132 - David S. Immel, Michael F. Cohen, Donald P. Greenberg:
A radiosity method for non-diffuse environments. 133-142 - James T. Kajiya:
The rendering equation. 143-150 - Thomas W. Sederberg, Scott R. Parry:
Free-form deformation of solid geometric models. 151-160 - David H. Laidlaw, W. Benjamin Trumbore, John F. Hughes:
Constructive solid geometry for polyhedral objects. 161-170 - John A. Brewer III, S. Mark Courter:
Automated conversion of curvilinear wire-frame models to surface boundary models; a topological approach. 171-178 - Francis J. M. Schmitt, Brian A. Barsky, Wen-Hui Du:
An adaptive subdivision method for surface-fitting from sampled data. 179-188 - Philip Amburn, Eric D. Grant, Turner Whitted:
Managing geometric complexity with enhanced procedural models. 189-195 - Randal C. Nelson, Hanan Samet:
A consistent hierarchical representation for vector data. 197-206 - Eihachiro Nakamae, Koichi Harada, Takao Ishizaki, Tomoyuki Nishita:
A montage method: the overlaying of the computer generated images onto a background photograph. 207-214 - Graham Campbell, Thomas A. DeFanti, Jeff Frederiksen, Stephen A. Joyce, Lawrence A. Leske:
Two bit/pixel full color encoding. 215-223 - Steve Strassmann:
Hairy brushes. 225-232 - Eric A. Bier, Maureen C. Stone:
Snap-dragging. 233-240 - Peter P. Tanner, Stephen A. MacKay, Darlene A. Stewart, Marceli Wein:
A multitasking switchboard approach to user interface management. 241-248 - Brad A. Myers, William Buxton:
Creating highly-interactive and graphical user interfaces by demonstration. 249-258 - John L. Sibert, William D. Hurley, Teresa W. Bleser:
An object-oriented user interface management system. 259-268 - Timothy L. Kay, James T. Kajiya:
Ray tracing complex scenes. 269-278 - Kenneth I. Joy, Murthy N. Bhetanabhotla:
Ray tracing parametric surface patches utilizing numerical techniques and ray coherence. 279-285 - Alan H. Barr:
Ray tracing deformed surfaces. 287-296 - Andrew S. Glassner:
Adaptive precision in texture mapping. 297-306 - Kenneth Turkowski:
Anti-aliasing in topological color spaces. 307-314 - Paul S. Heckbert:
Filtering by repeated integration. 315-321
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