default search action
4. IVA 2003: Kloster Irsee, Germany
- Thomas Rist, Ruth Aylett, Daniel Ballin, Jeff Rickel:
Intelligent Agents, 4th International Workshop, IVA 2003, Kloster Irsee, Germany, September 15-17, 2003, Proceedings. Lecture Notes in Computer Science 2792, Springer 2003, ISBN 3-540-20003-7
Keynote Speech
- Stacy Marsella:
Interactive Pedagogical Drama: Carmen's Bright IDEAS Assessed. 1-4
Interface Agents and Conversational Agents
- Gábor Tatai, Annamária Csordás, Árpád Kiss, Attila Szaló, László Laufer:
Happy Chatbot, Happy User. 5-12 - Michiel Hildebrand, Anton Eliëns, Zhisheng Huang, Cees T. Visser:
Interactive Agents Learning Their Environment. 13-17 - Brigitte Krenn, Barbara Neumayr:
Socialite in der Spittelberg: Incorporating Animated Conversation into a Web-Based Community-Building Tool. 18-22 - Bernhard Jung, Stefan Kopp:
FlurMax: An Interactive Virtual Agent for Entertaining Visitors in a Hallway. 23-26 - Niels Ole Bernsen:
When H C Andersen Is Not Talking Back. 27-30
Emotion and Believability
- Luís Morgado, Graça Gaspar:
Emotion in Intelligent Virtual Agents: The Flow Model of Emotion. 31-38 - Wenji Mao, Jonathan Gratch:
The Social Credit Assignment Problem. 39-47 - Patrick Gebhard, Michael Kipp, Martin Klesen, Thomas Rist:
Adding the Emotional Dimension to Scripting Character Dialogues. 48-56 - Carlos Martinho, Mário Rui Gomes, Ana Paiva:
Synthetic Emotension. 57-61 - Rui Prada, Marco Vala, Ana Paiva, Kristina Höök, Adrian Bullock:
FantasyA - The Duel of Emotions. 62-66 - Tatsuya Nomura:
Double Bind Situations in Man-Machine Interaction under Contexts of Mental Therapy. 67-71
Expressive Animation
- Marco Vala, Ana Paiva, Mário Rui Gomes:
Happy Characters Don't Feel Well in Sad Bodies! 72-79 - Zsófia Ruttkay, Zhisheng Huang, Anton Eliëns:
Reusable Gestures for Interactive Web Agents. 80-87 - Marco Gillies, Daniel Ballin:
A Model of Interpersonal Attitude and Posture Generation. 88-92 - Catherine Pelachaud, Massimo Bilvi:
Modelling Gaze Behaviour for Conversational Agents. 93-100 - Emmanuel Tanguy, Philip J. Willis, Joanna Bryson:
A Layered Dynamic Emotion Representation for the Creation of Complex Facial Expressions. 101-105 - Hidetoshi Nonaka, Masahito Kurihara:
Eye-Contact Based Communication Protocol in Human-Agent Interaction. 106-110
Embodiment and Situatedness
- Nicolas Courty, Gaspard Breton, Danielle Pelé:
Embodied in a Look: Bridging the Gap between Humans and Avatars. 111-118 - Dasarathi Sampath, Jeff Rickel:
Modelling Accessibility of Embodied Agents for Multi-modal Dialogue in Complex Virtual Worlds. 119-126 - Takenobu Tokunaga, Tomofumi Koyama, Suguru Saito, Manabu Okumura:
Bridging the Gap between Language and Action. 127-135 - Doug DeGroot:
VideoDIMs as a Framework for Digital Immortality Applications. 136-140
Motion Planning
- Feng Liu, Ronghua Liang:
Motion Path Synthesis for Intelligent Avatar. 141-149 - Zhisheng Huang, Anton Eliëns, Cees T. Visser:
"Is It Within My Reach?" - An Agents Perspective. 150-158 - Brian MacNamee, Simon Dobbyn, Padraig Cunningham, Carol O'Sullivan:
Simulating Virtual Humans Across Diverse Situations. 159-163 - Marta Becker Villamil, Soraia Raupp Musse, Luiz Paulo Luna de Oliveira:
A Model for Generating and Animating Groups of Virtual Agents. 164-169 - Stefan M. Grünvogel, Stephan Schwichtenberg:
Scripting Choreographies. 170-174 - Toni Conde, William Tambellini, Daniel Thalmann:
Behavioural Animation of Autonomous Virtual Agents Helped by Reinforcement Learning. 175-180
Modells, Architectures, and Tools
- Alexander Reinecke:
Designing Commercial Applications with Life-like Characters. 181 - Wan Ching Ho, Kerstin Dautenhahn, Chrystopher L. Nehaniv:
Comparing Different Control Architectures for Autobiographic Agents in Static Virtual Environments. 182-191 - In-Cheol Kim:
KGBot: A BDI Agent Deploying within a Complex 3D Virtual Environment. 192-196 - Jorge A. Torres, Luciana Porcher Nedel, Rafael H. Bordini:
Using the BDI Architecture to Produce Autonomous Characters in Virtual Worlds. 197-201 - Spyros Vosinakis, Themis Panayiotopoulos:
Programmable Agent Perception in Intelligent Virtual Environments. 202-206 - Pietro Casella, Ana Paiva:
Mediating Action and Music with Augmented Grammars. 207-211 - Michael Bechinie, Karl Grammer:
Charisma Cam: A Prototype of an Intelligent Digital Sensory Organ for Virtual Humans. 212-216
Mobile and Portable IVAs
- Antonio Krüger:
Life-like Characters for the Personal Exploration of Active Cultural Heritage. 217 - Gregory M. P. O'Hare, Brian R. Duffy, Bianca Schön, Alan N. Martin, John F. Bradley:
Agent Chameleons: Virtual Agents Real Intelligence. 218-225 - Santi Saeyor, Suman Mukherjee, Koki Uchiyama, Mitsuru Ishizuka:
A Scripting Language for Multimodal Presentation on Mobile Phones. 226-230
Narration and Storytelling
- Marc Cavazza, Olivier Martin, Fred Charles, Steven J. Mead, Xavier Marichal:
Interacting with Virtual Agents in Mixed Reality Interactive Storytelling. 231-235 - Alexander Hornung, Gerhard Lakemeyer, Georg Trogemann:
An Autonomous Real-Time Camera Agent for Interactive Narratives and Games. 236-243 - Sandy Louchart, Ruth Aylett:
Solving the Narrative Paradox in VEs - Lessons from RPGs. 244-248 - Jesús Ibáñez, Ruth Aylett, Rocio Ruiz-Rodarte:
That's My Point! Telling Stories from a Virtual Guide Perspective. 249-253 - Ido Iurgel:
Virtual Actors in Interactivated Storytelling. 254-258 - Leonie Schäfer, Bozana Bokan, Amanda Oldroyd:
Symbolic Acting in a Virtual Narrative Environment. 259-263 - Jarmo Laaksolahti, Niklas Bergmark, Erik Hedlund:
Enhancing Believability Using Affective Cinematography. 264-268 - Nikos Avradinis, Ruth Aylett:
Agents with No Aims: Motivation-Driven Continuous Planning. 269-273
Evaluation and Design Methodologies
- David Kadlecek, David Rehor, Pavel Nahodil, Pavel Slavík:
Analysis of Virtual Agent Communities by Means of AI Techniques and Visualization. 274-282 - Helmut Prendinger, Sonja Mayer, Junichiro Mori, Mitsuru Ishizuka:
Persona Effect Revisited. 283-291 - Nicole C. Krämer, Bernd Tietz, Gary Bente:
Effects of Embodied Interface Agents and Their Gestural Activity. 292-300 - Andrew J. Cowell, Kay M. Stanney:
Embodiment and Interaction Guidelines for Designing Credible, Trustworthy Embodied Conversational Agents. 301-309 - Sarah Woods, Lynne E. Hall, Daniel Sobral, Kerstin Dautenhahn, Dieter Wolke:
Animated Characters in Bullying Intervention. 310-314 - Robbert-Jan Beun, Eveliene de Vos, Cilia Witteman:
Embodied Conversational Agents: Effects on Memory Performance and Anthropomorphisation. 315-319 - Sabine Payr, Robert Trappl:
Agents across Cultures. 320-324
Education and Training
- Gonzalo Méndez, Jeff Rickel, Angélica de Antonio:
Steve Meets Jack: The Integration of an Intelligent Tutor and a Virtual Environment with Planning Capabilities. 325-332 - Daniel Sobral, Isabel Machado, Ana Paiva:
Machiavellian Characters and the Edutainment Paradox. 333-340 - Dirk Heylen, Anton Nijholt, Rieks op den Akker, Maarten Vissers:
Socially Intelligent Tutor Agents. 341-347 - Matthias Rehm:
Multimodal Training Between Agents. 348-353
Posters
- Bozana Bokan, Leonie Schäfer:
Intelligent Camera Direction in Virtual Storytelling. 354 - Weihua Hu, Jiejie Zhu, Zhigeng Pan:
Exploring an Agent-Driven 3D Learning Environment for Computer Graphics Education. 355 - Miguel Lozano, Rafael Lucia, Fernando Barber, Francisco Grimaldo, António Lucas Soares, Alicia Fornés:
An Efficient Synthetic Vision System for 3D Multi-character Systems. 356-357 - Markus Schmitt, Thomas Rist:
Avatar Arena: Virtual Group-Dynamics in Multi-character Negotiation Scenarios. 358 - Zhen Liu, Zhigeng Pan:
Emotional Behaviour Animation of Virtual Humans in Intelligent Virtual Environments. 359 - Carsten Zoll, Sibylle Enz, Harald Schaub:
Empathic Virtual Agents. 360 - Roozbeh Daneshvar, Caro Lucas:
Improving Reinforcement Learning Algorithm Using Emotions in a Multi-agent System. 361
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.