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ISMAR 2016: Merida, Yucatan, Mexico
- Wolfgang Broll, Hideo Saito, J. Edward Swan II:
2016 IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2016, Merida, Yucatan, Mexico, September 19-23, 2016. IEEE Computer Society 2016, ISBN 978-1-5090-3641-7
Session: SLAM Tracking
- Haomin Liu, Guofeng Zhang, Hujun Bao:
Robust Keyframe-based Monocular SLAM for Augmented Reality. 1-10 - Sebastian B. Knorr, Daniel Kurz:
Leveraging the User's Face for Absolute Scale Estimation in Handheld Monocular SLAM. 11-17 - Benzun P. Wisely Babu, Soohwan Kim, Zhixin Yan, Liu Ren:
σ-DVO: Sensor Noise Model Meets Dense Visual Odometry. 18-26
Session: Lighting and Rendering
- Thomas Richter-Trummer, Denis Kalkofen, Jinwoo Park, Dieter Schmalstieg:
Instant Mixed Reality Lighting from Casual Scanning. 27-36 - Tobias Schwandt, Wolfgang Broll:
A Single Camera Image Based Approach for Glossy Reflections in Mixed Reality Applications. 37-43 - Alexandre Morgand, Mohamed Tamaazousti, Adrien Bartoli:
An Empirical Model for Specularity Prediction with Application to Dynamic Retexturing. 44-53 - Chao Du, Yen-Lin Chen, Mao Ye, Liu Ren:
Edge Snapping-Based Depth Enhancement for Dynamic Occlusion Handling in Augmented Reality. 54-62
Session: Calibration and Tracking
- Liming Yang, Jean-Marie Normand, Guillaume Moreau:
Practical and Precise Projector-Camera Calibration. 63-70 - Jason R. Rambach, Aditya Tewari, Alain Pagani, Didier Stricker:
Learning to Fuse: A Deep Learning Approach to Visual-Inertial Camera Pose Estimation. 71-76
Session: Collaboration and Interaction
- Kuo-Chin Lien, Benjamin Nuernberger, Tobias Höllerer, Matthew A. Turk:
PPV: Pixel-Point-Volume Segmentation for Object Referencing in Collaborative Augmented Reality. 77-83 - Maadh Al Kalbani, Ian Williams, Maite Frutos Pascual:
Analysis of Medium Wrap Freehand Virtual Object Grasping in Exocentric Mixed Reality. 84-93
Session: Head-Mounted Displays
- Alexander Plopski, Jason Orlosky, Yuta Itoh, Christian Nitschke, Kiyoshi Kiyokawa, Gudrun Klinker:
Automated Spatial Calibration of HMD Systems with Unconstrained Eye-cameras. 94-99
Session: Education and Modeling
- Lior Shapira, Judith Amores, Xavier Benavides:
TactileVR: Integrating Physical Toys into Learn and Play Virtual Reality Experiences. 100-106 - Jia Zhang, Amy Ogan, Tzu-Chien Liu, Yao-Ting Sung, Kuo-En Chang:
The Influence of using Augmented Reality on Textbook Support for Learners of Different Learning Styles. 107-114 - Lior Shapira, Daniel Freedman:
Reality Skins: Creating Immersive and Tactile Virtual Environments. 115-124
AR Everywhere
- Oliver Wasenmüller, Marcel Meyer, Didier Stricker:
Augmented Reality 3D Discrepancy Check in Industrial Applications. 125-134
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