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IHC 2018: Belém, Brazil
- Marcelle Mota, Bianchi Serique Meiguins, Raquel O. Prates, Heloisa Candello:
Proceedings of the 17th Brazilian Symposium on Human Factors in Computing Systems, IHC 2018, Belém, Brazil, October 22-26, 2018. ACM 2018, ISBN 978-1-4503-6601-4
Full papers
- Carolina Toscani, Daniel Gery, Igor Steinmacher, Sabrina Marczak:
A Gamification Proposal to Support the Onboarding of Newcomers in the FLOSScoach Portal. 1:1-1:10 - Bernardo Alves Villarinho Lima, Leonelo Dell Anhol Almeida:
A Participatory Method for Multidimensional Analysis and Proposing Improvements in Collaborative Systems. 2:1-2:10 - Andrey Antonio Rodrigues, Natasha M. Costa Valentim, Eduardo Feitosa:
A Set of Privacy Inspection Techniques for Online Social Networks. 3:1-3:11 - João Batista da Silva Júnior, Artur Henrique Kronbauer:
A Study of Hedonic Experience Related to UX Capture Techniques. 4:1-4:11 - Renata Cascaes, Kalill Lameira, Ricardo Sarmanho, Kelly Pinheiro, Marcelle Pereira Mota, Antônio Pereira, Nelson Cruz Sampaio Neto:
Adaptation and Automation of a Cancellation Test for Evaluation of Exploratory Visual Behavior. 5:1-5:9 - Danilo Barros dos Santos, Cristiano Maciel, Vinícius Carvalho Pereira, Eunice Pereira dos Santos Nunes:
Analysis of The Perception of Users of Empathic Games in Discussion Forums and Their Relation to Death. 6:1-6:10 - Gabriela Amaral Araújo de Oliveira, Rafael Sales Medina Ferreira, Raquel Oliveira Prates:
An Exploratory Analysis of Interactive Systems for Introducing Programming based on Cultural Viewpoint Metaphors. 7:1-7:11 - Laura A. C. Rodrigues, Soraia Silva Prietch:
Analysis, Redesign and Validation of Accessibility Resources Applied to an Official Electronic Journal for the Promotion of Equal Access to Public Acts. 8:1-8:10 - Giulia de Andrade Cardieri, Luciana Martinez Zaina:
Analyzing User Experience in Mobile Web, Native and Progressive Web Applications: A User and HCI Specialist Perspectives. 9:1-9:11 - Erick Antonio Alves, Paula Christina Figueira Cardoso, André Pimenta Freire:
Automatically Generated Summaries as In-Page Web Navigation Accelerators for Blind Users. 10:1-10:8 - Alberto Vianna Dias da Silva, Lucas Borges, Vaninha Vieira:
CDNA: A Context-Aware Notification System for Driver Interruption. 11:1-11:8 - Polianna Paim, Soraia Silva Prietch, Anderson Duarte:
CoDesign in the Exploratory Phase of an Assistive Technology product Design to support the Teaching-Learning Process of Brazilian-Portuguese Language for Visual Persons. 12:1-12:9 - Tatiana Silva de Alencar, Marcelo Barbosa, Luciano Rodrigues Machado, Luciano de Oliveira Neris, Vânia P. A. Neris:
Considering the Diversity of Users in the Development of a Flexible Bus Stop. 13:1-13:10 - Maria Clara Pestana, Vaninha Vieira:
Context-Aware Task Distribution for Mobile Crowdsourcing. 14:1-14:8 - Bruna Ferreira, Simone D. J. Barbosa, Tayana Conte:
Creating Personas focused on Representing Potential Requirements to Support the Design of Applications. 15:1-15:9 - Arthur Floriano Barbosa Andrade de Oliveira, Lucia Vilela Leite Filgueiras:
Developer Assistance Tools for Creating Native Mobile Applications Accessible to Visually Impaired People: A Systematic Review. 16:1-16:9 - Luana Müller, Milene Selbach Silveira, Clarisse Sieckenius de Souza:
Do I Know What My Code is "Saying"?: A study on novice programmers' perceptions of what reused source code may mean. 17:1-17:10 - Anna Beatriz dos Santos Marques, Rodrigo Figueiredo, Warlem Amorin, Jacilane Rabelo, Simone D. J. Barbosa, Tayana Conte:
Do Usability and Agility Combine?: Investigating the Adoption of Usability Modeling in an Agile Software Project in the Industry. 18:1-18:11 - Deógenes P. da Silva Junior, Patricia Cristiane de Souza, Thaíres A. de Jesus Gonçalves:
Early Privacy: Approximating Mental Models in the Definition of Privacy Requirements in Systems Design. 19:1-19:10 - Geanderson E. dos Santos, Raquel O. Prates:
Evaluating the PROMISE framework for Trust in Sharing Economy System. 20:1-20:11 - Randerson Queiroz, Anna Beatriz dos Santos Marques, Adriana Lopes, Edson César Cunha de Oliveira, Tayana Conte:
Evaluating Usability of IFML Models: How Usability is Perceived and Propagated. 21:1-21:10 - Natália de Paula, Glívia Angélica Rodrigues Barbosa, Ismael Santana Silva, Thiago Alexandre de Souza Silva:
Evaluation of User Experience and Sociability on Social Softwares in an Elderly People Perspective: A Facebook Case Study. 22:1-22:9 - Breno N. S. Keller, João Pedro Lonczynski, Thiago D'Angelo, Saul E. Delabrida:
Evaluation of Wearable Devices for Belt Conveyor Inspection Using Augmented Reality. 23:1-23:9 - Eliana Alves Moreira, Maria Cecília Calani Baranauskas:
Experiencing and Delineating a Vocabulary for a Tangible Environment to Support Alternative and Augmentative Communication. 24:1-24:10 - Leandro de Almeida Melo, Fábio Freire da Silva Junior, Tiago Henrique da Silva Leite, Fernando Marques Figueira Filho, Cleidson R. B. de Souza:
Going Beyond The Challenge!: Investigating The Aspects That Attract People to Participate in Hackathons. 25:1-25:10 - Ricardo Pezzotti Schefer, Andreza Silva Areão, Luciana A. M. Zaina:
Guidelines for Developing Social Networking Mobile Apps to Deaf Audience: a Proposal Based on User experience and Technical Issues. 26:1-26:10 - Mateus Rambo Strey, Roberto Pereira, Luciana Cardoso de Castro Salgado:
Human Data-Interaction: A Systematic Mapping. 27:1-27:12 - Frederick M. C. van Amstel, Rodrigo Freese Gonzatto, Gláucio H. M. Moro:
Improvised Video as a Medium for Learning and Designing Interactions. 28:1-28:11 - Erica Rodrigues de Oliveira, Raquel Oliveira Prates:
Intermediated Semiotic Inspection Method. 29:1-29:10 - Rodrigo Laiola Guimarães, Jessica Oliveira Brito, Celso A. S. Santos:
Investigating the Influence of Subtitles Synchronization in the Viewer's Quality of Experience. 30:1-30:10 - Vinicius Kruger da Costa, Ana Priscila Valerão de Vasconcellos, Natalia Toralles Darley, Tatiana Aires Tavares:
Methodologies and Evaluation Tools Used in Tangible User Interfaces: A Systematic Literature Review. 31:1-31:9 - Cláudia Ferreira da Silva, Simone Bacellar Leal Ferreira, Carolina Sacramento:
Mobile Application Accessibility in the Context of Visually Impaired Users. 32:1-32:10 - Bruno Azevedo Chagas, David F. Redmiles, Clarisse S. de Souza:
Observed Appropriation of IoT Technology: A Semiotic Account. 33:1-33:10 - Edenildo Silva, Bruno Torres, Carolina Sacramento, Eliane Pinheiro Capra, Simone Bacellar Leal Ferreira, Ana Cristina Bicharra Garcia:
Privacy: What is the Research Scenario in Brazilian Symposium IHC? 34:1-34:8 - Emanuel Felipe Duarte, M. Cecília C. Baranauskas:
Revisiting Interactive Art from an Interaction Design Perspective: Opening a Research Agenda. 35:1-35:10 - Felipe Ciaciá de Mendonça, Isabela Gasparini, Rebeca Schroeder, Milene Selbach Silveira, Simone Diniz Junqueira Barbosa:
Scientific Collaboration Networks of the Academic Brazilian Community of HCI. 36:1-36:11 - Rafael Farias Cordeiro, Williby da Silva Ferreira, Yuska Paola Costa Aguiar, Juliana de A. G. Saraiva, Carole Tardif, Edith Galy:
The Brazilian Challenge to Accessibility and Digital Inclusion for People With Autistic Spectrum Disorders. 37:1-37:9 - Rúbia Eliza de Oliveira Schultz Ascari, Roberto Pereira, Luciano Silva:
Towards a Methodology to Support Augmentative and Alternative Communication by means of Personalized Gestural Interaction. 38:1-38:12 - Franklin Matheus da Costa Lima, Leonardo Cunha de Miranda, M. Cecília C. Baranauskas:
Two HCI Communities in Perspective: Revealing and Contrasting Trends. 39:1-39:10 - André Silva Neto, Matheus Leite, Roberto Araújo, Marcelle Pereira Mota, Nelson Cruz Sampaio Neto, Jacques Traoré:
Usability Considerations For Coercion-Resistant Election Systems. 40:1-40:10 - Victor Vasconcelos, Mauro Amazonas, Thais Castro, Rosiane de Freitas, Bruno Gadelha:
Watch or Immerse?: Redefining Your Role in Big Shows. 41:1-41:9 - Fernanda Tempesta, Fabrício Horácio Sales Pereira, Raquel Oliveira Prates:
Young Adults' Perspective on Managing Digital Legacy: An Analytical and Exploratory Study. 42:1-42:11
Short papers
- Pablo Eduardo Cabral Barata, Marcelle Pereira Mota:
A Proposal for an Adaptive Game to Support the Skills Development in Children with Disabilities. 43:1-43:5 - Anna Isabelly de Lima Rocha, Marília Soares Mendes, Anna Beatriz dos Santos Marques:
A Systematic Mapping on Software for Teaching Foreign Languages for Visually Impaired Users. 44:1-44:5 - Eduardo Akimitsu Yamauchi, Cristiano Maciel, Vinícius Carvalho Pereira:
An Analysis of Users' Preferences on Pre-Management of Digital Legacy. 45:1-45:5 - Fabrícia de Jesus Santos, Antonio Lucas de Almeida, Breno Santana Santos, Caio César Alves de Souza, Marcos Neto Santos:
Empathic Computer Science: A Systematic Mapping. 46:1-46:5 - Gabriel Nascimento, Fellipe Duarte, Gustavo Paiva Guedes:
Handling Out-of-Vocabulary Words in Lexicons to Polarity Classification. 47:1-47:5 - Vinícius Ferreira Galvão, Cristiano Maciel, José Viterbo:
Human Values Expressed by Users Regarding Digital Immortality. 48:1-48:5 - Marta Angélica Montiel Ferreira, Laura Sánchez García:
Requirements for Avatar in Virtual Environment of Support Learning in the Literacy of Deaf People in Portuguese Mediated by LIBRAS. 49:1-49:6 - Glenda Quaresma Alves, Juliardnas Rigamont dos Reis, Abel Fernando Barros Rodrigues, Giordanna De Gregoriis, Felipe de Melo Rodrigues e Oliveira, Isabela Lopes Matias Batista, Dionne Cavalcante Monteiro:
Simulator of the Glycolytic Pathway in a Virtual Reality Environment as a Learning Resource for Teaching Cellular Respiration. 50:1-50:4 - Fernando C. C. Alves Júnior, Marcos M. Diniz, Abel Rodrigues, Dionne Cavalcante Monteiro:
Teaching Platonic Polyhedrons through Augmented Reality and Virtual Reality. 51:1-51:4 - Ingrid Teixeira Monteiro, Maria Jêsca Nobre de Queiroz:
The Cheat Sheet as an Instrument of Study and Learning in HCI Tests. 52:1-52:5 - Benedito Silva Neto, Vânia P. A. Neris:
Towards an Interaction Model for the Programming of Devices by Children in the Age of Internet of Things. 53:1-53:5 - Caroline Q. Santos, Milene Selbach Silveira:
What Do Social Media Data Analysts Want?: An Analysis from the Perspective of Data Visualization. 54:1-54:4
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