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Luana Müller
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2020 – today
- 2021
- [i1]Luana Müller, Camila Moser, Guilherme Paris, Lucas Freitas, Mayara J. Oliveira, Wagner Signoretti, Isabel Harb Manssour, Milene Selbach Silveira:
Hit by the Data: a visual data analysis regarding the effects of traffic public policies. CoRR abs/2102.07621 (2021)
2010 – 2019
- 2018
- [c10]Luana Müller, Milene Selbach Silveira, Clarisse Sieckenius de Souza
:
Do I Know What My Code is "Saying"?: A study on novice programmers' perceptions of what reused source code may mean. IHC 2018: 17:1-17:10 - [c9]Mayara J. Oliveira, Luana Müller, Angelina de C. A. Ziesemer, Luciana da Silveira Espindola, Milene Selbach Silveira, Caroline Q. Santos:
Do Not Puzzle the Puzzle Player: When Communicability Issues Influence Playability. SBGames 2018: 81-87 - 2017
- [c8]Luisa F. de Oliveira, Luciana da Silveira Espindola, Caroline Q. Santos, Angelina de C. A. Ziesemer, Luana Müller, Milene Selbach Silveira:
Help Resources in Games: Gamers' Opinions and Preliminary Design Remarks. IHC 2017: 61:1-61:4 - 2015
- [c7]Luana Müller, Milene Selbach Silveira, Clarisse Sieckenius de Souza:
Mine, yours, ours: examples reuse and the self-expression of programming students. IHC 2015: 30:1-30:10 - [c6]Caroline Q. Santos, Luana Müller, Angelina de C. A. Ziesemer, Luciana da Silveira Espindola, Pedro A. Pires, Milene Selbach Silveira:
How can i help you?: preliminary studies about user strategies and preferences during a game. IHC 2015: 55:1-55:4 - [c5]Luana Müller, Leticia Lopes Leite, Milene Selbach Silveira:
Supporting Peer Help in Collaborative Learning Environments: A Discussion Based on Two Case Studies. OTM Conferences 2015: 76-89 - 2014
- [c4]Luana Müller, Lucio Polese Cossio, Milene Selbach Silveira:
Won't It Please, Please Help Me? The (Un)availability and (Lack of) Necessity of Help Systems in Mobile Applications. HCI (27) 2014: 632-637 - [c3]Angelina de C. A. Ziesemer, Luana Müller, Milene Selbach Silveira:
Just Rate It! Gamification as Part of Recommendation. HCI (3) 2014: 786-796 - 2013
- [c2]Milene Selbach Silveira, Luana Müller:
A importância de se explicitar informações estratégicas via sistemas de ajuda: um estudo de caso. IHC 2013: 13-21 - [c1]Angelina de C. A. Ziesemer, Luana Müller, Milene Selbach Silveira:
Gamification aware: users perception about game elements on non-game context. IHC 2013: 276-279
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