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HCI 2022: Virtual Event - Volume 28
- Panayiotis Zaphiris, Andri Ioannou:
Learning and Collaboration Technologies. Novel Technological Environments - 9th International Conference, LCT 2022, Held as Part of the 24th HCI International Conference, HCII 2022, Virtual Event, June 26 - July 1, 2022, Proceedings, Part II. Lecture Notes in Computer Science 13329, Springer 2022, ISBN 978-3-031-05674-1
eXtended Reality in Learning and Education
- Carmen Graciela Arbulú Pérez Várgas, Alberto Gómez Fuertes, Moisés David Reyes Pérez, Danicsa Karina Espino Carrasco, Luis Eden Rojas Palacios:
Design Thinking for the Construction of Technological Solutions in a Science Course in a Virtual Environment. 3-13 - Viviana Barneche Naya, Luis Antonio Hernández Ibáñez:
Assessement of Assisted Navigation in NUI Virtual Architectural Environments. 14-23 - Lea M. Daling, Samira Khoadei, Denis Kalkofen, Stefan Thurner, Johannes Sieger, Taras Shepel, Anas Abdelrazeq, Markus Ebner, Martin Ebner, Ingrid Isenhardt:
Evaluation of Mixed Reality Technologies in Remote Teaching. 24-37 - Doga Demirel, Abdelwahab Hamam:
Design of a Virtual Reality based Pedagogical Framework. 38-47 - Bruno Emond, Jean-François Lapointe, Max Kinateder, Eric DeMarbre, Maxine Berthiaume, Irina Kondratova, Natalia Cooper, Noureddine Bénichou, Stephen Downes:
HCI Issues, Design and Development for a First Responders VR Training System on Dangerous Goods Transportation Incidents. 48-60 - Chi-Fu Hsiao, Ching-Han Lee, Chun-Yen Chen, Teng-Wen Chang:
An Approach of Holographic Technology for the Practical Distance Education. 61-70 - Ruiheng Lan, Xu Sun, Bingjian Liu:
The Use of Augmented Reality to Motivate Scientific Learning for Preschool Children by Fostering Curiosity. 71-80 - Yuan Liu, Hang Su, Qian Nie, Yao Song:
The Distance Learning Framework for Design-Related Didactic Based on Cognitive Immersive Experience. 81-96 - Francisco Queiroz, Maria dos Santos Lonsdale, Phillip Henry:
Developing a VR Tool to Support Repeat Pattern Design Learning. 97-111 - Zohreh Shaghaghian, Heather Burte, Dezhen Song, Wei Yan:
Learning Spatial Transformations and their Math Representations through Embodied Learning in Augmented Reality. 112-128
Chatbots, Robots and Virtual Teachers
- Moneerh Aleedy, Eric Atwell, Souham Meshoul:
Towards Deep Learning-Powered Chatbot for Translation Learning. 131-141 - Selene Caro-Via, Albert Garangou-Culebras, Alex Falcó-Olmo, Carlota Parés-Morlans, Raquel Ros:
An Educational, Semi-autonomous Telepresence Robot Called Sally. 142-157 - Denise Daniels, Joon-Suk Lee:
The Impact of Avatar Teachers on Student Learning and Engagement in a Virtual Learning Environment for Online STEM Courses. 158-175 - Lixia Deng, Yun Zhou, Tianle Cheng, Xiao Liu, Tao Xu, Xu Wang:
My English Teachers Are Not Human but I Like Them: Research on Virtual Teacher Self-study Learning System in K12. 176-187 - Mohammad Khalil, Magnus Rambech:
Eduino: A Telegram Learning-Based Platform and Chatbot in Higher Education. 188-204 - Juan Julián Merelo, Pedro A. Castillo, Antonio Mora García, Francisco Barranco, Noorhan Abbas, Alberto Guillén, Olia E. Tsivitanidou:
Exploring the Role of Chatbots and Messaging Applications in Higher Education: A Teacher's Perspective. 205-223 - Toshiyuki Shimazaki, Ayumu Sugawara, Mitsuhiro Goto, Akihiro Kashihara:
An Interactive Robot Lecture System Embedding Lecture Behavior Model. 224-236 - Takahito Sudo, Akihiro Kashihara:
Learning by Teaching Partner Robot in Collaborative Reading. 237-248
Collaboration Technology
- Miguel Á. Conde, Adrián Andrés-Gómez, Francisco Jesús Rodríguez-Sedano, Camino Fernández Llamas:
Applying Natural Language Processing to Teamwork - A New Dashboard for CTMTC Methodology. 251-261 - Francisco José García-Peñalvo, Andrea Vázquez-Ingelmo, Alicia García-Holgado:
Fostering Decision-Making Processes in Health Ecosystems Through Visual Analytics and Machine Learning. 262-273 - María Luisa Sein-Echaluce, Ángel Fidalgo Blanco, Francisco José García-Peñalvo:
Agile CTMTC: Adapting Stages for a Shorter Application of the Teamwork Method. 274-286 - Pei-Yun Wu, Teng-Wen Chang, Cheng-Chun Hung:
T-Game: A Team Formation Game for Enhancing Cross-Disciplinary Cooperation. 287-300 - Yifan Yang, Ying Jing, Xu Sun, Xiaotong Sun, Tongfeng Yang, Sheng Zhang, Qingchao Xia, Wei Yang, Qijun Li, Canjun Yang:
Virtual Team Collaboration: How the Empathy Tendency Influences User Experience? 301-312 - Guanghui Yang, Zhijiang Shao, Zuhua Xu:
How to Apply Bloom's Taxonomy to Operator Education in the Way of Human-Machine Cooperation? 313-325
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