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24th Eurographics 2003: Granada, Spain - Tutorials
- Roger J. Hubbold, Carlos Ureña, Àlvar Vinacua:
24th Annual Conference of the European Association for Computer Graphics, Eurographics 2003 - Tutorials, Granada, Spain, September 1-5, 2003. Eurographics Association 2003 - Manfred Weiler:
Hardware-Based Volume Ray Casting. - Mike Eißele:
Non-Photorealistic Rendering. - Michael S. Brown, Aditi Majumder:
Building Large Area Multi-Projector Displays. - Joachim Diepstraten:
Advanced Shading Techniques. - Daniel Weiskopf:
Flow Visualization by Texture Advection. - Daniel Weiskopf:
High-Level Shading Languages. - Martin Kraus:
Low-Level Vertex Programming. - Martin Kraus:
Low-Level Pixel Programming. - Jörg Haber, Demetri Terzopoulos, Nadia Magnenat-Thalmann, Volker Blanz:
Facial Modeling and Animation. - Thomas Ertl:
Programming Graphics Hardware. - Greg Ward:
Real Numbers, Real Images. - Alexander Keller, Thomas Kollig, Mateu Sbert, László Szirmay-Kalos:
Efficient Monte Carlo and Quasi-Monte Carlo Rendering Techniques. - Oliver Bimber, Ramesh Raskar:
Alternative Augmented Reality Approaches: Concepts, Techniques, and Applications. - Simon Gibson, Alan Chalmers:
Photorealistic Augmented Reality. - Marc Alexa, Carsten Dachsbacher, Markus H. Gross, Mark Pauly, Jeroen van Baar, Matthias Zwicker:
Point-Based Computer Graphics.
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