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Publication search results
found 16 matches
- 2024
- Carina Albrecht-Gansohr, Lara Timm, Sabrina C. Eimler, Stefan Geisler:
An Augmented Reality Application for Wound Management: Enhancing Nurses' Autonomy, Competence and Connectedness. Virtual Worlds 3(2): 208-229 (2024) - Yanbo Cheng, Yingying Wang:
Evaluating the Effect of Outfit on Personality Perception in Virtual Characters. Virtual Worlds 3(1): 21-39 (2024) - Nicholas P. Fisher, Arun K. Kulshreshth:
Exploring Dynamic Difficulty Adjustment Methods for Video Games. Virtual Worlds 3(2): 230-255 (2024) - André Correia Gonçalves, Rui Jesus, Pedro Mendes Jorge:
Motion Capture in Mixed-Reality Applications: A Deep Denoising Approach. Virtual Worlds 3(1): 135-156 (2024) - Christopher Goodin, Marc N. Moore, Daniel W. Carruth, Zachary Aspin, John Kaniarz:
Geometric Fidelity Requirements for Meshes in Automotive Lidar Simulation. Virtual Worlds 3(3): 270-282 (2024) - Wei-An Hsieh, Hsin-Yi Chien, David Brickler, Sabarish V. Babu, Jung-Hong Chuang:
Comparing and Contrasting Near-Field, Object Space, and a Novel Hybrid Interaction Technique for Distant Object Manipulation in VR. Virtual Worlds 3(1): 94-114 (2024) - Muhammad Akid Durrani Bin Imran, Cherie Shu Yun Goh, Nisha V, Meyammai Shanmugham, Hasan Kuddoos, Chen Huei Leo, Bina Rai:
A Virtual Reality Game-Based Intervention to Enhance Stress Mindset and Performance among Firefighting Trainees from the Singapore Civil Defence Force (SCDF). Virtual Worlds 3(3): 256-269 (2024) - Jaehong Jung, Charlotte M. Reed, Juan S. Martinez, Hong Z. Tan:
Tactile Speech Communication: Reception of Words and Two-Way Messages through a Phoneme-Based Display. Virtual Worlds 3(2): 184-207 (2024) - Kaito Kobayashi, Masanobu Takahashi:
Real-Time Diminished Reality Application Specifying Target Based on 3D Region. Virtual Worlds 3(1): 115-134 (2024) - Panagiotis Kourtesis, Agapi Papadopoulou, Petros Roussos:
Cybersickness in Virtual Reality: The Role of Individual Differences, Its Effects on Cognitive Functions and Motor Skills, and Intensity Differences during and after Immersion. Virtual Worlds 3(1): 62-93 (2024) - Provides Ng, Sara Eloy, Micaela Raposo, Alberto Fernández González, Nuno Pereira da Silva, Marcos Figueiredo, Hira Zuberi:
Challenges and Opportunities of Using Metaverse Tools for Participatory Architectural Design Processes. Virtual Worlds 3(3): 283-302 (2024) - Constantin Popp, Damian T. Murphy:
Speech Intelligibility versus Congruency: User Preferences of the Acoustics of Virtual Reality Game Spaces. Virtual Worlds 3(1): 40-61 (2024) - Marius Traub, Markus Weinberger:
APIs in the Metaverse - A Systematic Evaluation. Virtual Worlds 3(2): 157-170 (2024) - Elliott Wolbach, Michael Hempel, Hamid Sharif:
Leveraging Virtual Reality for the Visualization of Non-Observable Electrical Circuit Principles in Engineering Education. Virtual Worlds 3(3): 303-318 (2024) - Andy T. Woods, Laryssa Whittaker, Neil Smith, Robert Ispas, Jackson Moore, Roderick D. Morgan, James Bennett:
Story Starter: A Tool for Controlling Multiple Virtual Reality Headsets with No Active Internet Connection. Virtual Worlds 3(2): 171-183 (2024) - 2023
- Hsuan-Ming Chang, Ting-Wei Hsu, Ming-Han Tsai, Sabarish V. Babu, Jung-Hong Chuang:
Design and Evaluation of an Asynchronous VR Exploration System for Architectural Design Discussion Content. Virtual Worlds 3(1): 1-20 (2023)
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